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=Special/Seasonal Events | =Special/Seasonal Events= | ||
==April 1st 2016== | ==April 1st 2016== | ||
For a week starting on April 1st the code was reverted to Pre-Alpha code so that players could experience and reminisce in old times, nothing fancy just a good old revert briefly. | For a week starting on April 1st the code was reverted to Pre-Alpha code so that players could experience and reminisce in old times, nothing fancy just a good old revert briefly. |
Revision as of 02:49, 2 April 2017
Very much a WiP
Pre-Alpha Trivia
- Ravagers for a brief period of time could slash through walls and doors due to having a two tile slash.
- Colonial Marines use have text to speech, although it caused a fair amount of lag.
- Aliens could strip marines in their nests of certain clothes and items.
- If you stood one tile directly in front of the HMG there was a bug which allowed you to not be hit by the bullets as they only appeared on the second tile in front of the HMG not the first.
- Custom events were plentiful, some of which being: Necromorphs, The Re-enactment of 1812, Space Marines, Aka Bruva Spess, Borers, Zombies and more.
- Firing a taser at a xeno would slow it down.
Pre-Alpha Marines
Marine Equipment
M37 Shotgun
L6 Saw
M41A
Description: The M41A is the classic rifle that's lived on throughout CM's history although to begin with it was just a CR20. |
M39
S&W
![]() |
Description: The S&W was the predecessor of revolvers on CM to the M44 Revolver |
Colt 1911
HMG
Marine Armour
Pre-Alpha Aliens
Tier 1 Evolution
You have a choice of three castes of xenomorph: the Runner, the Sentinel, or the Drone. After that, advanced evolutions become available as long as the hive has a living Queen. Each caste has its pros and cons.
Job | Role | Difficulty |
---|---|---|
![]() Drone |
Support: Grow the hive and support the Queen. | Medium |
![]() Sentinel |
Defence: Defend the hive,guard captured prey and eliminate and deter threats from range. | Medium |
![]() Runner |
Offence: The fastest Xeno with the most constant speed (besides the Crusher). Leap over tables with ease and pounce on the enemy. Capture and harass prey. Recon threats. | Hard |
Tier 2 Evolution
Job | Role | Difficulty |
---|---|---|
![]() Spitter |
Defence: Defend the hive, employ your more powerful acid to better stun targets and break down fortifications. | Hard |
![]() Warrior |
Offence: Capture and harass prey. Use stealth to turn nearly invisible and set up ambushes or assault prey positions. | Hard |
![]() Hivelord |
Support: The ultimate support. Very large plasma capacity for spreading weeds and resin. Dig holes into the ground to create pathways for other Xenos to travel between. | Medium |
![]() Carrier |
Support: Carry a pile of facehuggers and throw them at prey, or use them as area denial. | Hard |
Tier 3 Evolution
Tier 4 Evolution
Job | Role | Difficulty |
---|---|---|
File:PA-Queen.png Queen |
Lead the hive. | Very Hard |
Pre-Alpha Maps
Pre-Alpha Sulaco
Pre-Alpha Nostromo
Special/Seasonal Events
April 1st 2016
For a week starting on April 1st the code was reverted to Pre-Alpha code so that players could experience and reminisce in old times, nothing fancy just a good old revert briefly.
April 1st 2017
For a day the colonial marines server used an edited version of the pre-alpha Sulaco named the USS Iowa and Nostromo set in a watery world, the Nostromo acting as an oil rig. There were some small additions to these maps like areas being moved and deleted compared to their pre-alpha counter parts, for example the previous logistics area on the pre-alpha Sulaco was turned into the canteen and the bridge was made into half a bathroom. Other small notable additions being: