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== The Elevator == | |||
Requisitions obtain new supplies primarily from the Automated Storage and Retrieval System. This system consists of a few '''Supply Consoles''' in which supply crates are ordered using Money, and a '''Supply Elevator''' that retrieves ordered crates from the sublevel cargo hold and delivers them to the requisitions bay. | |||
[[File:Elevator.gif]] | |||
There are four sources of Money: | |||
* The department begins the mission with several thousand dollars. This scales with marine population, with a formula of (marine population / 30) * 12,000 | |||
* Money is gained over time passively, at around 300 dollars per minute. | |||
* ''Any'' crates sent down on the elevator reward 200 dollars. | |||
* Supply manifests from ordered crates, stamped with the RO's stamp and sent down on the elevator in a crate, reward 100 dollars each. | |||
==[[File:Weapons_rack.png]] Armaments, Ammunition and Surplus Uniform Vendors [[File:Weapons_rack.png]]== | |||
Located next to the attachments vendor there is a surplus armaments and ammunition vendor. The room to the south houses the spare uniforms vendor. These contain all the spare weapons and ammo the USCM may require during an operation. They hold various kinds of weapons and ammunition such armor-piercing rounds or various kinds of grenades for the marines to use, if they request any. | |||
<center> | |||
{| style="width: 76%; border: none" | |||
|style="width: 100%; vertical-align: top;" | <tabs> | |||
<tab name="Armaments"> | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Primary Firearms:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M37_Variants.gif|64px]] | |||
'''M37A2 pump shotgun''' | |||
|style="border: 2px solid black; padding: 5px;"| | |||
{{M37 Description}} | |||
{{M37A2 Consolidated}} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M39_Variants.gif|64px]] | |||
'''M39 sub machine gun''' | |||
|style="border: 2px solid black; padding: 5px;"| | |||
{{M39 Description}} | |||
{{M39 Consolidated}} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M41A_Variants.gif|64px]] | |||
'''M41A pulse rifle MK2''' | |||
|style="border: 2px solid black; padding: 5px;"| | |||
{{M41A MK2 Description}} | |||
{{M41A MK2 Consolidated}} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M4RA.png|64px]] | |||
'''M4RA Battle rifle''' | |||
|style="border: 2px solid black; padding: 5px;"| | |||
{{M4RA Description}} | |||
{{M4RA Consolidated}} | |||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Sidearms:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:88m4.png|64px]] | |||
'''88 Mod 4''' | |||
|style="border: 2px solid black; padding: 5px;"| | |||
{{88Mod4 Description}} | |||
{{88Mod4 Consolidated}} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:44magnum.png|64px]] | |||
'''M44 combat revolver''' | |||
|style="border: 2px solid black; padding: 5px;"| | |||
{{M44 Description}} | |||
{{M44 Consolidated}} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M4A3_Variants.gif|64px]] | |||
'''M4A3 service pistol''' | |||
|style="border: 2px solid black; padding: 5px;"| | |||
{{M4A3 Description}} | |||
{{M4A3 Consolidated}} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Flare Gun.png|64px]] | |||
'''M82-F flare gun''' | |||
|style="border: 2px solid black; padding: 5px;"| {{Flare Gun Description}} | |||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Restricted Firearms:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Vp78.png|64px]] | |||
'''VP-78 Pistol''' | |||
|style="border: 2px solid black; padding: 5px;"| | |||
{{VP78 Description}} | |||
{{VP78 Consolidated}} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Smartpistol.png|64px]] | |||
'''SU-6 Smart Pistol''' | |||
|style="border: 2px solid black; padding: 5px;"| | |||
{{Smart Pistol Description}} | |||
{{Smart Pistol Consolidated}} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:MOU53.png|64px]] | |||
'''MOU53 break action shotgun''' | |||
|style="border: 2px solid black; padding: 5px;"| | |||
{{MOU53 Description}} | |||
{{MOU53 Consolidated}} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:m41ae2.png|64px]] | |||
'''M41AE2 Heavy Pulse Rifle''' | |||
|style="border: 2px solid black; padding: 5px;"| | |||
{{M41AE2 Description}} | |||
{{M41AE2 Consolidated}} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:m41amk1.png|64px]] | |||
'''M41A Mk1 Pulse Rifle''' | |||
|style="border: 2px solid black; padding: 5px;"| | |||
{{M41A MK1 Description}} | |||
{{M41A MK1 Consolidated}} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M56D.png|64px]] | |||
'''M56D Heavy Machine Gun''' | |||
|style="border: 2px solid black; padding: 5px;"| | |||
{{M56D Description}} | |||
{{M56D Consolidated}} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M2C_HMG.png|64px]] | |||
'''M2C Heavy Machine Gun''' | |||
|style="border: 2px solid black; padding: 5px;"| | |||
{{M2C Description}} | |||
{{M2C Consolidated}} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Flamethrower.png|64px]] | |||
'''M240A1 Incinerator Unit''' | |||
|style="border: 2px solid black; padding: 5px;"| | |||
{{M240A1 Description}} | |||
{{M240A1 Consolidated}} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:m79_grenade_launcher.png|64px]] | |||
'''M79 Grenade Launcher''' | |||
|style="border: 2px solid black; padding: 5px;"| | |||
{{M79 Description}} | |||
{{M79 Consolidated}} | |||
|- | |||
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|XM51 Scattergun}}[[File:XM51 breaching scattergun.png|64px]] | |||
'''XM51 Breaching Scattergun''' | |||
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"| | |||
{{XM51 Description}} | |||
{{XM51 Consolidated}} | |||
|- | |||
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|XM88 Heavy Rifle}}[[File:XM88.png|64px]] | |||
'''XM88 Heavy Rifle''' | |||
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"| | |||
{{XM88 Description}} | |||
{{XM88 Consolidated}} | |||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Explosives:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Grenade.png|64px]] | |||
'''M15 fragmentation grenade''' | |||
|style="border: 2px solid black; padding: 5px;"|Explodes in a 5x5 blast radius with a large shrapnel range. An outdated USCM Fragmentation Grenade. With decades of service in the USCM, the old M15 Fragmentation Grenade is slowly being replaced with the slightly safer M40 HEDP. It is set to detonate in 4 seconds. Better radius than the M40 HEDP. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M20Claymore.png|64px]] | |||
'''M20 Claymore anti-personnel mine''' | |||
|style="border: 2px solid black; padding: 5px;"|The M20 Claymore is a directional proximity triggered anti-personnel mine designed by Armat Systems for use by the United States Colonial Marines. Used for killing or heavily wounding any would be trouble makers who dare attempt to invade your base. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M40_HEDP_box.png|64px]] | |||
'''M40 HEDP grenade box''' | |||
|style="border: 2px solid black; padding: 5px;"| | |||
'''Contains 25 Grenades.''' A secure box holding 25 M40 High-Explosive Dual-Purpose grenades. Highly explosive, don't store near flamer fuel. Has a colored stripe indicating which type of grenade is in the box at a glance. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:incingrenade.png|64px]] | |||
'''M40 HIDP incendiary grenade''' | |||
|style="border: 2px solid black; padding: 5px;"|Exploding in a 5 tile diameter and a 3x3 tile square, incendiary grenades are a powerful area of denial weapon that can deal immense damage to a hostile target if it's caught in the fire. The difference with this grenade is that its effects linger for a while making it useful in keeping Aliens back. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M40_HPDP.png|64px]] | |||
'''M40 HPDP White Phosphorus Grenade''' | |||
|style="border: 2px solid black; padding: 5px;"|The M40 HPDP is a small, but powerful phosphorus grenade. It is set to detonate in 2 seconds. | |||
Sets ablaze whoever enters the phosphorus cloud with intense burning smoke. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Smoke_grenade.png|64px]] | |||
'''M40 HSDP smoke grenade''' | |||
|style="border: 2px solid black; padding: 5px;"|Standard issue USCM smoke grenade, does what it says on the tin. Primarily useful to deal with insurgents in colonies or potential hostile boarders. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M74 Airburst Grenade.png|64px]] | |||
'''M74 AGM-F 40mm Grenade''' | |||
|style="border: 2px solid black; padding: 5px;"|Exploding in a 60 degrees directional cone with concentrated jagged shrapnel. M74 - Airburst Grenade Munition - Fragmentation. This grenade must be launched with a grenade launcher, and detonates once it reaches its destination. It disperse jagged shrapnel in a cone in front of itself, tearing through sinews and armor alike. Dispersion pattern is optimized against large target. Suffers from overpenetration on a direct hit. | |||
[https://www.youtube.com/watch?v=IfB4ee5XzqI&ab_channel=Sargeantmuffinman '''Video Demonstration'''] | |||
'''Must be loaded into a Grenade Launcher''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M74 Incen Airburst Grenade.png|64px]] | |||
'''M74 AGM-I 40mm Grenade''' | |||
|style="border: 2px solid black; padding: 5px;"|Exploding in a 60 degrees directional cone with concentrated flaming shrapnel spread and a cone of fire. M74 - Airburst Grenade Munition - Incendiary. This grenade must be launched with a grenade launcher, and detonates once it reaches its destination. It disperse a cone of lingering flames in a small area in front of it. The warped pieces of the grenade can also set fire as they fly away. | |||
[https://www.youtube.com/watch?v=TM-5ahHUlU4&ab_channel=Sargeantmuffinman '''Video Demonstration'''] | |||
'''Must be loaded into a Grenade Launcher''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M74_Smoke_Airburst_Grenade.png|64px]] | |||
'''M74 AGM-S 40mm Grenade''' | |||
|style="border: 2px solid black; padding: 5px;"|Exploding in a cloud of smoke that covers vision. M74 - Airburst Grenade Munition - Smoke. This grenade must be launched with a grenade launcher, and detonates once it reaches its destination. It disperse a large cloud of smoke that obscures vision and makes it difficult to breath within, making opponents drop whatever they may be holding. | |||
'''Must be loaded into a Grenade Launcher''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M74 Star Shell.png|64px]] | |||
'''M74 AGM-Star Shell''' | |||
|style="border: 2px solid black; padding: 5px;"| Functions identically to the standard AGM-F 40mm grenade, except instead of exploding into shrapnel, the star shells bursts into burning phosphor that illuminates the area. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M74 Hornet Shell.png|64px]] | |||
'''M74 AGM-Hornet Shell''' | |||
|style="border: 2px solid black; padding: 5px;"| Functions identically to the standard AGM-F 40mm grenade, except instead of exploding into shrapnel, the hornet shell shoots off holo-targetting .22lr rounds. The equivalent to buckshot at-range. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M74 Baton Shell.png|64px]] | |||
'''M74 AGM-Baton Shell''' | |||
|style="border: 2px solid black; padding: 5px;"| Cousin to the M15 Rubber pellet, the HIRR baton slug was recalled from military and civilian police forces due to over-packed propellant in the sabot casing. Now it is utilized as a less-than-lethal option in engagements with human, and sometimes non-human, forces. Historically, the HIRR was incredibly popular during the Arcturus conflict, as the impact force was found to reliably incapacitate Arcturian resistance forces by breaking their ribs into their lungs. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M40 Metal Foam Grenade.png|64px]] | |||
'''M40 MFHS Metal Foam Grenade''' | |||
|style="border: 2px solid black; padding: 5px;"| A grenade that will detonate and spread metal foam surrounding it's ground zero. Useful for retreats to slow down an enemy advance. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:c4.png|64px]] | |||
'''C4 Explosive Charge''' | |||
|style="border: 2px solid black; padding: 5px;" |C4 is typically issued to Squad Leaders, Specialists (Using the Demolitions Loadout), Engineers and Responders. C4 is primarily used for quickly breaking into secure buildings, but it's also the most effective method to destroy alien tunnels. The minimum time that can be set on a charge is 10 seconds and detonates in a 1.5 meter radius. Anyone with [http://cm-ss13.com/wiki/The_Skill_System '''Trained'''] level of engineering can plant C4. | |||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Webbing:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;" | [[File:Black_webbing_vest.png|64px]]<br>'''Black Webbing Vest''' | |||
|style="border: 2px solid black; padding: 5px;" | Robust black synthcotton vest with lots of pockets to hold whatever you need, but cannot hold in hands. Holds 5 small sized items. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:brown_webbing_vest.png|64px]] | |||
'''Brown Webbing vest''' | |||
|style="border: 2px solid black; padding: 5px;"|Worn brownish synthcotton vest with lots of small pockets to unburden your hands. Holds 5 small sized items. | |||
Can be ordered via crate in [[Requisitions#Webbings and holsters crate|Requisitions]], but not carried typically. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Shoulder_Holster.png|64px]] | |||
'''Shoulder Holster''' | |||
|style="border: 2px solid black; padding: 5px;"|A traditional shoulder holster that can be attached to all uniforms. Can holster any handgun and completes the look of any hard-boiled detective. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:webbing.png|64px]] | |||
'''Webbing''' | |||
|style="border: 2px solid black; padding: 5px;"|Sturdy mess of synthcotton belts and buckles, ready to share your burden. Holds 3 small sized items or magazines. | |||
It is the standard webbing for most of the '''USCM support personnel'''. Standard Marines can acquire them through their '''ColMarTech Automated Closet'''. Can be issued out by [[Requisitions#Webbings and holsters crate|Requisitions]]. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Knife-Webbing.png|64px]] | |||
'''Knife Webbing''' | |||
|style="border: 2px solid black; padding: 5px;"| A vest that can hold five throwing knives. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Drop_Pouch.png|64px]] | |||
'''Drop Pouch''' | |||
|style="border: 2px solid black; padding: 5px;"| {{Drop Pouch Description}} | |||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Backpacks:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:USCM_infantry_backpack.png|64px]] | |||
'''Lightweight IMP backpack''' | |||
|style="border: 2px solid black; padding: 5px;"|The standard-issue backpack of the USCM. Designed to slug gear into the battlefield. | |||
Has to be held in one hand to access items inside. Holds 7 normal size items. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"| [[File:L44_M37A2_scabbard.png|64px]] | |||
'''L44 M37A2 Scabbard''' | |||
|style="border: 2px solid black; padding: 5px;"|A large leather holster allowing the storage of an M37A2 Shotgun. It contains harnesses that allow it to be secured to the back for easy storage. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:G4-1_FuelTank.png|64px]] | |||
'''USCM Pyrotechnician G4-1 Fuel Tank''' | |||
|style="border: 2px solid black; padding: 5px;"|A much older generation back rig that holds fuel in two tanks. A small regulator sits between the two. Has a few straps for holding up to three of the actual flamer tanks you'll be refilling. | |||
Holds 350 units of fuel. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Welderpack.png|64px]] | |||
'''USCM technician welderpack''' | |||
|style="border: 2px solid black; padding: 5px;"|{{USCM Technician Welderpack}} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:USCM_mortar_shell_backpack.png|64px]] | |||
'''USCM mortar shell backpack''' | |||
|style="border: 2px solid black; padding: 5px;"| |A backpack specifically designed to carry ammunition for the M402 mortar. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Weldersatchel.png|64px]] | |||
'''USCM Technician Welder-Satchel''' | |||
|style="border: 2px solid black; padding: 5px;"|{{USCM Technician Welder-Satchel}} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:IO_Pack.png|64px]] | |||
'''USCM Logistics IMP Backpack''' | |||
|style="border: 2px solid black; padding: 5px;"|A standard-issue backpack worn by logistics personnel. It is occasionally issued to combat personnel for longer term expeditions and deep space incursions. | |||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Belts:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:G18-Utility-Pouch.png|64px]] | |||
'''G8-A general utility pouch''' | |||
|style="border: 2px solid black; padding: 5px;"|A small, lightweight pouch that can be clipped onto Armat Systems M3 Pattern armor to provide additional storage. The newer G8-A model, while uncomfortable, can also be clipped around the waist. Can hold more varied items than the standard belts. '''They can hold 3 items.''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M276_Pattern_Ammo_Load_Rig.png|64px]] | |||
'''M276 pattern ammo load rig''' | |||
|style="border: 2px solid black; padding: 5px;"|The M276 is the standard load-bearing equipment of the USCM. It consists of a modular belt with various clips. This version is the standard variant designed for bulk ammunition-carrying operations. This holds 5 various magazines or handfuls of shotgun shells. | |||
It is the standard rig for most of the '''USCM combat personnel''', excluding Engineers and Medics. It is one of the belt options of the '''ColMarTech Automated Closet'''. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M276_pattern_M4A3_holster_rig.png|64px]] | |||
'''M276 Pattern General Pistol Holster Rig''' | |||
|style="border: 2px solid black; padding: 5px;"|The M276 is the standard load-bearing equipment of the USCM. It consists of a modular belt with various clips. This version has a holster assembly that allows one to carry the M4A3, 88M4, or the M1911 comfortably secure. It also contains side pouches that can store 9mm or .45 magazines. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M276_pattern_knife.png|64px]] | |||
'''M276 Pattern Knife Rig''' | |||
|style="border: 2px solid black; padding: 5px;"|The M276 is the standard load-bearing equipment of the USCM. It consists of a modular belt with various clips. This version is specially designed with four holsters to store throwing knives. Not commonly issued, but kept in service for the USCM's more suicidal operators. Holds up to 12 throwing knives. Can quickly draw knives from it by pressing E. Or if there is a primary weapon in the suit storage slot, Shift + E. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M276_pattern_M39_holster_rig.png|64px]] | |||
'''M276 pattern M39 holster rig''' | |||
|style="border: 2px solid black; padding: 5px;"|The M276 is the standard load-bearing equipment of the USCM. It consists of a modular belt with various clips. This version is designed for the M39 SMG and features a larger frame to support the gun. Due to its unorthodox design, it isn't a very common sight and is only specially issued. | |||
It is one of the uncommon rigs inside '''USCM Cargo Vendors and can also be found in the standard marine prep, and some of the specialized squad role vendors.'''. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M276_pattern_M40_HEDP.png|64px]] | |||
'''M276 Pattern M40 Grenade Rig''' | |||
|style="border: 2px solid black; padding: 5px;"| | |||
{{M276 Pattern M40 HEDP Rig Description}} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M276_pattern_M44_holster_rig.png|64px]] | |||
'''M276 pattern M44 holster rig''' | |||
|style="border: 2px solid black; padding: 5px;"|The M276 is the standard load-bearing equipment of the USCM. It consists of a modular belt with various clips. This version is for the M44 magnum revolver, along with three pouches for speedloaders. It faintly smells of hay. | |||
It is one of the uncommon rigs inside '''USCM Cargo Vendors or Some Marine Prep Vendors''', and is standard issue for the '''[[Requisitions Officer]]'''. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M276_pattern_M82F flare gun holster rig.png|64px]] | |||
'''M276 pattern M82F holster rig''' | |||
|style="border: 2px solid black; padding: 5px;"|The M276 is the standard load-bearing equipment of the USCM. It consists of a modular belt with various clips. This version is for the M82F flare gun. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Shotgun_belt.png|64px]] | |||
'''Shotgun shell load rig''' | |||
|style="border: 2px solid black; padding: 5px;"|An ammunition belt designed to hold shotgun shells or individual bullets. This holds 10 handfuls of shells. It is one of the belt options of the '''ColMarTech Automated Closet'''. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M276_pattern_mortar_operator_belt.png|64px]] | |||
'''M276 pattern mortar operator belt''' | |||
|style="border: 2px solid black; padding: 5px;"|A belt specifically designed to carry ammunition for the M402 mortar along with a sidearm. | |||
Holds 4 mortar shells of any kind and reserves a slot for a pistol. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Rappel_Harness.png|64px]] | |||
'''Rappel Harness''' | |||
|style="border: 2px solid black; padding: 5px;"|A belt designed to allow the wearer to rappel from a dropship at low altitude. | |||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Pouches:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Autoinjector-pouch.png|64px]] | |||
'''Autoinjector Pouch''' | |||
|style="border: 2px solid black; padding: 5px;"|A Large pouch dedicated to holding autoinjectors. Holds 7 Autoinjectors. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:const-pouch.png|64px]] | |||
'''Construction pouch''' | |||
|style="border: 2px solid black; padding: 5px;"| | |||
Designed to holster construction materials. Issued to Engineers, or found inside the '''ColMarTech automated armaments vendor''' in [[Requisitions#Construction pouches crate (1x document, electronics, tools, construction)|Requisitions]]. | |||
{| border="1" class="wikitable | |||
|[[File:Metal.png|48px]] | |||
[[#Metal Sheets|'''Metal Sheets''']] | |||
||[[File:Plasteel.png|48px]] | |||
[[#Plasteel Sheets|'''Plasteel Sheets''']] | |||
||[[File:Sandbag_Empty.png|48px]] | |||
[[#Empty Sandbags|'''Empty Sandbags''']] | |||
||[[File:Planks.png|48px]] | |||
[[#Wooden Planks|'''Wooden Planks''']] | |||
||[[File:Rods.png|48px]] | |||
[[#Metal Rods|'''Metal Rods''']] | |||
||[[File:CableCoils.png|48px]] | |||
[[#Cable Coil|'''Cable Coil''']] | |||
||[[File:Barbed_Wire.png|48px]] | |||
[[#Barbed Wire|'''Barbed Wire''']] | |||
||[[File:Entrenching_Tool_Unfolded.png|48px]] | |||
[[#Entrenching Tool|'''Entrenching Tool''']] | |||
|} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:explarge-pouch.png|64px]] | |||
'''Explosive pouch''' | |||
|style="border: 2px solid black; padding: 5px;"|Container designed to hold up to three grenades or other explosives. Issued to Engineers, or found inside the '''ColMarTech automated armaments vendor''' in [[Requisitions]]. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:aid-pouch.png|64px]] | |||
'''First-Aid Pouch (Injector)''' | |||
|style="border: 2px solid black; padding: 5px;"|{{aid-pouch}} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:flare-pouch.png|64px]] | |||
'''Flare pouch''' | |||
|style="border: 2px solid black; padding: 5px;"|Can hold 8 flares (including activated flare). Refillable with a M94 Flare Pack. Useful for lighting the way for your comrades. It is one of the pouch options of the '''ColMarTech Automated Closet'''. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Flame-pouch.png|64px]] | |||
'''Fuel tank strap pouch''' | |||
|style="border: 2px solid black; padding: 5px;"|Two rings straps that loop around M240 variety napalm tanks. Handle with care. | |||
Can be worn by attaching it to a pocket. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:pistol-mag-pouch-large.png|64px]] | |||
'''Large pistol magazine pouch''' | |||
|style="border: 2px solid black; padding: 5px;"|Pouch able to hold 6 pistol magazines. It is one of the uncommon pouches inside the '''ColMarTech automated armaments vendor''' in [[Requisitions#Ammo pouches crate (1x normal, large, pistol, pistol large)|Requisitions]]. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:medmag-pouch.png|64px]] | |||
'''Magazine pouch''' | |||
|style="border: 2px solid black; padding: 5px;"|{{Magazine Pouch Description}} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Shell-pouch.png]] | |||
'''Shotgun Shell pouch''' | |||
|style="border: 2px solid black; padding: 5px;"| {{Shotgun Shell Pouch Description}} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Machete pouch.png|64px]] | |||
'''Machete pouch''' | |||
|style="border: 2px solid black; padding: 5px;"| A large leather scabbard used to carry a M2132 machete. It can be strapped to the pouch slot. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:medic-pouch.png|64px]] | |||
'''Medical pouch''' | |||
|style="border: 2px solid black; padding: 5px;"|Large pouch able to hold a wide array of medical supplies. Issued to Medics, or found inside the '''ColMarTech automated armaments vendor''' in [[Requisitions#Medical pouches crate (1x firstaid, medical, syringe, medkit)|Requisitions]]. | |||
Contains 4 slots. | |||
{| border="1" class="wikitable style="width: 80%;" | |||
|[[File:Dexalin.png|48px]] | |||
[[#Autoinjectors|'''Autoinjectors''']] | |||
||[[File:Ointment.png|48px]] | |||
[[#Ointment|'''Ointment''']] | |||
||[[File:Gauze.png|48px]] | |||
[[#Gauze|'''Gauze''']] | |||
||[[File:Advtraumakit.png|48px]][[File:Advburnkit.png|48px]] | |||
[[#Advanced Kits|'''Advanced Kits''']] | |||
||[[File:Healthanalyzer.png|48px]] | |||
[[#Health Analyzer|'''Health Analyzer''']] | |||
|[[File:PillBottle.png|48px]] | |||
[[#Pill Bottles|'''Pill Bottles''']] | |||
|[[File:Hypospray.png|48px]] | |||
[[#Hyposprays|'''Hyposprays''']] | |||
|} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Medium-gen-pouch.png|64px]] | |||
'''Medium general pouch''' | |||
|style="border: 2px solid black; padding: 5px;"|A general purpose pouch used to carry more small items and also magazines. Contains 2 slots. It is one of the pouch options of the '''ColMarTech Automated Closet''' and can be found inside the '''ColMarTech automated armaments vendor''' in [[Requisitions##Armaments_and_Ammunition_Vendors|Requisitions]]. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:medkit-pouch.png|64px]] | |||
'''Medkit pouch''' | |||
|style="border: 2px solid black; padding: 5px;"|Special issue pouch, able to hold a medkit. Issued to Medics, or found inside the '''ColMarTech automated armaments vendor''' in [[Requisitions#Medical pouches crate (1x firstaid, medical, syringe, medkit)|Requisitions]]. | |||
{| border="1" class="wikitable style="width: 10%;" | |||
|[[File:First-aid_kit.png|48px]] | |||
[[#Medkits|'''Medkits''']] | |||
|} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:pistol-pouch.png|64px]] | |||
'''Sidearm pouch''' | |||
|style="border: 2px solid black; padding: 5px;"|A holster to carry pistols, typically a standard issue M4A3 handgun, or 88M4 Pistol. It is one of the common pouches inside the '''ColMarTech automated armaments vendor''' in [[Requisitions]]. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:syringe-pouch.png|64px]] | |||
'''Syringe pouch''' | |||
|style="border: 2px solid black; padding: 5px;"|Uncommon issue pouch, able to hold an array of syringes. Issued to Medics, or found inside the '''ColMarTech automated armaments vendor''' in [[Requisitions#Medical pouches crate (1x firstaid, medical, syringe, medkit)|Requisitions]]. Contains 6 slots. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Tool_Pouch.png|64px]] | |||
'''Tools Pouch''' | |||
|style="border: 2px solid black; padding: 5px;"| | |||
Designed to hold all your different types of tools. Issued to Engineers, or found inside the '''ColMarTech automated armaments vendor''' in [[Requisitions]]. | |||
{| border="1" class="wikitable style="width: 80%;" | |||
|[[File:Screwdriver.png|48px]] | |||
[[#Screwdriver|'''Screwdriver''']] | |||
||[[File:Welder.gif|48px]] | |||
[[#Blowtorch|'''Blowtorch''']] | |||
||[[File:Crowbar.png|48px]] | |||
[[#Crowbar|'''Crowbar''']] | |||
||[[File:Wrench.png|48px]] | |||
[[#Wrench|'''Wrench''']] | |||
||[[File:CableCoils.png|48px]] | |||
[[#Cable Coil|'''Cable Coil''']] | |||
||[[File:Multitool.png|48px]] | |||
[[#Security Access Tuner|'''Security Access Tuner''']] | |||
||[[File:Wirecutters.png|48px]] | |||
[[#Wirecutters|'''Wirecutters''']] | |||
||[[File:Entrenching_Tool_Unfolded.png|48px]] | |||
[[#Entrenching Tool|'''Entrenching Tool''']] | |||
|} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Sling pouch.png|64px]] | |||
'''Sling pouch''' | |||
|style="border: 2px solid black; padding: 5px;"| Keeps a single item attached to a strap, Can contain either an e-tool, motion tracker or any medium-sized device. When an item that was attached to the sling pouch is dropped, It will return to the sling pouch. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:largemag-pouch.png|64px]] | |||
'''Large Magazine pouch''' | |||
|style="border: 2px solid black; padding: 5px;"| {{Large Magazine Pouch Description}} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Largeshell-pouch.png|64px]] | |||
'''Large Shotgun Shell pouch''' | |||
|style="border: 2px solid black; padding: 5px;"| {{Large Shotgun Shell Pouch Description}} | |||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Miscellaneous:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Flashlight.png|64px]] | |||
'''Combat flashlight''' | |||
|style="border: 2px solid black; padding: 5px;"|It's a flashlight, can be held, thrown or turned into a Rail Flashlight attachment. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Entrenching_Tool_Unfolded.png|64px]] | |||
'''Entrenching Tool''' | |||
|style="border: 2px solid black; padding: 5px;"|Used for digging and filling up sandbags, as well as deconstructing them. Can be folded to fit in a backpack or certain pouches. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Gasmask.png|64px]] | |||
'''Gas Mask''' | |||
|style="border: 2px solid black; padding: 5px;"|{{Gas Mask}} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M89 Signal FlarePack.png|64px]] | |||
'''M89-S signal flare pack''' | |||
|style="border: 2px solid black; padding: 5px;"|A packet of five M89-S Signal Marking Flares. Used for signaling close air support dropships to strafe an area. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M94FlarePack.png|64px]] | |||
'''M94 marking flare pack''' | |||
|style="border: 2px solid black; padding: 5px;"|A packet of five M94 Marking Flares. Carried by USCM soldiers to light dark areas that cannot be reached with the usual TNR Shoulder Lamp. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:H5_pattern_M2132_machete_scabbard.png|64px]] | |||
'''H5 Pattern M2132 Machete Scabbard''' | |||
|style="border: 2px solid black; padding: 5px;"|A large leather scabbard used to carry an M2132 machete. It can be strapped to the back or the armor. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:MB-6_Folding_Barricade.png|64px]] | |||
'''MB-6 Folding Barricade''' | |||
|style="border: 2px solid black; padding: 5px;"|A plasteel-carbon composite barricade. Resistant to most acids while being simple to repair. There are two pushplates that allow this barricade to fold into a neat package. Use a blowtorch to repair. Can be worn on the backpack slot once folded. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Motion_Detector.gif|64px]] | |||
'''Motion Detector''' | |||
|style="border: 2px solid black; padding: 5px;"|A device that detects movement, but ignores marines. The screen will show the amount of unidentified movement detected (up to 9). For example, if a alien on the other side of a wall, it will be highlighted and give off a high-pitched pinging sound. Hold the motion tracker in your hand or store it in your belt slot, and turn it on either by clicking on it or {{Key press|Z}} (in hotkey mode). You can switch modes with Alt+Click. | |||
{| border="1" | |||
|+ style="text-align:left;"|'''Motion Detector Range Modes:''' | |||
| You can cycle through two different range modes, '''Long Range''' and '''Short Range''' by right clicking the motion detector and then clicking on ''Toggle Range Mode''. | |||
*'''Long Range:''' The motion detector will detect movement on your whole screen and further at a slow rate. | |||
*'''Short Range:''' The motion tracker covers a smaller amount of your screen but detects movement at a faster rate. | |||
|} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Binoculars.png|64px]] | |||
'''Binoculars''' | |||
|style="border: 2px solid black; padding: 5px;"|A military-issued pair of binoculars. There is nothing special about this pair of binoculars. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Range_Finders.png|64px]] | |||
'''Rangefinders''' | |||
|style="border: 2px solid black; padding: 5px;"|A pair of binoculars, with a laser targeting function. This one is only used for gathering coordinates for mortar targets, supply drop coordinates and Orbital Bombardment coordinates. Ctrl + Click turf to acquire its coordinates. Ctrl + Click rangefinder to stop lasing. The tile's Longitude and Latitude coordinates will be displayed in a pop up menu | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Tactical_Binoculars.png|64px]] | |||
'''Laser Designator''' | |||
|style="border: 2px solid black; padding: 5px;"|A pair of binoculars, with a laser targeting function. It is used to mark an area for CAS or a mortar target to the targeted location. Has a targeting ID for CAS to identify which laser is which. Ctrl + Click a turf to target something. Ctrl + Click designator to stop lasing. Alt + Click designator to switch modes. | |||
{| border="1" | |||
|+ style="text-align:left;"|'''Tactical Binocular Different Modes:''' | |||
| | |||
*'''Rangefinder Mode:''' After Ctrl + Clicking the desired target a green laser will appear after which that tile's Longitude and Latitude coordinates will be displayed in a pop up menu. Coordinates used for '''Mortars''' and '''Orbital Bombardments''' | |||
*'''CAS Mode:''' After Ctrl + Clicking the desired target a red laser will appear from which any pilot doing a flyby mission can select this mark as a CAS target. | |||
|} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Goggles.png|64px]] | |||
'''Welding Goggles''' | |||
|style="border: 2px solid black; padding: 5px;"| A pair of Welding Goggles. Goes on the eyes slot. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Mini_Extinguisher.png|64px]] | |||
'''Mini Fire Extinguisher''' | |||
|style="border: 2px solid black; padding: 5px;"| A portable fire extinguisher, highly useful for saving inventory space compared to the traditional extinguisher. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Fulton_Device.png|64px]] | |||
'''Fulton Recovery Device''' | |||
|style="border: 2px solid black; padding: 5px;"| A system used by the USCM for retrieving objects of interest on the ground from a AUD-25 dropship. Can be used to extract unrevivable corpses or crates, typically lasting around 3 minutes in the air. | |||
There are 20 uses in the stack. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:JTAC-Pamphlet.png|64px]] | |||
'''JTAC Pamphlet''' | |||
|style="border: 2px solid black; padding: 5px;"|A pamphlet that grants +1 to the JTAC skill, allowing you to lase faster with tactical binoculars. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Engineering-Pamphlet.png|64px]] | |||
'''Engineering Pamphlet''' | |||
|style="border: 2px solid black; padding: 5px;"|A pamphlet that grants +1 to the engineering and construction skills, allowing you to build barricades, dismantle walls, and more. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Powerloader-Pamphlet.png|64px]] | |||
'''Powerloader Certification''' | |||
|style="border: 2px solid black; padding: 5px;"|A pamphlet that grants +1 to the powerloader skill, allowing you to use the powerloader. | |||
|} | |||
</tab> | |||
<tab name="Ammunition"> | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Regular Ammunition:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:buckbox.png|64px]] | |||
'''Buckshot Shells''' | |||
|style="border: 2px solid black; padding: 5px;"|Fires multiple small projectiles. Deals massive damage, knocks back, and stuns humanoid mobs for a random duration out to 2 tiles. Fires in a 15-degree radius. Holds 25 shells. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Box_of_flechette_shells.png|64px]] | |||
'''Flechette Shells''' | |||
|style="border: 2px solid black; padding: 5px;"|Fires multiple shrapnel projectiles. Projectiles fan out in a cone 5 tiles in width out to a distance of 7 tiles. Consequently deals massive damage out to ~2 tiles, heavy to moderate damage out to ~3-5 tiles, and light damage at ~7 tiles. Doesn't stun or knock back. Holds 25 shells. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:slugbox.png|64px]] | |||
'''Slug Shells''' | |||
|style="border: 2px solid black; padding: 5px;"|Single Slug Projectile. Effective in ranged combat. Armor Piercing. Less damage. Stuns and knocks back humanoid mobs for about 1 second out to 5 tiles. Holds 25 shells. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M4RAmag.png|64px]] | |||
'''M4RA Magazine''' | |||
|style="border: 2px solid black; padding: 5px;"| | |||
A magazine of standard 10x24mm rounds for use in the M4RA battle rifle. Holds twenty five (25) 10x24mm rifle rounds. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M41Amag.png|64px]] | |||
'''M41A Magazine''' | |||
|style="border: 2px solid black; padding: 5px;"|Holds forty (40) 10x24mm rifle rounds. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M39mag.png|64px]] | |||
'''M39 HV Magazine''' | |||
|style="border: 2px solid black; padding: 5px;"|Holds forty eight (48) 10x20mm rounds. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M44SL.png|64px]] | |||
'''M44 Speed Loader''' | |||
|style="border: 2px solid black; padding: 5px;"|Holds seven (7) .44 rounds. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M4A3mag.png|64px]] | |||
'''M4A3 Magazine''' | |||
|style="border: 2px solid black; padding: 5px;"|Holds nine (9) 9mm pistol rounds. | |||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Armor-Piercing Ammunition:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:88M4AP_Magazine.png|64px]] | |||
'''88M4 AP Magazine''' | |||
|style="border: 2px solid black; padding: 5px;"|Holds eighteen (18) rounds. Has better armor penetration, but lower overall damage. | |||
Uses the same caliber bullets as the M4A3, allowing you to refill it using bullets from an AP M4A3 Magazine. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M4RA-AP-mag.png|64px]] | |||
'''M4RA Armor Piercing Magazine''' | |||
|style="border: 2px solid black; padding: 5px;"|Holds twenty five (25) AP rifle rounds. Has better armor penetration, but lower overall damage. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M39-AP-mag.png|64px]] | |||
'''M39 Armor Piercing Magazine''' | |||
|style="border: 2px solid black; padding: 5px;"|Holds forty eight (48) 10x20mm AP rounds. Has better armor penetration, but lower overall damage. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M41A-AP-mag.png|64px]] | |||
'''M41A MK2 Armor Piercing Magazine''' | |||
|style="border: 2px solid black; padding: 5px;"|Holds forty (40) 10x24mm AP rifle rounds. Has better armor penetration, but lower overall damage. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M4A3-AP-mag.png]] | |||
'''M4A3 Armor Piercing Magazine''' | |||
|style="border: 2px solid black; padding: 5px;"| Holds nine (9) 9mm pistol rounds. Has better armor penetration, but lower overall damage. | |||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Extended Ammunition:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M39-extended-mag.png|64px]] | |||
'''M39 Extended Magazine''' | |||
|style="border: 2px solid black; padding: 5px;"|Holds seventy two (72) 10x20mm rounds. Holds more ammunition than the standard magazines. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M41A-extended-mag.png|64px]] | |||
'''M41A MK2 Extended Magazine''' | |||
|style="border: 2px solid black; padding: 5px;"|Holds sixty (60) 10x24mm rifle rounds. Holds more ammunition than the standard magazines. | |||
|- | |||
|style="border: 2px solid black; padding; 5px;"|[[File:M4RA-Extended-mag.png|64px]] | |||
'''M4RA Extended Magazine''' | |||
|style="border: 2px solid black; padding: 5px;"|An extended magazine of 10x24mm rounds for use in the M4RA battle rifle. Holds thirty five (35) 10x24mm rifle rounds. Available through the '''black market''' crates. | |||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Special Ammunition:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
<!-- | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:PowerPack.png]] | |||
'''M56 Power Pack''' | |||
|style="border: 2px solid black; padding: 5px;"|Contains ten thousand (10000) units of power. It's required for the use of the smartgun's abilities as well as firing the smartgun itself. | |||
--> | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:SGPowerCell.png]] | |||
'''DV9 Smartgun Battery''' | |||
|style="border: 2px solid black; padding: 5px;"|Contains ten thousand (10000) units of power. It's required for the use of the smartgun's abilities as well as firing the smartgun itself. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Smartgun_Drum.png|64px]] | |||
'''Smartgun Drum''' | |||
|style="border: 2px solid black; padding: 5px;"|Carries five hundred (500) Smartgun rounds that passes through friendlies by an IFF (Identify Friend/Foe) system.This one is a drum magazine that can be reloaded similar to standard issue firearms. Click on the smartgun with the Drum magazine. Once loaded in you'll be able to fire five hundred rounds (500) without stopping. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M44-HR-SL.png|64px]] | |||
'''M44 Heavy Speed Loader''' | |||
|style="border: 2px solid black; padding: 5px;"|Holds seven (7) .44 rounds. Has lesser damage than the standard M44 Speed loader but gives a weakened stun and knock-back effect. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M44-MM-SL.png|64px]] | |||
'''M44 Marksman Speed Loader''' | |||
|style="border: 2px solid black; padding: 5px;"|Holds seven (7) .44 rounds. Has better armor penetration with no damage fall off but lower overall damage. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M4A3-Hollow-Point-mag.png]] | |||
'''M4A3 Hollow Point Magazine''' | |||
|style="border: 2px solid black; padding: 5px;"|Holds nine (9) 9mm pistol rounds. Has lower overall penetration but better damage. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M41AE2_holo_magazine.png]] | |||
'''M41AE2 Hollo Target Magazine''' | |||
|style="border: 2px solid black; padding: 5px;"|A semi-rectangular box of rounds for the M41AE2 Heavy Pulse Rifle. Holds two hundred (200) 10x24mm rounds. | |||
Holo-targeting rounds apply a stack of 1% increased damage to the target from all sources, up to 10%. After 5 seconds of not being hit by a holo-targeting round, This effect starts wearing off. For more magazines you'll need to ask requisitions. | |||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Restricted Firearm Ammunition:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:VP78_Magazine.png|64px]] | |||
'''VP 78 Pistol Magazine''' | |||
|style="border: 2px solid black; padding: 5px;"|Holds fourteen (14) 9mm squash-head pistol rounds. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:SU6_Smart_Pistol_Magazine.png|64px]] | |||
'''SU-6 Smart Pistol Magazine''' | |||
|style="border: 2px solid black; padding: 5px;"|Holds fifteen (15) .45 pistol rounds. Has specially made bullets for IFF capabilities. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:IncineratorTanks.png|64px]] | |||
'''Incinerator Tank''' | |||
|style="border: 2px solid black; padding: 5px;"|Holds sixty (60) units worth of ultra thick napthal. This will set ablaze any and all targets hit | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M41AE2_Magazine.png|64px]] | |||
'''M41AE2 Magazine''' | |||
|style="border: 2px solid black; padding: 5px;"| A semi-rectangular box of rounds for the M41AE2 Heavy Pulse Rifle. Holds three hundred (300) 10x24mm rounds. | |||
Uses the same calibre bullets as standard M41A magazines, so can be refilled using bullets from standard M41A magazines or an ammo box. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M41AMK1mag.png|64px]] | |||
'''M41A MK1 Magazine''' | |||
|style="border: 2px solid black; padding: 5px;"| A long rectangular box of rounds that is only compatible with the older M41A MK1. Holds up to 95 rounds plus 1 in the chamber. Uses the same armor piercing calibre as the new versions. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M56D_Drum_Magazine.png|64px]] | |||
'''M56D Drum Magazine''' | |||
|style="border: 2px solid black; padding: 5px;"| A box of 700(Seven Hundred), 10x28mm caseless tungsten rounds for the M56D heavy machine gun system. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M2C_Ammunition_Box.png|64px]] | |||
'''M2C Box Magazine''' | |||
|style="border: 2px solid black; padding: 5px;"| A box of 125, 10x28mm tungsten rounds for the M2 Heavy Machinegun System. Click the heavy machinegun while there's no ammo box loaded to reload the M2C. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:XM51 magazine (16g).png|64px]] | |||
'''XM51 Magazine''' | |||
|style="border: 2px solid black; padding: 5px;"|A 16 gauge pump-action shotgun magazine for the XM51 breaching scattergun. Holds twelve(12) light breaching shells. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:458box.png|64px]] | |||
'''.458 SOCOM Rounds''' | |||
|style="border: 2px solid black; padding: 5px;"|Holds eight (8) 10x99mm Caseless Anti Materiel rounds. A box filled with handfuls of .458 SOCOM rounds, designed for use with the XM88 heavy rifle. | |||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Ammunition boxes:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Big_Ammo_Box_10mm.png|64px]] | |||
'''Rifle Ammunition Box (10x24mm)''' | |||
|style="border: 2px solid black; padding: 5px;"|These big ammo boxes are the life line of any conflict, making sure the soldiers always have ammo and can fight to the bitter end. Contains 600 rounds to be placed into a mag at any given interval. This Ammo box can be used to refill standard or extended M41A, M41AE2, M41A MK1 magazines, and M4RA magazines. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Big_Ammo_Box_AP_Rifle.png|64px]] | |||
'''Rifle Ammunition Box (10x24mm AP)''' | |||
|style="border: 2px solid black; padding: 5px;"|These big ammo boxes are the life line of any conflict, making sure the soldiers always have ammo and can fight to the bitter end. Contains 600 rounds to be placed into a mag at any given interval. This Ammo box can be used to refill M41A armor-piercing magazines, and M4RA armor-piercing magazines. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Big_Ammo_Box_9mm.png|64px]] | |||
'''SMG Ammunition Box (10x20mm)''' | |||
|style="border: 2px solid black; padding: 5px;"|These big ammo boxes are the life line of any conflict, making sure the soldiers always have ammo and can fight to the bitter end. '''Contains 600 rounds''' to be placed into a mag at any given interval. This Ammo box can only be used to refill standard or extended M39 magazines. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Big_Ammo_Box_9mm AP.png|64px]] | |||
'''SMG Ammunition Box (10x20mm AP)''' | |||
|style="border: 2px solid black; padding: 5px;"|These big ammo boxes are the life line of any conflict, making sure the soldiers always have ammo and can fight to the bitter end. '''Contains 600 rounds''' to be placed into a mag at any given interval. This Ammo box can only be used to refill standard or armor-piercing M39 magazines. | |||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Magazine boxes:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:88Mod4 AP Magazine Box.png|64px]] | |||
'''Magazine Box (88 Mod 4 AP x 16)''' | |||
|style="border: 2px solid black; padding: 5px;"|'''Contains 16 magazines.''' A box for holding many magazines with a carrying handle, must be opened on the ground. This one contains magazines for the 88 Mod 4 Combat Pistol. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M39 Armor Piercing Magazine Box.png|64px]] | |||
'''Magazine Box (AP M39 x 12)''' | |||
|style="border: 2px solid black; padding: 5px;"|'''Contains 12 magazines.''' All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example a M39 Armor Piercing magazine can be loaded into the standard M39 magazine box if a space is available. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M41A Armor Piercing Magazine Box.png|64px]] | |||
'''Magazine Box (AP M41A x 10)''' | |||
|style="border: 2px solid black; padding: 5px;"|'''Contains 10 armor piercing magazines.''' All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example a M41A Armor Piercing magazine can be loaded into the standard M41A magazine box if a space is available. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M39 Extended Magazine Box.png|64px]] | |||
'''Magazine Box (Ext M39 x 10)''' | |||
|style="border: 2px solid black; padding: 5px;"|'''Contains 10 extended magazines.''' All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example a M39 Armor Piercing magazine can be loaded into the standard M39 magazine box if a space is available. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M41A Extended Magazine Box.png|64px]] | |||
'''Magazine Box (Ext M41A x 8)''' | |||
|style="border: 2px solid black; padding: 5px;"|'''Contains 8 extended magazines.''' All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example a M41A Armor Piercing magazine can be loaded into the standard M41A magazine box if a space is available. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M39 Magazine Box.png|64px]] | |||
'''Magazine Box (M39 x 12)''' | |||
|style="border: 2px solid black; padding: 5px;"|'''Contains 12 magazines.''' All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example a M39 Armor Piercing magazine can be loaded into the standard M39 magazine box if a space is available. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M41A Magazine Box.png|64px]] | |||
'''Magazine Box (M41A x 10)''' | |||
|style="border: 2px solid black; padding: 5px;"|'''Contains 10 magazines.''' All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example a M41A Armor Piercing magazine can be loaded into the standard M41A magazine box if a space is available. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M4A3 Magazine Box.png|64px]] | |||
'''Magazine Box (M4A3 x 16)''' | |||
|style="border: 2px solid black; padding: 5px;"|'''Contains 16 magazines.''' A box for holding many magazines with a carrying handle, must be opened on the ground. This one contains magazines for the M4A3 Pistol. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:SU-6 Magazine Box.png|64px]] | |||
'''Magazine Box (SU-6 x 16)''' | |||
|style="border: 2px solid black; padding: 5px;"|'''Contains 16 magazines.''' A box for holding many magazines with a carrying handle, must be opened on the ground. This one contains magazines for the SU-6 Smart Pistol. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:VP78 Magazine Box.png|64px]] | |||
'''Magazine Box (VP78 x 16)''' | |||
|style="border: 2px solid black; padding: 5px;"|'''Contains 16 magazines.''' A box for holding many magazines with a carrying handle, must be opened on the ground. This one contains magazines for the VP78 Pistol. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Buckshot Shell Box.png|64px]] | |||
'''Buckshot Shell Box X100''' | |||
|style="border: 2px solid black; padding: 5px;"|'''Contains 100 buckshot shells, 20 handfuls.''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Breaching Shell Box.png|64px]] | |||
'''Light Breaching Shell Box X100''' | |||
|style="border: 2px solid black; padding: 5px;"|'''Contains 100, 16 gauge light breaching shells, 20 handfuls.''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Flechette Shell Box.png|64px]] | |||
'''Flechette Shell Box X100''' | |||
|style="border: 2px solid black; padding: 5px;"|'''Contains 100 Flechette shells, 20 handfuls.''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Slug Shell Box.png|64px]] | |||
'''Slug Shell Box X100''' | |||
|style="border: 2px solid black; padding: 5px;"|'''Contains 100 slug shells, 20 handfuls.''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:SpeedLoader_Box.png|64px]] | |||
'''Magazine Box (M44 x 16)''' | |||
|style="border: 2px solid black; padding: 5px;"|'''Contains 16 speed loaders.''' A box for holding many speedloaders with a carrying handle, must be opened on the ground. This one contains speedloaders for the M44 Revolver. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Marksman_SpeedLoader_Box.png|64px]] | |||
'''Magazine Box (Marksman M44 x 16)''' | |||
|style="border: 2px solid black; padding: 5px;"|'''Contains 16 marksman speed loaders.''' A box for holding many speedloaders with a carrying handle, must be opened on the ground. This one contains speedloaders for the M44 Revolver. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Heavy_SpeedLoader_Box.png|64px]] | |||
'''Magazine Box (Heavy M44 x 16)''' | |||
|style="border: 2px solid black; padding: 5px;"|'''Contains 16 heavy speed loaders.''' A box for holding many speedloaders with a carrying handle, must be opened on the ground. This one contains speedloaders for the M44 Revolver. | |||
|} | |||
</tab> | |||
<tab name="Surplus Uniforms"> | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Miscellaneous:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:USCM_infantry_backpack.png|64px]] | |||
'''Lightweight IMP backpack ''' | |||
|style="border: 2px solid black; padding: 5px;"|The standard-issue backpack of the USCM. Designed to slug gear into the battlefield. | |||
Has to be held in one hand to access items inside. Holds 7 normal size items. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Boots.png|64px]] | |||
'''USCM Combat Boots''' | |||
|style="border: 2px solid black; padding: 5px;"|Standard issue combat boots used by the USCM for combat situations. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M276_Pattern_Ammo_Load_Rig.png|64px]] | |||
'''M276 Pattern Ammo Load Rig''' | |||
|style="border: 2px solid black; padding: 5px;"|The M276 is the standard load-bearing equipment of the USCM. It consists of a modular belt with various clips. This version is the standard variant designed for bulk ammunition-carrying operations. This holds 5 various magazines or handfuls of shotgun shells. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Shotgun_belt.png|64px]] | |||
'''M276 Pattern Shotgun Shell Load Rig''' | |||
|style="border: 2px solid black; padding: 5px;"|This holds 14 handfuls of shells. It is one of the belt options of the ColMarTech Automated Closet. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:USCM_satchel.png|64px]] | |||
'''USCM Satchel''' | |||
|style="border: 2px solid black; padding: 5px;"|A heavy-duty satchel carried by most USCM soldiers. | |||
It is standard gear for most of the USCM. Holds 5 normal size items. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Jumpsuit.png|64px]] | |||
'''USCM uniform''' | |||
|style="border: 2px solid black; padding: 5px;"|A standard-issue Marine uniform, only worn by USCM combat personnel. There are also variants of this uniform issued to other Marine personnel. | |||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Armor:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M3_Pattern_Personal_Armor.png|64px]] | |||
'''M3 Pattern Personal Armor''' | |||
|style="border: 2px solid black; padding: 5px;"|{{M3 Medium Armor}} | |||
Has multiple variants of the standard armor, mainly for decoration: | |||
* Padded | |||
* Padless | |||
* Ridged | |||
* Carrier | |||
* Skull | |||
* Smooth | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M3_light_armor.png|64px]] | |||
'''M3-L-Pattern Light Armor''' | |||
|style="border: 2px solid black; padding: 5px;"|{{M3-L Pattern Light Armor}} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M3_heavy_armor.png|64px]] | |||
'''M3 EOD Pattern Heavy Armor''' | |||
|style="border: 2px solid black; padding: 5px;"|{{M3 EOD Armor}} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M10_pattern_marine_helmet.png|64px]] | |||
'''M10 pattern marine helmet''' | |||
|style="border: 2px solid black; padding: 5px;"|{{M10 Pattern Marine Helmet}} | |||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Gloves:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Generic_Gloves.png|64px]] | |||
'''Various Marine Combat Gloves''' | |||
|style="border: 2px solid black; padding: 5px;"|Various marine combat gloves | |||
Contains: | |||
* Marine Combat Gloves. | |||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Radios:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Generic_Headset.png|64px]] | |||
'''Marine radio headset''' | |||
|style="border: 2px solid black; padding: 5px;"|Standard issue USCM headset which has an inbuilt HUD for the user that displays marine roles. Doesn't come with any encryption keys. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:E-Key.png|64px]] | |||
'''Various Encryption Keys''' | |||
|style="border: 2px solid black; padding: 5px;"|Various Encryption keys that allow you to have access to other departments or squads when inserted into a headset. | |||
Contains: | |||
* Alpha Squad radio encryption key. | |||
* Bravo Squad radio encryption key. | |||
* Charlie Squad radio encryption key. | |||
* Delta Squad radio encryption key. | |||
* Supply radio encryption key. | |||
* JTAC radio encryption key. | |||
* Engineering radio encryption key. | |||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Masks:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Gasmask.png|64px]] | |||
'''Gas Mask''' | |||
|style="border: 2px solid black; padding: 5px;"|{{Gas Mask}} | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Heat_absorbent_coif.png|64px]] | |||
'''Heat absorbent coif''' | |||
|style="border: 2px solid black; padding: 5px;"| A close-fitting cap that covers the top, back, and sides of the head. Can also be adjusted to cover the lower part of the face so it keeps the user warm in harsh conditions. | |||
|} | |||
</tab> | |||
</tabs> | |||
|} | |||
</center> | |||
== Automatic Supply Retrieval System == | |||
The ship comes with an Automatic Supply Retrieval System that occasionally puts random supply crates on the elevator. This can range from sandbags and ammunition to spare Mortar Ammo and Heavy Machine Guns. The crates are spawned periodically, with a maximum of 20 crates. For the first 5 times you call the elevator, there will always be 5 crates of various supplies. | |||
== Supply Drops == | |||
The requisitions bay are armed with 5 trans-atmospheric launch tubes, one per squad and your own one through which supplies can be quickly and efficiently delivered to the planet. They must be operated with the following steps: | |||
* A squad must relay coordinates to their Overwatch Officer with the Squad's Range Finders or the Squad Leader's Tactical Binoculars. | |||
* A crate of supplies is loaded onto the same squad's launch pad in the requisitions bay. | |||
* An officer fires the crate through the launch tubes using the relevant squad's Overwatch Console. They may optionally adjust an offset for the landing. | |||
* After a short amount of time, the crate lands on the planet. | |||
Alternatively you can launch supplies down yourself. | |||
* A squad must relay co-ordinates to the requisitions officer via the Squad's Range Finders or the Squad Leader's Tactical Binoculars. | |||
* A crate of supplies is loaded onto the Green E supply pad. | |||
* You must launch the crate via the supply drop console with the co-ordinates. | |||
* After a short amount of time, the crate lands on the planet. | |||
* A 5 minute cooldown will then begin. | |||
== Supply Crates == | |||
<big>'''Every time you buy the same crate it will increase in price by 8%'''</big> | |||
<br><br> | |||
=== Mortar === | |||
{| class="wikitable sortable"; border="1" | |||
! class="unsortable" style="background-color:#DB9370;" width=200|Crate: | |||
! style="background-color:#DB9370;" width=150 |Cost: | |||
! class="unsortable" style="background-color:#DB9370;" |Contents: | |||
|- | |||
{{Autowiki/Content/SupplyPack/M402_mortar_crate_(Mortar_x1,_Mortar_shell_backpack_x1)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M402_mortar_shells_crate_(x6_HE)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M402_mortar_shells_crate_(x6_Incend)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M402_mortar_shells_crate_(x6_FlareCamera)}} | |||
|- | |||
|} | |||
=== Food === | |||
{| class="wikitable sortable"; border="1" | |||
! class="unsortable" style="background-color:#DB9370;" width=200|Crate: | |||
! style="background-color:#DB9370;" width=150 |Cost: | |||
! class="unsortable" style="background-color:#DB9370;" |Contents: | |||
|- | |||
{{Autowiki/Content/SupplyPack/USCM_MRE_crate(x2)}} | |||
|- | |||
!{{Anchor|Potatoes (x20)}}[[File:Fridge_Crate.png|64px]]<br>Potatoes crate (x20) | |||
|1000 Dollars. | |||
| | |||
*20 Potatoes | |||
|- | |||
!{{Anchor|tomato (x20)}}[[File:Fridge_Crate.png|64px]]<br>Tomatoes crate (x20) | |||
|1000 Dollars. | |||
| | |||
*20 Tomatoes | |||
|- | |||
!{{Anchor|wheat (x20)}}[[File:Fridge_Crate.png|64px]]<br>Wheat crate (x20) | |||
|1000 Dollars. | |||
| | |||
*20 wheat | |||
|- | |||
!{{Anchor|meat (x5)}}[[File:Fridge_Crate.png|64px]]<br>Meat crate (x5) | |||
|1000 Dollars. | |||
| | |||
*5 meat | |||
|- | |||
!{{Anchor|carp fillet(x5)}}[[File:Fridge_Crate.png|64px]]<br>Carp Fillet crate (x5) | |||
|1000 Dollars. | |||
| | |||
*5 crap fillet | |||
|- | |||
!{{Anchor|crate of condiments)}}[[File:Fridge_Crate.png|64px]]<br>Crate of condiments | |||
|1000 Dollars. | |||
| | |||
*1 Cholula bottle | |||
*1 Frank's Red Hot Bottle | |||
*1 Tabasco Bottle | |||
*1 Sriracha Bottle | |||
*1 Sugar | |||
*1 Salt Shaker | |||
*1 Universal Enzyme | |||
*1 Pepper Mill | |||
|- | |||
{{Autowiki/Content/SupplyPack/box_of_donuts_(x5)}} | |||
|- | |||
!{{Anchor|Secret Ingredients crate}}[[File:Crate.png|64px]]<br>Secret Ingredients crate | |||
|1000 Dollars. | |||
| | |||
'''Note that this crate chooses 6 items from a selection of the below possibilities:''' | |||
<small>'''Requires the supply console to have black market access.'''</small> | |||
*1 enzyme packet | |||
*3 salt shakers | |||
*3 pepper mills | |||
*2 sugar packets | |||
*5 potatoes | |||
*1 mint packet | |||
*2 tomatoes | |||
*2 carrots | |||
*2 lemons | |||
*2 oranges | |||
*2 limes, | |||
*1 bottle of whiskey | |||
*1 bottle of tequila, | |||
*1 bottle of rum | |||
*3 bottles of wine | |||
|- | |||
{{Autowiki/Content/SupplyPack/pizza_ready-to-eat_(x3)}} | |||
|} | |||
=== Gear === | |||
{| class="wikitable sortable"; border="1" | |||
! class="unsortable" style="background-color:#DB9370;" width=200|Crate: | |||
! style="background-color:#DB9370;" width=150 |Cost: | |||
! class="unsortable" style="background-color:#DB9370;" |Contents: | |||
|- | |||
{{Autowiki/Content/SupplyPack/Motion_Detector_(x2)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/flare_packs_crate_(x20)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/signal_flare_packs_crate_(x4)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/fulton_recovery_device_crate_(x4)}} | |||
|- | |||
!{{Anchor|M2 Night Vision Goggles Crate (x3)}}[[File:Supply_Crate.png]]<br>M2 Night Vision Goggles Crate (x3) | |||
|6000 Dollars | |||
| | |||
*[[Marine Equipment#M2 Night Vision Goggles|3 Night Vision Goggles]] | |||
|- | |||
|} | |||
=== Explosives === | |||
{| class="wikitable sortable"; border="1" | |||
! class="unsortable" style="background-color:#DB9370;" width=200|Crate: | |||
! style="background-color:#DB9370;" width=150 |Cost: | |||
! class="unsortable" style="background-color:#DB9370;" |Contents: | |||
|- | |||
{{Autowiki/Content/SupplyPack/surplus_explosives_crate_(claymore_mine_x5,_M40_HIDP_x2,_M40_HEDP_x2,_M15_Frag_x2,_M12_Blast_x2,_M40_MFHS_x2)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/claymore_mines_crate_(x10)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M15_fragmentation_grenades_crate_(x6)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/plastic_explosives_crate_(x3)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/breaching_charge_crate_(x4)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M40_CCDP_chemical_compound_grenades_crate_(x6)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M40_WPDP_chemical_compund_grenade_box_crate_(x25)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M40_HEDP_blast_grenades_crate_(x6)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M40 HEDP blast grenade box crate (x25)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M40 HEFA fragmentation grenades crate (x6)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M40 HEFA fragmentation grenade box crate (x25)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M74 airburst grenades crate (x6)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M74 Airburst Grenade Munition fragmentation grenade box crate (x25)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M74 Airburst Grenade Munition incendiary grenades crate (x6)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M74 Airburst Grenade Munition smoke grenades crate (x6)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M74 AGM-Hornet Grenade Crate (x6)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M74 AGM-Star Shell Grenade Crate (x6)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M40 HIRR Baton Slug Crate (x6)}} | |||
|} | |||
=== Operation === | |||
{| class="wikitable sortable"; border="1" | |||
! class="unsortable" style="background-color:#DB9370;" width=200|Crate: | |||
! style="background-color:#DB9370;" width=150 |Cost: | |||
! class="unsortable" style="background-color:#DB9370;" |Contents: | |||
|- | |||
!{{Anchor|Contraband crate}}[[File:Supply_Crate.png|64px]]<br>Contraband crate | |||
|4000 Dollars. | |||
| | |||
'''Note that this crate chooses 5 items from a selection of the below possibilities:''' | |||
*Blood Tomato Seeds | |||
*Warlock's Velvet | |||
*Happy Pills, Pill bottle | |||
*Zoom Pills, Pill bottle | |||
|} | |||
=== Weapons === | |||
'''Note all weapons start with a magazine already loaded into them.''' | |||
{| class="wikitable sortable"; border="1" | |||
! class="unsortable" style="background-color:#DB9370;" width=200|Crate: | |||
! style="background-color:#DB9370;" width=150 |Cost: | |||
! class="unsortable" style="background-color:#DB9370;" |Contents: | |||
|- | |||
{{Autowiki/Content/SupplyPack/M41A MK1 Rifle Crate (x2 MK1, x2 magazines)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/SU-6 Smart Pistol Crate (x2)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/MOU-53 Break Action Shotgun Crate (x2)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/XM88 Heavy Rifle crate (XM88 x2)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M41AE2 HPR crate (HPR x2, HPR ammo box x2)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M56D Heavy Machine Gun (x1)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M240 Flamethrower Crate (M240 x2, Broiler-T Fuelback x2)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M79 Grenade Launcher Crate (x2 Guncases)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M2C Heavy Machine Gun (x1)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/VP-78 Hand Cannon Crate (x2)}} | |||
|- | |||
!{{Anchor|Black market firearms (x1)}}[[File:Large_Crate.png|64px]]<br>Black market firearms (x1) | |||
|4000 Dollars. | |||
| | |||
'''Note that this crate chooses 1 Weapon and its corresponding ammo from the selection of the below possibilities:''' | |||
*[http://cm-ss13.com/wiki/Marine_Equipment#Miscellaneous_Equipment 1 M1911] | [http://cm-ss13.com/wiki/Marine_Equipment#Miscellaneous_Equipment 1 M1911 Magazine] | |||
*[http://cm-ss13.com/wiki/Marine_Equipment#Freelancer_Mercenary_.2F_Colonial_Liberation_Front_Equipment 1 CMB Spearhead AutoRevolver] | [http://cm-ss13.com/wiki/Marine_Equipment#Freelancer_Mercenary_.2F_Colonial_Liberation_Front_Equipment 1 Spearhead Speed Loader] | |||
*[http://cm-ss13.com/wiki/Marine_Equipment#Freelancer_Mercenary_.2F_Colonial_Liberation_Front_Equipment Highpower Automag] | [http://cm-ss13.com/wiki/Marine_Equipment#Freelancer_Mercenary_.2F_Colonial_Liberation_Front_Equipment 1 Highpower Magazine] | |||
* [http://cm-ss13.com/wiki/Marine_Equipment#Freelancer_Mercenary_.2F_Colonial_Liberation_Front_Equipment Holdout Pistol] | [http://cm-ss13.com/wiki/Marine_Equipment#Freelancer_Mercenary_.2F_Colonial_Liberation_Front_Equipment 1 Holdout Magazine] | |||
* [http://cm-ss13.com/wiki/Marine_Equipment#Restricted_Weapons 1 88Mod 4 Combat Pistol] | [http://cm-ss13.com/wiki/Marine_Equipment#Restricted_Weapons 1 88M4 Armor Piercing Magazine] | |||
* [http://cm-ss13.com/wiki/Marine_Equipment#Freelancer_Mercenary_.2F_Colonial_Liberation_Front_Equipment 1 Vintage Desert Eagle] | [http://cm-ss13.com/wiki/Marine_Equipment#Freelancer_Mercenary_.2F_Colonial_Liberation_Front_Equipment 1 Desert Eagle Magazine] | |||
* [http://cm-ss13.com/wiki/Marine_Equipment#Freelancer_Mercenary_.2F_Colonial_Liberation_Front_Equipment 1 Smith & Wesson Revolver] | [http://cm-ss13.com/wiki/Marine_Equipment#Freelancer_Mercenary_.2F_Colonial_Liberation_Front_Equipment 1 S&W Speed Loader] | |||
* [http://cm-ss13.com/wiki/Marine_Equipment#Freelancer_Mercenary_.2F_Colonial_Liberation_Front_Equipment MAC-15 Machine Pistol] | [http://cm-ss13.com/wiki/Marine_Equipment#Freelancer_Mercenary_.2F_Colonial_Liberation_Front_Equipment 1 MAC-15 Magazine] | |||
* [http://cm-ss13.com/wiki/Marine_Equipment#Freelancer_Mercenary_.2F_Colonial_Liberation_Front_Equipment Scorpion SMG] | [http://cm-ss13.com/wiki/Marine_Equipment#Freelancer_Mercenary_.2F_Colonial_Liberation_Front_Equipment 1 ACP Skorpion Magazine] | |||
* [http://cm-ss13.com/wiki/Marine_Equipment#Freelancer_Mercenary_.2F_Colonial_Liberation_Front_Equipment MP27 SMG] | [http://cm-ss13.com/wiki/Marine_Equipment#Freelancer_Mercenary_.2F_Colonial_Liberation_Front_Equipment 1 MP27 Magazine] | |||
* [http://cm-ss13.com/wiki/Marine_Equipment#Freelancer_Mercenary_.2F_Colonial_Liberation_Front_Equipment HG Pump Shotgun] | [http://cm-ss13.com/wiki/Marine_Equipment#Freelancer_Mercenary_.2F_Colonial_Liberation_Front_Equipment 1 Box of Incendiary Slug Rounds] | |||
* [http://cm-ss13.com/wiki/Marine_Equipment#Freelancer_Mercenary_.2F_Colonial_Liberation_Front_Equipment Double Barrel Shotgun] | [http://cm-ss13.com/wiki/Marine_Equipment#Freelancer_Mercenary_.2F_Colonial_Liberation_Front_Equipment 1 Box of Buckshot Rounds] | |||
* [http://cm-ss13.com/wiki/Marine_Equipment#Freelancer_Mercenary_.2F_Colonial_Liberation_Front_Equipment Custom Built Shotgun] | [http://cm-ss13.com/wiki/Marine_Equipment#Freelancer_Mercenary_.2F_Colonial_Liberation_Front_Equipment 1 Box of Slug Rounds] | |||
* [http://cm-ss13.com/wiki/Marine_Equipment#Freelancer_Mercenary_.2F_Colonial_Liberation_Front_Equipment 1 FN FP9000 Submachine Gun] | [http://cm-ss13.com/wiki/Marine_Equipment#Freelancer_Mercenary_.2F_Colonial_Liberation_Front_Equipment 1 FN Magazine] | |||
|} | |||
===Vehicle Ammo=== | |||
{| class="wikitable sortable"; border="1" | |||
! class="unsortable" style="background-color:#DB9370;" width=200|Crate: | |||
! style="background-color:#DB9370;" width=150 |Cost: | |||
! class="unsortable" style="background-color:#DB9370;" |Contents: | |||
|- | |||
{{Autowiki/Content/SupplyPack/LTB Cannon magazines (x6)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/LTAA-AP Minigun magazines (x3)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/AC3-E Autocannon magazines (x5)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/DRG-N Offensive Flamer Unit fuel tanks (x3)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/PARS-159 Boyars Dualcannon magazines (x5)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M92T Grenade Launcher magazines (x5)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M34A2-A Multipurpose Turret smoke screen magazines (x4)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/TOW Launcher magazines (x3)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M56 Cupola magazines (x2)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/LZR-N Flamer Unit fuel tanks (x2)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Bleihagel RE-RE700 Frontal Cannon magazines (x2)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M-87F Flare Launcher magazines (x4)}} | |||
|} | |||
===Attachments=== | |||
{| class="wikitable sortable"; border="1" | |||
! class="unsortable" style="background-color:#DB9370;" width=200|Crate: | |||
! style="background-color:#DB9370;" width=150 |Cost: | |||
! class="unsortable" style="background-color:#DB9370;" |Contents: | |||
|- | |||
{{Autowiki/Content/SupplyPack/red-dot sight attachment crate (x8)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/railscope attachment crate (x2)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/mini railscope attachment crate (x2)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/magnetic harness attachment crate (x6)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/suppressor attachment crate (x8)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/extended barrel attachment crate (x6)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/compensator attachment crate (x6)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/foregrip attachment crate (x8)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/gyroscopic stabilizer attachment crate (x2)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/bipod attachment crate (x6)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/underbarrel shotgun attachment crate (x4)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/underbarrel flamer attachment crate (x4)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/burstfire assembly attachment crate (x2)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/stock attachments crate (x3 each , 1 paratroopers)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/revolver stock attachment crate (x4)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/rifle stock attachment crate (x4)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/shotgun stock attachment crate (x4)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/submachinegun stock attachment crate (x4)}} | |||
|} | |||
=== Ammo === | |||
{| class="wikitable sortable"; border="1" | |||
! class="unsortable" style="background-color:#DB9370;" width=200|Crate: | |||
! style="background-color:#DB9370;" width=150|Cost: | |||
! class="unsortable" style="background-color:#DB9370;" |Contents: | |||
|- | |||
{{Autowiki/Content/SupplyPack/SMG ammo box crate (10x20mm) (x600 rounds)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/SMG AP ammo box crate (10x20mm AP) (x600 rounds)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Rifle ammo box crate (10x24mm) (x600 rounds)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Rifle AP ammo box crate (10x24mm AP) (x600 rounds)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/.458 bullets box crate (x300 rounds)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Magazine box (M4A3, 16x regular mags)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Magazine box (M4A3, 16x AP mags)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Magazine box (M4A3, 16x HP mags)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Magazine box (88 Mod 4 AP, 16x mags)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Speed loaders box (M44, 16x)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Speed loaders box (Marksman M44, 16x)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Speed loaders box (Heavy M44, 16x)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Magazine box (M39, 12x regular mags)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Magazine box (M39, 12x AP mags)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Magazine box (M41A, 10x regular mags)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Magazine box (M41A, 10x AP mags)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Magazine box (M4RA, 16x regular mags)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Magazine box (M4RA, 16x AP mags)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Shell box (100x slug shells)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Shell box (100x buckshot shells)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Shell box (100x flechette shells)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M56 smartgun drum crate (x2)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/UA 571-C sentry ammunition (x2)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/UA 42-F sentry flamer ammunition (x2)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/UA 12-G sentry shotgun ammunition (x2)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M240 UT-Napthal Fuel (x4)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M240 Napalm B-Gel (x4)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M240 Fuel Crate (x2 normal, x2 b-gel)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Magazine box (VP78, 16x mags)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Magazine box (SU-6, 16x mags)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Magazine box (M41A, 8x extended mags)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M41AE2 HPR Magazines crate (HPR ammo box x2)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M41AE2 HPR Holo-Target Magazines crate (HPR HT ammo box x2)}} | |||
|- | |||
!{{Anchor|Surplus ammo crate}}[[File:Ammo_Crate.png|64px]]<br>Surplus ammo crate (x10) | |||
|6000 Dollars. | |||
| | |||
'''Note that this crate chooses 10 items from a selection of the below possibilities:''' | |||
[http://cm-ss13.com/wiki/Marine_Equipment#Standard_Marine_Weapons 1 M41A Magazine] | [http://cm-ss13.com/wiki/Marine_Equipment#Standard_Marine_Weapons 1 M41A Extended Magazine] | [http://cm-ss13.com/wiki/Marine_Equipment#Standard_Marine_Weapons 1 M41A Armor Piercing Magazine] | [http://cm-ss13.com/wiki/Marine_Equipment#Restricted_Weapons 1 M41A MK1 Magazine] | [http://cm-ss13.com/wiki/Marine_Equipment#Restricted_Weapons 1 A19 High Velocity Magazine] | [http://cm-ss13.com/wiki/Marine_Equipment#Restricted_Weapons 1 M41AE2 Ammo Box] | |||
[http://cm-ss13.com/wiki/Marine_Equipment#Standard_Marine_Weapons 1 M4A3 Magazine] | [http://cm-ss13.com/wiki/Marine_Equipment#Standard_Marine_Weapons 1 M4A3 Extended Magazine] | [http://cm-ss13.com/wiki/Marine_Equipment#Standard_Marine_Weapons 1 M4A3 Armor Piercing Magazine] | [http://cm-ss13.com/wiki/Marine_Equipment#Standard_Marine_Weapons 1 M4A3 Hollow Point Magazine] | [http://cm-ss13.com/wiki/Marine_Equipment#Standard_Marine_Weapons 1 M4A3 Incendiary Magazine] | [http://cm-ss13.com/wiki/Marine_Equipment#Miscellaneous_Equipment 1 M4A3 Magazine .45] | |||
[http://cm-ss13.com/wiki/Marine_Equipment#Standard_Marine_Weapons 1 M39 Magazine] | [http://cm-ss13.com/wiki/Marine_Equipment#Standard_Marine_Weapons 1 M39 Extended Magazine] | [http://cm-ss13.com/wiki/Marine_Equipment#Standard_Marine_Weapons 1 M39 Armor Piercing Magazine] | |||
[http://cm-ss13.com/wiki/Marine_Equipment#Standard_Marine_Weapons 1 M44 Speed Loader] | [http://cm-ss13.com/wiki/Marine_Equipment#Standard_Marine_Weapons 1 M44 Marksman Speed Loader] | [http://cm-ss13.com/wiki/Marine_Equipment#Standard_Marine_Weapons 1 M44 PW-MX speed Loader] | |||
[http://cm-ss13.com/wiki/Marine_Equipment#Standard_Marine_Weapons 1 Box of Slug Shells] | [http://cm-ss13.com/wiki/Marine_Equipment#Standard_Marine_Weapons 1 Box of Buckshot Shells] | [http://cm-ss13.com/wiki/Marine_Equipment#Standard_Marine_Weapons 1 Box of Incendiary Slug Shells] | |||
|} | |||
===Weapons Specialist Ammo === | |||
{| class="wikitable sortable"; border="1" | |||
! class="unsortable" style="background-color:#DB9370;" width=200|Crate: | |||
! style="background-color:#DB9370;" width=150|Cost: | |||
! class="unsortable" style="background-color:#DB9370;" |Contents: | |||
|- | |||
{{Autowiki/Content/SupplyPack/M5 RPG Rocket Crate (HE x1, AP x1, WP x1)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M5 RPG HE Rocket Crate (x3)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M5 RPG AP Rocket Crate (x3)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M5 RPG WP Rocket Crate (x3)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M42A Sniper Mixed Magazine Crate (marksman x2, flak x2, incendiary x2)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M42A Sniper Standard Magazine Crate (x5)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M42A Sniper Flak Magazine Crate (x5)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M42A Sniper Incendiary Magazine Crate (x5)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M4RA Scout Mixed Magazine Crate (regular x2, incendiary x2, impact x2)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M4RA Scout Magazine Crate (x5)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M4RA Scout Incendiary Magazine Crate (x3)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M4RA Scout Impact Magazine Crate (x3)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M240-T Mixed Fuel Tank Crate (extended x1, type-B x1, type-X x1)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M240-T Extended Fuel Tank Crate (extended x3)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M240-T Type-B Fuel Tank Crate (x1)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M240-T Type-X Fuel Tank Crate (x1)}} | |||
|} | |||
=== Restricted Equipment=== | |||
{| class="wikitable sortable"; border="1" | |||
! class="unsortable" style="background-color:#DB9370;" width=200|Crate: | |||
! style="background-color:#DB9370;" width=150 |Cost: | |||
! class="unsortable" style="background-color:#DB9370;" |Contents: | |||
|- | |||
{{Autowiki/Content/SupplyPack/B12 pattern marine armor crate (x1 helmet, x1 armor)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/M4 pattern marine armor crate (x1 helmet, x1 armor)}} | |||
|} | |||
=== Clothing === | |||
{| class="wikitable sortable"; border="1" | |||
! class="unsortable" style="background-color:#DB9370;" width=200|Crate: | |||
! style="background-color:#DB9370;" width=150 |Cost: | |||
! class="unsortable" style="background-color:#DB9370;" |Contents: | |||
|- | |||
{{Autowiki/Content/SupplyPack/officer outfit crate}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Webbing Crate (x4)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Brown And Black Webbing Crate (x2 each)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Drop Pouch Crate (x4)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Knife Vest Crate (x3)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/medical pouches crate (1x firstaid, medical, syringe, medkit, autoinjector)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Large Pouch 2x(pistol,magazine,general)}} | |||
|} | |||
=== Medical === | |||
{| class="wikitable sortable"; border="1" | |||
! class="unsortable" style="background-color:#DB9370;" width=200|Crate: | |||
! style="background-color:#DB9370;" width=150 |Cost: | |||
! class="unsortable" style="background-color:#DB9370;" |Contents: | |||
|- | |||
!{{Anchor|Medical crate}}[[File:Medical_Crate.png|64px]]<br>Medical crate | |||
|2000 Dollars. | |||
| | |||
*1 [[Chemistry#Inaprovaline|Inaprovaline]] Bottle | |||
*1 [[Chemistry#Dylovene|Dylovene]] Bottle | |||
*1 [[Chemistry#Bicardine|Bicardine]] Bottle | |||
*1 [[Chemistry#Dexalin|Dexalin]] Bottle | |||
*1 [[Chemistry#Spaceacillin|Spaceacillin]] Bottle | |||
*1 [[Chemistry#Kelotane|Kelotane]] Bottle | |||
*1 [[Chemistry#Tramadol|Tramadol]] Bottle | |||
*1 Box of [[Guide to Medicine#Syringe|Syringes]] | |||
*1 Box of [[Guide to Medicine#Tricordrazine Autoinjector|Autoinjectors]] | |||
*1 [[Chemistry#Dylovene|Dylovene]] [[Guide to Medicine#Pill Bottles|Pill Bottle]] | |||
*1 [[Chemistry#Inaprovaline|Inaprovaline]] [[Guide to Medicine#Pill Bottles|Pill Bottle]] | |||
*1 [[Chemistry#Bicardine|Bicardine]] [[Guide to Medicine#Pill Bottles|Pill Bottle]] | |||
*1 [[Chemistry#Dexalin|Dexalin]] [[Guide to Medicine#Pill Bottles|Pill Bottle]] | |||
*1 [[Chemistry#Spaceacillin|Spaceacillin]] [[Guide to Medicine#Pill Bottles|Pill Bottle]] | |||
*1 [[Chemistry#Kelotane|Kelotane]] [[Guide to Medicine#Pill Bottles|Pill Bottle]] | |||
*1 [[Chemistry#Tramadol|Tramadol]] [[Guide to Medicine#Pill Bottles|Pill Bottle]] | |||
*1 [[Chemistry#Quick Clot|Quick Clot]] [[Guide to Medicine#Pill Bottles|Pill Bottle]] | |||
*1 Box of [[Guide to Medicine#Pill Bottles|Pill Bottle]] | |||
|- | |||
!{{Anchor|First aid kit crate (2x each)}}[[File:Medical_Crate.png|64px]]<br>First aid kit crate (2x each) | |||
|2000 Dollars. | |||
| | |||
*1 [[Guide to Medicine#Basic first aid kit|First-Aid Kit]] | |||
*2 [[Guide to Medicine#Firefirst aid kit|Fire First-Aid Kit]] | |||
*2 [[Guide to Medicine#Toxin first aid kit|Toxin First-Aid Kit]] | |||
*2 [[Guide to Medicine#Oxygen deprivation first aid kit|Oxygen Deprivation First-Aid Kit]] | |||
*2 [[Guide to Medicine#Advanced first aid kit|Advanced First-Aid Kit]] | |||
|- | |||
!{{Anchor|Body bag crate (x28)}}[[File:Medical_Crate.png|64px]]<br>Body bag crate (x28) | |||
|2000 Dollars. | |||
| | |||
*5 Boxes of Body Bags | |||
|- | |||
!{{Anchor|Stasis bag crate (x3)}}[[File:Medical_Crate.png|64px]]<br>Stasis bag crate (x3) | |||
|4000 Dollars. | |||
| | |||
*3 [[Guide to Medicine#Stasis Bag|Stasis Bags]] | |||
|- | |||
!{{Anchor|Surgery crate (x2 surgical trays)}}[[File:Surgery_Crate.png|64px]]<br>Surgery crate (x2 surgical trays) | |||
|3000 Dollars. | |||
| | |||
*2 Surgery Trays, each containing a set of surgical tools. | |||
|} | |||
===Engineering=== | |||
{| class="wikitable sortable"; border="1" | |||
! class="unsortable" style="background-color:#DB9370;" width=200|Crate: | |||
! style="background-color:#DB9370;" width=150 |Cost: | |||
! class="unsortable" style="background-color:#DB9370;" |Contents: | |||
|- | |||
{{Autowiki/Content/SupplyPack/Flashlights (x8)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/High-Capacity Power Cells (x8)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/empty sandbags crate (x50)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/metal sheets (x50)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/plasteel sheets (x40)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/glass sheets (x50)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/wooden planks (x50)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Folding Barricades (x3)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/superconducting magnetic coil crate (x1)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/electrical maintenance crate (toolbox x2, insulated x2, cell x2, hi-cap cell x2)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/mechanical maintenance crate (utility belt x3, hazard vest x3, welding helmet x2, hard hat x1)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/inflatable barriers (x9 doors, x12 walls)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/replacement lights (x42 tube, x21 bulb)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/P.A.C.M.A.N. portable generator parts}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Super P.A.C.M.A.N. portable generator parts}} | |||
|} | |||
=== Research === | |||
{| class="wikitable sortable"; border="1" | |||
! class="unsortable" style="background-color:#DB9370;" width=200|Crate: | |||
! style="background-color:#DB9370;" width=150 |Cost: | |||
! class="unsortable" style="background-color:#DB9370;" |Contents: | |||
|- | |||
{{Autowiki/Content/SupplyPack/assembly crate}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/pyrotechnics crate}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/phoron crate}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/plastic crate}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/precious metals crate}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/explosives production crate}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/Xenomorph IFF Tag Case (x7 tags)}} | |||
|} | |||
=== Supplies === | |||
{| class="wikitable sortable"; border="1" | |||
! class="unsortable" style="background-color:#DB9370;" width=200|Crate: | |||
! style="background-color:#DB9370;" width=150 |Cost: | |||
! class="unsortable" style="background-color:#DB9370;" |Contents: | |||
|- | |||
{{Autowiki/Content/SupplyPack/oxygen internals crate (x3 masks, x3 tanks)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/emergency equipment (x2 toolbox, x2 hazard vest, x5 oxygen tank, x5 masks)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/empty boxes (x10)}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/assorted janitorial supplies}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/posters}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/boxes of crayons}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/assorted presents}} | |||
|- | |||
{{Autowiki/Content/SupplyPack/wrapping supplies}} | |||
|} | |||
=== Reagent Tanks === | |||
{| class="wikitable sortable"; border="1" | |||
! class="unsortable" style="background-color:#DB9370;" width=200|Crate: | |||
! style="background-color:#DB9370;" width=150 |Cost: | |||
! class="unsortable" style="background-color:#DB9370;" |Contents: | |||
|- | |||
{{Autowiki/Content/SupplyPack/fuel tank crate (x1)}} | |||
|} | |||
==The Black Market== | |||
Within the ASRS Console lies the Black market system, filled with various goods ranging from questionable surplus goods, to illegal contraband that will land you in hot water. The black market system doesn't use the same money pool as the ASRS budget, instead using it's own unique W-Y Dollars. The price of items that you purchase will not increase in price unlike the regular ASRS items. | |||
To access the black market crates you'll want to ask an engineer to Use a screwdriver, crowbar, wire cutters, screwdriver, crowbar to get the Supply Console circuit board out, then use a Modified Security Access Tuner on the circuitboard, put the circuit back, screwdriver it, use cable coil, use glass and use screwdriver again to finalize it. Congratulations, you have access to the black market. However, neither the RO nor CT's have the ability to do so as they do not have high enough engineering skill. | |||
The Black market's money pool does not regenerate over time like the ASRS budget. Instead you will be required to send various goods down the elevator to increase the budget that you have for the black market. The first thing you will want to buy is the suspcious scanner, it costs exactly the initial budget that you begin with. The scanner will allow you to check how much anything you scan with it is worth to the black market. Once you find something valuable, send it down the elevator and your funds for the Black market will increase. | |||
===Seized Items=== | |||
{| class="wikitable sortable"; border="1" | |||
! class="unsortable" style="background-color:#DB9370;" width=200|Crate: | |||
! style="background-color:#DB9370;" width=150 |Cost: | |||
! class="unsortable" style="background-color:#DB9370;" |Contents: | |||
|- | |||
!{{Anchor|Black Market Scanner Carte}}[[File:Trash_Cart.png|64px]]<br>Black Market Scanner Crate | |||
|5 W-Y Dollars | |||
| | |||
* 1 Suspicious Device | |||
|- | |||
!{{Anchor|Seized Foreign Equipment}}[[File:Large_Crate.png|64px]]<br>Seized Foreign Equipment | |||
|70 W-Y Dollars. | |||
| | |||
'''Note that this crate chooses a single set from a selection of the below possibilities:''' | |||
* [[Marine_Equipment#Light_Weight_Combat_Pack|1 Light Weight Combat Pack]] | [[Marine_Equipment#UM5_Personal_Armor|1 UM5_Personal Armor]] | [[Marine_Equipment#UM4_Helmet|1 UM4_Helmet]] | 1 UPP Fatigues | 1 Armored Gloves | 1 Military Combat Boots | |||
*[[Marine_Equipment#Light_Weight_Combat_Pack|1 Light Weight Combat Pack]] | [[Marine_Equipment#Colonial_Militia_Hauberk|1 Colonial_Militia_Hauberk]] | [[Marine_Equipment#Armored_Militia_Cowl|1 Armored Cowl]] | 1 Colonial Liberation Front Unifrom | 1 Armored Gloves | 1 Military Combat Boots | |||
*[[Marine_Equipment#Light_Weight_Combat_Pack|1 Light Weight Combat Pack]] | [[Marine_Equipment#Freelancer_Cuirass|1 Freelancer Cuirass]] | 1 Freelancer Fatigues | 1 Armored Gloves | 1 Military Combat Boots | |||
* [[Marine_Equipment#Light_Weight_Combat_Pack|1 Light Weight Combat Pack]] | [[Marine_Equipment#M4_Pattern_PMC_Armor|1 M4_Pattern_PMC_Armor]] | [[Marine_Equipment#PMC_Tactical_Cap|1 PMC Tactical Cap]] | [[Marine_Equipment#M8_pattern_armored_balaclava|1 M8 Pattern Armored Balaclava]] | 1 PMC Fatigues | 1 Armored Gloves | 1 Military Combat Boots | |||
* [[Marine_Equipment#M3-VL_Pattern_Vest_Armor| 1 M3-VL Pattern Vest Armor]] | 1 Gray T-shirt and jeans | 1 Bi-Mex Personal Shades | |||
* 1 Red Cap | 1 Pizza Uniform | |||
|- | |||
!{{Anchor|Seized Foreign Weaponry}}[[File:Large_Crate.png|64px]]<br>Seized Foreign Weaponry | |||
|45 W-Y Dollars. | |||
| | |||
'''Note that this crate chooses two sets from a selection of the below possibilities:''' | |||
*[[Marine_Equipment#M41A_Mk1_Pulse_Rifle|1 M41A Mk1 Pulse Rifle]] | [[Marine_Equipment#M41A_MK1_Armor_Piercing_Magazine| 1 M41A MK1 Armor Piercing Magazine]] | [[Marine_Equipment#M41A_MK1_Magazine| 2 M41A MK1 Magazines]] | |||
*[[Marine_Equipment#Type_71_Pulse_Rifle|1 Type 71 Pulse Rifle]] | [[Marine_Equipment#Type_71_AP_Magazine| 1 Type 71 Armor Piercing Magazine]] | [[Marine_Equipment#Type_71_Magazine| 2 Type 71 Magazines]] | |||
*[[Marine_Equipment#NSG_23_Assault_Rifle| 1 NSG 23 Assault Rifle]] | [[Marine_Equipment#NSG_23_Extended_Magazine| 1 NSG 23 Extended Magazine]] | [[Marine_Equipment#NSG_23_AP_Magazine| 1 NSG 23 Armor Piercing Magazine]] | [[Marine_Equipment#NSG_23_Magazine| 2 NSG 23 Magazines]] | |||
*[[Marine_Equipment#FN_FP9000_Submachine_Gun| 1 FN FP9000 Submachine Gun]] | [[Marine_Equipment#FN_Magazine| 4 FN FP9000 Magazines]] | |||
*[[Marine_Equipment#MAR-40_Battle_Rifle| 1 MAR-40 Battle Rifle]] | [[Marine_Equipment#MAR_Extended_Magazine| 1 MAR Extended Magazine]] | [[Marine_Equipment#MAR_Magazine| 2 MAR Magazines]] | |||
*[[Marine_Equipment#MAR-50_Light_Machine_Gun| 1 MAR-50 Light Machine Gun]] | [[Marine_Equipment#MAR_50_Drum_Magazine| 1 MAR-50 Drum Magazine]] | |||
*[[Marine_Equipment#MAC-15_Machine_Pistol| 1 MAC-15 Machine Pistol]] | [[Marine_Equipment#MAC15_Extended_Magazine| 1 MAC-15 Extended Magazine]] | [[Marine_Equipment#MAC15_Magazine| 1 MAC-15 Magazine]] | |||
*[[Marine_Equipment#Type_23_Riot_Shotgun| 1 Type 23 Riot Shotgun]] | [[Marine_Equipment#8_gauge_Slug_Shells| 8 Heavy Slug Shells (8g)]] | [[Marine_Equipment#8_gauge_Beanbag_Slugs| 8 Heavy Beanbags (8g)]] | [[Marine_Equipment#_8gauge_Flechette_Shells| 8 Heavy Flechette (8g)]] | |||
*[[Marine_Equipment#Holdout_Pistol| 1 Holdout Pistol]] | [[Marine_Equipment#Tiny_Pistol_Magazine| 1 Tiny Pistol Magazine]] | |||
*[[Marine_Equipment#Lunge_Mine| 1 Lunge Mine]] | |||
|- | |||
!{{Anchor|M16 Rifle crate}}[[File:Large_Crate.png|64px]]<br>M16 Rifle crate (x4 magazines included) | |||
|40 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#M16_Assault_Rifle| 1 M16 Assault Rifle]] | |||
*[[Marine_Equipment#M16_Magazine| 4 M16 Magazines]] | |||
|- | |||
!{{Anchor|AR10 Rifle crate}}[[File:Large_Crate.png|64px]]<br>AR10 Rifle crate (x5 magazines included) | |||
|35 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#AR10_Rifle| 1 AR10 Assault Rifle]] | |||
*[[Marine_Equipment#AR10_Magazine| 5 AR10 Magazines]] | |||
|- | |||
!{{Anchor|MAR-30 Battle Carbine crate}}[[File:Large_Crate.png|64px]]<br>MAR-30 Battle Carbine crate (x5 magazines included) | |||
|30 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#MAR-30_Battle_Carbine| 1 MAR-30 Carbine]] | |||
*[[Marine_Equipment#MAR_Magazine| 5 MAR Magazines]] | |||
|- | |||
!{{Anchor| Basira-Armstrong bolt-action hunting rifle crate}}[[File:Large_Crate.png|64px]]<br>Basira-Armstrong bolt-action hunting rifle crate (x5 magazines included) | |||
|5 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#Basira-ArmstrongRifle| 1 Basira-Armstrong Rifle]] | |||
*[[Marine_Equipment#Basira-ArmstrongMagazine| 5 Barisa-Armstrong Magazines]] | |||
|- | |||
!{{Anchor| Sawn-off Spearhead Rival 78 crate}}[[File:Large_Crate.png|64px]]<br>Sawn-off Spearhead Rival 78 crate (x1 ammo box included) | |||
|45 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#Semi-Sawn-Off_Spearhead_Rival_78| 1 Semi-Sawn-Off_Spearhead_Rival_78]] | |||
*[[Marine_Equipment#Slug_Shells| 1 Box of Slug Shells]] OR [[Marine_Equipment#Buckshot_Shells| 1 Box of Buckshot Shells]] OR [[Marine_Equipment#Flechette_Shells| 1 Box of Flechette Shells]] | |||
|- | |||
!{{Anchor| Custom-Built Shotgun crate}}[[File:Large_Crate.png|64px]]<br>Custom-Built Shotgun crate (x1 ammo box included) | |||
|50 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#Custom_Built_Shotgun| 1 Custom Built Shotgun]] | |||
*[[Marine_Equipment#Slug_Shells| 1 Box of Slug Shells]] OR [[Marine_Equipment#Buckshot_Shells| 1 Box of Buckshot Shells]] OR [[Marine_Equipment#Flechette_Shells| 1 Box of Flechette Shells]] | |||
|- | |||
!{{Anchor| FN FP9000 submachinegun crate}}[[File:Large_Crate.png|64px]]<br>FN FP9000 submachinegun crate (x5 magazines included) | |||
|25 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#FN_FP9000_Submachine_Gun| 1 FN FP9000 Submachine Gun]] | |||
*[[Marine_Equipment#FN_Magazine| 5 FN FP9000 Magazines]] | |||
|- | |||
!{{Anchor| MP-27 submachinegun crate}}[[File:Large_Crate.png|64px]]<br>MP-27 submachinegun crate (x5 magazines included) | |||
|20 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#MP27_SMG| 1 MP27 SMG]] | |||
*[[Marine_Equipment#MP27_Magazine| 5 MP27 Magazines]] | |||
|- | |||
!{{Anchor| MP5 submachinegun crate}}[[File:Large_Crate.png|64px]]<br>MP5 submachinegun crate (x5 magazines included) | |||
|25 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#MP5_SMG| 1 MP5 SMG]] | |||
*[[Marine_Equipment#MP5_Magazine| 5 MP5 Magazines]] | |||
|- | |||
!{{Anchor| UZI submachinegun crate}}[[File:Large_Crate.png|64px]]<br>UZI submachinegun crate (x5 magazines included) | |||
|10 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#UZI| 1 UZI]] | |||
*[[Marine_Equipment#UZI_Magazine| 5 UZI Magazines]] | |||
|- | |||
!{{Anchor| MAC15 submachinegun crate}}[[File:Large_Crate.png|64px]]<br>MAC-15 submachinegun crate (x5 magazines included) | |||
|5 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#MAC-15_Machine_Pistol| 1 MAC-15 Machine Pistol]] | |||
*[[Marine_Equipment#MAC15_Magazine| 5 MAC-15 Magazines]] | |||
|- | |||
!{{Anchor| PPSh submachinegun crate}}[[File:Large_Crate.png|64px]]<br>PPSh-17b submachinegun crate (x5 magazines included) | |||
|15 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#PPSh-17b_SMG| 1 PPSh-17b SMG]] | |||
*[[Marine_Equipment#PPSh_Drum_Magazine| 5 PPSh Drum Magazines]] | |||
|- | |||
!{{Anchor| Beretta pistol crate}}[[File:Large_Crate.png|64px]]<br>Beretta pistol crate (x6 magazines included) | |||
|10 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#Beretta_92FS_Pistol| 1 Beretta 92FS Pistol]] | |||
*[[Marine_Equipment#Beretta_92FS_Magazine| 6 Beretta 92FS Magazines]] | |||
|- | |||
!{{Anchor| Desert Eagle crate}}[[File:Large_Crate.png|64px]]<br>Desert Eagle crate (x4 magazines included) | |||
|45 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#Vintage_Desert_Eagle| 1 Vintage Desert Eagle]] | |||
*[[Marine_Equipment#Desert_Eagle_Magazine| 4 Desert Eagle Magazines]] | |||
|- | |||
!{{Anchor| Korovin PK-9 pistol crate}}[[File:Large_Crate.png|64px]]<br> Korovin PK-9 pistol crate (x6 magazines included) | |||
|5 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#Korovin_PK-9_Pistol| 1 Korovin PK-9 Pistol]] | |||
*[[Marine_Equipment#PK-9_Magazine| 6 PK-9 Magazines]] | |||
|- | |||
!{{Anchor| KT-42 Automag pistol crate}}[[File:Large_Crate.png|64px]]<br> KT-42 Automag pistol crate (x5 magazines included) | |||
|15 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#KT-42_Automag| 1 KT-42 Automag Pistol]] | |||
*[[Marine_Equipment#KT-42_Magazine| 5 MK-45 Magazines]] | |||
|- | |||
!{{Anchor| Holdout pistol crate}}[[File:Large_Crate.png|64px]]<br> Holdout pistol crate (x7 magazines included) | |||
|5 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#Holdout_Pistol| 1 Holdout Pistol]] | |||
*[[Marine_Equipment#Tiny_Pistol_Magazine| 7 Tiny Pistol Magazines]] | |||
|- | |||
!{{Anchor|CZ-81 machine pistol crate}}[[File:Large_Crate.png|64px]]<br> CZ-81 machine pistol crate (x4 magazines included) | |||
|15 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#CZ-81_Submachinegun| 1 CZ-81 Machine Pistol]] | |||
*[[Marine_Equipment#CZ-81_Magazine| 4 CZ-81 Magazines]] | |||
|- | |||
!{{Anchor|CMB Spearhead revolver crate}}[[File:Large_Crate.png|64px]]<br> CMB Spearhead revolver crate (x5 magazines included) | |||
|20 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#CMB_Spearhead_AutoRevolver| 1 CMB Spearhead Revolver]] | |||
*[[Marine_Equipment#Spearhead_Speed_Loader| 5 Spearhead Speed loaders]] | |||
|- | |||
!{{Anchor|S.26W revolver crate}}[[File:Large_Crate.png|64px]]<br> S&W revolver crate (x6 magazines included) | |||
|15 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#Smith_.26_Wesson_Revolver| 1 Smith & Wesson Revolver]] | |||
*[[Marine_Equipment#S.26W_Speed_loader| 6 S&W Speed loaders]] | |||
|- | |||
!{{Anchor|N-Y 7.6mm revolver crate}}[[File:Large_Crate.png|64px]]<br> N-Y 7.6mm revolver crate (x6 magazines included) | |||
|10 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#Nagant-Yamasaki_Revolver| 1 Nagant-Yamasaki Revolver]] | |||
*[[Marine_Equipment#N-Y_Speed_Loader| 6 N-Y Speed loaders]] | |||
|- | |||
!{{Anchor|R4T hunting rifle crate}}[[File:Large_Crate.png|64px]]<br> R4T hunting rifle crate (x3 ammo boxes included) | |||
|75 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#R4T-Lever_Action| 1 R4T-Lever Action]] | |||
*[[Marine_Equipment#45-70_Bullets| 3 45-70 Ammo Boxes]] | |||
|} | |||
===Shipside Contraband=== | |||
{| class="wikitable sortable"; border="1" | |||
! class="unsortable" style="background-color:#DB9370;" width=200|Crate: | |||
! style="background-color:#DB9370;" width=150 |Cost: | |||
! class="unsortable" style="background-color:#DB9370;" |Contents: | |||
|- | |||
!{{Anchor|Confiscated alcohol crate}}[[File:Large_Crate.png|64px]]<br> Confiscated alcohol crate | |||
|35 W-Y Dollars. | |||
| | |||
*5 Random alcoholic drinks from the alcohol vendors that can be found groundside | |||
|- | |||
!{{Anchor|Confiscated medicinal supplies crate}}[[File:Large_Crate.png|64px]]<br> Confiscated medicinal supplies crate | |||
|25 W-Y Dollars. | |||
| | |||
*5 Random drugs, including pill bottles of happy pills, russian red, and Jugs of Hippie water | |||
|- | |||
!{{Anchor|Confiscated medicinal supplies crate}}[[File:Large_Crate.png|64px]]<br> Confiscated medicinal supplies crate | |||
|25 W-Y Dollars. | |||
| | |||
*5 Random drugs, including pill bottles of happy pills, russian red, and Jugs of Hippie water | |||
|- | |||
!{{Anchor|Confiscated cuisine supplies crate}}[[File:Large_Crate.png|64px]]<br> Confiscated cuisine supplies crate | |||
|15 W-Y Dollars. | |||
| | |||
*5 Random Prepared Food items, including Stew, UPP Rations, and Animal Cubes | |||
|- | |||
!{{Anchor|Confiscated nicotime items crate}}[[File:Large_Crate.png|64px]]<br> Confiscated nicotime items crate | |||
|45 W-Y Dollars. | |||
| | |||
*2 Random Cigar or Cigarette packs | |||
|- | |||
!{{Anchor|Confiscated miscellaneous items crate}}[[File:Large_Crate.png|64px]]<br> Confiscated miscellaneous items crate | |||
|30 W-Y Dollars. | |||
| | |||
*5 Random fun objects including maintence jacks, Language Phamplets, and Powerloader Phamplets | |||
|} | |||
===Surplus Equipment=== | |||
{| class="wikitable sortable"; border="1" | |||
! class="unsortable" style="background-color:#DB9370;" width=200|Crate: | |||
! style="background-color:#DB9370;" width=150 |Cost: | |||
! class="unsortable" style="background-color:#DB9370;" |Contents: | |||
|- | |||
!{{Anchor|surplus USCM ponchos crate}}[[File:Large_Crate.png|64px]]<br> Surplus USCM ponchos crate | |||
|15 W-Y Dollars. | |||
| | |||
*2 Imaginary USCM Ponchos | |||
*1 Dissapointment | |||
|- | |||
!{{Anchor|surplus high-explosive armor-piercing M41A Magazine crate}}[[File:Large_Crate.png|64px]]<br> Surplus high-explosive armor-piercing M41A Magazine crate (x3) | |||
|40 W-Y Dollars. | |||
| | |||
*3 Imaginary [[Marine_Equipment#M41A_Mk2_HEAP|High-Explosive Armor-Piercing M41A Magazines]] | |||
*1 Dissapointment | |||
|- | |||
!{{Anchor|surplus riot control equipment crate}}[[File:Large_Crate.png|64px]]<br> Surplus riot control equipment crate | |||
|55 W-Y Dollars. | |||
| | |||
'''Note that this crate chooses three items from the following list:''' | |||
*[[Marine_Equipment#Beanbag_Slugs|1 Box of Beanbag Slugs]] | |||
*[[Marine_Equipment#M10_Pattern_Military_Police_Helmet|1 M10 Pattern Military Police Helmet]] | |||
*[[Marine_Equipment#M79_Grenade_Launcher|1 M79 Grenade Launcher Case]] | |||
*3 M15 Rubber Pellet Grenade | |||
*1 RC6 Riotshield | |||
*1 Stunprod | |||
*1 Pepperspray | |||
*1 Damaged Stunbaton | |||
|- | |||
!{{Anchor|surplus non lethal ammunition crate}}[[File:Large_Crate.png|64px]]<br> Surplus non lethal ammunition crate | |||
|50 W-Y Dollars. | |||
| | |||
'''Note that this crate chooses two items from the following list:''' | |||
*[[Marine_Equipment#Beanbag_Slugs|1 Box of Beanbag Slugs]] | |||
*1 M41A Rubber Magazine | |||
*1 M4RA Rubber Magazine | |||
*1 M39 Rubber Magazine | |||
*1 M4A3 Rubber Magazine | |||
*1 88M4 Rubber Magazine | |||
|- | |||
!{{Anchor|surplus M4RA Ext Mags crate}}[[File:Large_Crate.png|64px]]<br> Surplus magazine box (Ext M4RA x12) | |||
|45 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#M4RA_Extended_Magazine|1 Box of M4RA Extended Magazines]] | |||
|- | |||
!{{Anchor|surplus MK 45 automagnum case}}[[File:Large_Crate.png|64px]]<br> Surplus MK 45 automagnum case | |||
|35 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#Highpower_Automag|1 Highpower Automag]] | |||
*[[Marine_Equipment#Highpower_Magazine|6 Highpower Automag Magazines]] | |||
|- | |||
!{{Anchor|surplus NSG 23 assault rifle case}}[[File:Large_Crate.png|64px]]<br> Surplus NSG-23 assault rifle case | |||
|45 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#NSG_23_Assault_Rifle|1 NSG-23 Assault Rifle]] | |||
*[[Marine_Equipment#NSG_23_Magazine|3 NSG-23 Magazines]] | |||
*[[Marine_Equipment#NSG_23_Extended_Magazine|1 NSG-23 Extended Magazine]] | |||
*[[Marine_Equipment#NSG_23_AP_Magazine|1 NSG-23 Armor-Piercing Magazine]] | |||
|- | |||
!{{Anchor|surplus M37 17 pump shotgun case}}[[File:Large_Crate.png|64px]]<br> Surplus M37-17 pump shotgun case | |||
|80 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#M37-17_Pump_Shotgun|1 M37-17 Pump Shotgun]] | |||
*[[Marine_Equipment#Buckshot_Shells|3 Boxes of Buckshot]] | |||
|- | |||
!{{Anchor|surplus M1911 service pistol case}}[[File:Large_Crate.png|64px]]<br> Surplus M1911 service pistol case | |||
|10 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#M4A3_Service_Pistol_.45|1 M1911 Service Pistol]] | |||
*[[Marine_Equipment#M1911_Magazine|7 M1911 Magazines]] | |||
|- | |||
!{{Anchor|surplus SOCOM M1911 service pistol case}}[[File:Large_Crate.png|64px]]<br> Surplus SOCOM M1911 service pistol case | |||
|15 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#M48A4_Service_Pistol|1 M48A4 Service Pistol]] | |||
*[[Marine_Equipment#M1911_Magazine|7 M1911 Magazines]] | |||
|} | |||
===Deep Storage=== | |||
{| class="wikitable sortable"; border="1" | |||
! class="unsortable" style="background-color:#DB9370;" width=200|Crate: | |||
! style="background-color:#DB9370;" width=150 |Cost: | |||
! class="unsortable" style="background-color:#DB9370;" |Contents: | |||
|- | |||
!{{Anchor|Various Decorative Items crate}}[[File:Large_Crate.png|64px]]<br> Various Decorative Items crate | |||
|5 W-Y Dollars. | |||
| | |||
'''Note that this list is a consalidated list of decorative items in this price range, you may buy a single item at this range:''' | |||
*1 Tickets to Space Jam | |||
*1 Frozen Lime | |||
|- | |||
!{{Anchor|More Various Decorative Items crate}}[[File:Large_Crate.png|64px]]<br> More Various Decorative Items crate | |||
|10 W-Y Dollars. | |||
| | |||
'''Note that this list is a consalidated list of decorative items in this price range, you may buy a single item at this range:''' | |||
*1 Broken Night Vision Goggles | |||
*1 10x99 XM42B Casing | |||
*1 Trimmed Barbed Wire | |||
*1 Lucky Feather | |||
*1 Rosary | |||
*1 Rabbit's Foot | |||
*1 Tactical Mask | |||
*1 Skull Balaclava | |||
*1 Skull Facepaint | |||
*1 Aviator Shades | |||
*1 Ballistic Goggles | |||
*1 USCM Bandana | |||
*1 USCM Earpiece | |||
*1 USCM Headband | |||
*1 USCM Boonie Hat | |||
*1 PDT/L Kit | |||
*1 Uno Reverse Card | |||
*1 Jungle Pattern Combat Boots | |||
*1 Type 80 Bayonet Replica | |||
*1 M8 Cartridge Bayonet Kit | |||
|- | |||
!{{Anchor|BiMex Personal Shades crate}}[[File:Large_Crate.png|64px]]<br> BiMex Personal Shades crate | |||
|15 W-Y Dollars. | |||
| | |||
*1 BiMex Personal Shades | |||
|- | |||
!{{Anchor|D18 Holdout pistol crate}}[[File:Large_Crate.png|64px]]<br> D18 Holdout pistol crate | |||
|10 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#Holdout_Pistol|1 Holdout Pistol]] | |||
|- | |||
!{{Anchor|M4A3 custom pistol crate}}[[File:Large_Crate.png|64px]]<br> M4A3 custom pistol crate | |||
|35 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#M4A3_Custom_Pistol|1 M4A3 Custom Pistol]] | |||
|- | |||
!{{Anchor|M44 custom revolver crate}}[[File:Large_Crate.png|64px]]<br> M44 custom revolver crate | |||
|70 W-Y Dollars. | |||
| | |||
*[[Marine_Equipment#M44_Custom_Combat_Revolver|1 M44 Custom Combt Revolver]] | |||
|} | |||
===Miscellaneous=== | |||
{| class="wikitable sortable"; border="1" | |||
! class="unsortable" style="background-color:#DB9370;" width=200|Crate: | |||
! style="background-color:#DB9370;" width=150 |Cost: | |||
! class="unsortable" style="background-color:#DB9370;" |Contents: | |||
|- | |||
!{{Anchor|Secured Wildlife Container}}[[File:Large_Crate.png|64px]]<br> Secured Wildlife Container | |||
|45 W-Y Dollars. | |||
| | |||
*1 Random Animal | |||
|- | |||
!{{Anchor|Potted Plant Crate}}[[File:Large_Crate.png|64px]]<br> Potted Plant Crate | |||
|50 W-Y Dollars. | |||
| | |||
*1 Potted Plant | |||
|- | |||
!{{Anchor|Cargo Tug crate}}[[File:Large_Crate.png|64px]]<br> Cargo Tug crate | |||
|50 W-Y Dollars. | |||
| | |||
*1 Cargo Tug with Tugs | |||
|- | |||
!{{Anchor|unmarked CLF supply crate}}[[File:Large_Crate.png|64px]]<br> unmarked CLF supply crate | |||
|50 W-Y Dollars. | |||
| | |||
*1 Surprise CLF Gift | |||
|} |
Latest revision as of 19:46, 3 November 2024
The Elevator
Requisitions obtain new supplies primarily from the Automated Storage and Retrieval System. This system consists of a few Supply Consoles in which supply crates are ordered using Money, and a Supply Elevator that retrieves ordered crates from the sublevel cargo hold and delivers them to the requisitions bay.
There are four sources of Money:
- The department begins the mission with several thousand dollars. This scales with marine population, with a formula of (marine population / 30) * 12,000
- Money is gained over time passively, at around 300 dollars per minute.
- Any crates sent down on the elevator reward 200 dollars.
- Supply manifests from ordered crates, stamped with the RO's stamp and sent down on the elevator in a crate, reward 100 dollars each.
Armaments, Ammunition and Surplus Uniform Vendors
Located next to the attachments vendor there is a surplus armaments and ammunition vendor. The room to the south houses the spare uniforms vendor. These contain all the spare weapons and ammo the USCM may require during an operation. They hold various kinds of weapons and ammunition such armor-piercing rounds or various kinds of grenades for the marines to use, if they request any.
|
Automatic Supply Retrieval System
The ship comes with an Automatic Supply Retrieval System that occasionally puts random supply crates on the elevator. This can range from sandbags and ammunition to spare Mortar Ammo and Heavy Machine Guns. The crates are spawned periodically, with a maximum of 20 crates. For the first 5 times you call the elevator, there will always be 5 crates of various supplies.
Supply Drops
The requisitions bay are armed with 5 trans-atmospheric launch tubes, one per squad and your own one through which supplies can be quickly and efficiently delivered to the planet. They must be operated with the following steps:
- A squad must relay coordinates to their Overwatch Officer with the Squad's Range Finders or the Squad Leader's Tactical Binoculars.
- A crate of supplies is loaded onto the same squad's launch pad in the requisitions bay.
- An officer fires the crate through the launch tubes using the relevant squad's Overwatch Console. They may optionally adjust an offset for the landing.
- After a short amount of time, the crate lands on the planet.
Alternatively you can launch supplies down yourself.
- A squad must relay co-ordinates to the requisitions officer via the Squad's Range Finders or the Squad Leader's Tactical Binoculars.
- A crate of supplies is loaded onto the Green E supply pad.
- You must launch the crate via the supply drop console with the co-ordinates.
- After a short amount of time, the crate lands on the planet.
- A 5 minute cooldown will then begin.
Supply Crates
Every time you buy the same crate it will increase in price by 8%
Mortar
Crate: | Cost: | Contents: |
---|---|---|
M402 mortar crate (Mortar x1, Mortar shell backpack x1) |
6000 Dollars. |
|
M402 mortar shells crate (x6 HE) |
2000 Dollars. |
|
M402 mortar shells crate (x6 Incend) |
2000 Dollars. |
|
M402 mortar shells crate (x6 Flare/Camera) |
2000 Dollars. |
|
Food
Crate: | Cost: | Contents: |
---|---|---|
USCM MRE crate(x2) |
1000 Dollars. |
|
Potatoes crate (x20) |
1000 Dollars. |
|
Tomatoes crate (x20) |
1000 Dollars. |
|
Wheat crate (x20) |
1000 Dollars. |
|
Meat crate (x5) |
1000 Dollars. |
|
Carp Fillet crate (x5) |
1000 Dollars. |
|
Crate of condiments |
1000 Dollars. |
|
box of donuts (x5) |
1000 Dollars. |
|
Secret Ingredients crate |
1000 Dollars. |
Note that this crate chooses 6 items from a selection of the below possibilities: Requires the supply console to have black market access.
|
pizza ready-to-eat (x3) |
3000 Dollars. |
|
Gear
Crate: | Cost: | Contents: |
---|---|---|
Motion Detector (x2) |
4000 Dollars. |
|
flare packs crate (x20) |
4000 Dollars. |
|
signal flare packs crate (x4) |
6000 Dollars. |
|
fulton recovery device crate (x4) |
2000 Dollars. |
|
M2 Night Vision Goggles Crate (x3) |
6000 Dollars |
Explosives
Crate: | Cost: | Contents: |
---|---|---|
surplus explosives crate (claymore mine x5, M40 HIDP x2, M40 HEDP x2, M15 Frag x2, M12 Blast x2, M40 MFHS x2) |
4000 Dollars. |
|
claymore mines crate (x10) |
3000 Dollars. |
|
M15 fragmentation grenades crate (x6) |
4000 Dollars. |
|
plastic explosives crate (x3) |
3000 Dollars. |
|
breaching charge crate (x4) |
4000 Dollars. |
|
M40 CCDP chemical compound grenades crate (x6) |
3000 Dollars. |
|
M40 WPDP chemical compund grenade box crate (x25) |
10000 Dollars. |
|
M40 HEDP blast grenades crate (x6) |
3000 Dollars. |
|
M40 HEDP blast grenade box crate (x25) |
10000 Dollars. |
|
M40 HEFA fragmentation grenades crate (x6) |
3000 Dollars. |
|
M40 HEFA fragmentation grenade box crate (x25) |
10000 Dollars. |
|
M74 airburst grenades crate (x6) |
4000 Dollars. |
|
M74 Airburst Grenade Munition fragmentation grenade box crate (x25) |
10000 Dollars. |
|
M74 Airburst Grenade Munition incendiary grenades crate (x6) |
4000 Dollars. |
|
M74 Airburst Grenade Munition smoke grenades crate (x6) |
3000 Dollars. |
|
M74 AGM-Hornet Grenade Crate (x6) |
4000 Dollars. |
|
M74 AGM-Star Shell Grenade Crate (x6) |
4000 Dollars. |
|
M40 HIRR Baton Slug Crate (x6) |
1000 Dollars. |
|
Operation
Crate: | Cost: | Contents: |
---|---|---|
Contraband crate |
4000 Dollars. |
Note that this crate chooses 5 items from a selection of the below possibilities:
|
Weapons
Note all weapons start with a magazine already loaded into them.
Crate: | Cost: | Contents: |
---|---|---|
M41A MK1 Rifle Crate (x2 MK1, x2 magazines) |
4000 Dollars. |
|
SU-6 Smart Pistol Crate (x2) |
3000 Dollars. |
|
MOU-53 Break Action Shotgun Crate (x2) |
3000 Dollars. |
|
XM88 Heavy Rifle crate (XM88 x2) |
4000 Dollars. |
|
M41AE2 HPR crate (HPR x2, HPR ammo box x2) |
4000 Dollars. |
|
M56D Heavy Machine Gun (x1) |
6000 Dollars. |
|
M240 Flamethrower Crate (M240 x2, Broiler-T Fuelback x2) |
4000 Dollars. |
|
M79 Grenade Launcher Crate (x2 Guncases) |
4000 Dollars. |
|
M2C Heavy Machine Gun (x1) |
6000 Dollars. |
|
VP-78 Hand Cannon Crate (x2) |
3000 Dollars. |
|
Black market firearms (x1) |
4000 Dollars. |
Note that this crate chooses 1 Weapon and its corresponding ammo from the selection of the below possibilities: |
Vehicle Ammo
Crate: | Cost: | Contents: |
---|---|---|
LTB Cannon magazines (x6) |
3000 Dollars. |
|
LTAA-AP Minigun magazines (x3) |
3000 Dollars. |
|
AC3-E Autocannon magazines (x5) |
3000 Dollars. |
|
DRG-N Offensive Flamer Unit fuel tanks (x3) |
3000 Dollars. |
|
PARS-159 Boyars Dualcannon magazines (x5) |
3000 Dollars. |
|
M92T Grenade Launcher magazines (x5) |
2000 Dollars. |
|
M34A2-A Multipurpose Turret smoke screen magazines (x4) |
2000 Dollars. |
|
TOW Launcher magazines (x3) |
3000 Dollars. |
|
M56 Cupola magazines (x2) |
2000 Dollars. |
|
LZR-N Flamer Unit fuel tanks (x2) |
2000 Dollars. |
|
Bleihagel RE-RE700 Frontal Cannon magazines (x2) |
2000 Dollars. |
|
M-87F Flare Launcher magazines (x4) |
2000 Dollars. |
|
Attachments
Crate: | Cost: | Contents: |
---|---|---|
red-dot sight attachment crate (x8) |
3000 Dollars. |
|
railscope attachment crate (x2) |
3000 Dollars. |
|
mini railscope attachment crate (x2) |
3000 Dollars. |
|
magnetic harness attachment crate (x6) |
3000 Dollars. |
|
suppressor attachment crate (x8) |
3000 Dollars. |
|
extended barrel attachment crate (x6) |
3000 Dollars. |
|
compensator attachment crate (x6) |
3000 Dollars. |
|
foregrip attachment crate (x8) |
3000 Dollars. |
|
gyroscopic stabilizer attachment crate (x2) |
3000 Dollars. |
|
bipod attachment crate (x6) |
3000 Dollars. |
|
underbarrel shotgun attachment crate (x4) |
3000 Dollars. |
|
underbarrel flamer attachment crate (x4) |
3000 Dollars. |
|
burstfire assembly attachment crate (x2) |
3000 Dollars. |
|
stock attachments crate (x3 each , 1 paratroopers) |
6000 Dollars. |
|
revolver stock attachment crate (x4) |
3000 Dollars. |
|
rifle stock attachment crate (x4) |
3000 Dollars. |
|
shotgun stock attachment crate (x4) |
3000 Dollars. |
|
submachinegun stock attachment crate (x4) |
3000 Dollars. |
|
Ammo
Crate: | Cost: | Contents: |
---|---|---|
SMG ammo box crate (10x20mm) (x600 rounds) |
2000 Dollars. |
|
SMG AP ammo box crate (10x20mm AP) (x600 rounds) |
4000 Dollars. |
|
Rifle ammo box crate (10x24mm) (x600 rounds) |
2000 Dollars. |
|
Rifle AP ammo box crate (10x24mm AP) (x600 rounds) |
4000 Dollars. |
|
.458 bullets box crate (x300 rounds) |
4000 Dollars. |
|
Magazine box (M4A3, 16x regular mags) |
2000 Dollars. |
|
Magazine box (M4A3, 16x AP mags) |
3000 Dollars. |
|
Magazine box (M4A3, 16x HP mags) |
3000 Dollars. |
|
Magazine box (88 Mod 4 AP, 16x mags) |
2000 Dollars. |
|
Speed loaders box (M44, 16x) |
2000 Dollars. |
|
Speed loaders box (Marksman M44, 16x) |
3000 Dollars. |
|
Speed loaders box (Heavy M44, 16x) |
4000 Dollars. |
|
Magazine box (M39, 12x regular mags) |
2000 Dollars. |
|
Magazine box (M39, 12x AP mags) |
4000 Dollars. |
|
Magazine box (M41A, 10x regular mags) |
2000 Dollars. |
|
Magazine box (M41A, 10x AP mags) |
4000 Dollars. |
|
Magazine box (M4RA, 16x regular mags) |
2000 Dollars. |
|
Magazine box (M4RA, 16x AP mags) |
4000 Dollars. |
|
Shell box (100x slug shells) |
3000 Dollars. |
|
Shell box (100x buckshot shells) |
3000 Dollars. |
|
Shell box (100x flechette shells) |
3000 Dollars. |
|
M56 smartgun drum crate (x2) |
3000 Dollars. |
|
UA 571-C sentry ammunition (x2) |
4000 Dollars. |
|
UA 42-F sentry flamer ammunition (x2) |
4000 Dollars. |
|
UA 12-G sentry shotgun ammunition (x2) |
4000 Dollars. |
|
M240 UT-Napthal Fuel (x4) |
4000 Dollars. |
|
M240 Napalm B-Gel (x4) |
4000 Dollars. |
|
M240 Fuel Crate (x2 normal, x2 b-gel) |
4000 Dollars. |
|
Magazine box (VP78, 16x mags) |
4000 Dollars. |
|
Magazine box (SU-6, 16x mags) |
4000 Dollars. |
|
Magazine box (M41A, 8x extended mags) |
3000 Dollars. |
|
M41AE2 HPR Magazines crate (HPR ammo box x2) |
2000 Dollars. |
|
M41AE2 HPR Holo-Target Magazines crate (HPR HT ammo box x2) |
2000 Dollars. |
|
Surplus ammo crate (x10) |
6000 Dollars. |
Note that this crate chooses 10 items from a selection of the below possibilities:
1 Box of Slug Shells | 1 Box of Buckshot Shells | 1 Box of Incendiary Slug Shells |
Weapons Specialist Ammo
Crate: | Cost: | Contents: |
---|---|---|
M5 RPG Rocket Crate (HE x1, AP x1, WP x1) |
3000 Dollars. |
|
M5 RPG HE Rocket Crate (x3) |
3000 Dollars. |
|
M5 RPG AP Rocket Crate (x3) |
3000 Dollars. |
|
M5 RPG WP Rocket Crate (x3) |
3000 Dollars. |
|
M42A Sniper Mixed Magazine Crate (marksman x2, flak x2, incendiary x2) |
4000 Dollars. |
|
M42A Sniper Standard Magazine Crate (x5) |
3000 Dollars. |
|
M42A Sniper Flak Magazine Crate (x5) |
3000 Dollars. |
|
M42A Sniper Incendiary Magazine Crate (x5) |
3000 Dollars. |
|
M4RA Scout Mixed Magazine Crate (regular x2, incendiary x2, impact x2) |
4000 Dollars. |
|
M4RA Scout Magazine Crate (x5) |
3000 Dollars. |
|
M4RA Scout Incendiary Magazine Crate (x3) |
3000 Dollars. |
|
M4RA Scout Impact Magazine Crate (x3) |
3000 Dollars. |
|
M240-T Mixed Fuel Tank Crate (extended x1, type-B x1, type-X x1) |
6000 Dollars. |
|
M240-T Extended Fuel Tank Crate (extended x3) |
3000 Dollars. |
|
M240-T Type-B Fuel Tank Crate (x1) |
3000 Dollars. |
|
M240-T Type-X Fuel Tank Crate (x1) |
4000 Dollars. |
|
Restricted Equipment
Crate: | Cost: | Contents: |
---|---|---|
B12 pattern marine armor crate (x1 helmet, x1 armor) |
2000 Dollars. |
|
M4 pattern marine armor crate (x1 helmet, x1 armor) |
2000 Dollars. |
|
Clothing
Crate: | Cost: | Contents: |
---|---|---|
officer outfit crate |
3000 Dollars. |
|
Webbing Crate (x4) |
2000 Dollars. |
|
Brown And Black Webbing Crate (x2 each) |
2000 Dollars. |
|
Drop Pouch Crate (x4) |
2000 Dollars. |
|
Knife Vest Crate (x3) |
3000 Dollars. |
|
medical pouches crate (1x firstaid, medical, syringe, medkit, autoinjector) |
2000 Dollars. |
|
Large Pouch 2x(pistol,magazine,general) |
2000 Dollars. |
|
Medical
Crate: | Cost: | Contents: |
---|---|---|
Medical crate |
2000 Dollars. |
|
First aid kit crate (2x each) |
2000 Dollars. | |
Body bag crate (x28) |
2000 Dollars. |
|
Stasis bag crate (x3) |
4000 Dollars. | |
Surgery crate (x2 surgical trays) |
3000 Dollars. |
|
Engineering
Crate: | Cost: | Contents: |
---|---|---|
Flashlights (x8) |
1000 Dollars. |
|
High-Capacity Power Cells (x8) |
1000 Dollars. |
|
empty sandbags crate (x50) |
2000 Dollars. |
|
metal sheets (x50) |
2000 Dollars. |
|
plasteel sheets (x40) |
3000 Dollars. |
|
glass sheets (x50) |
2000 Dollars. |
|
wooden planks (x50) |
2000 Dollars. |
|
Folding Barricades (x3) |
2000 Dollars. |
|
superconducting magnetic coil crate (x1) |
3000 Dollars. |
|
electrical maintenance crate (toolbox x2, insulated x2, cell x2, hi-cap cell x2) |
2000 Dollars. |
|
mechanical maintenance crate (utility belt x3, hazard vest x3, welding helmet x2, hard hat x1) |
2000 Dollars. |
|
inflatable barriers (x9 doors, x12 walls) |
2000 Dollars. |
|
replacement lights (x42 tube, x21 bulb) |
2000 Dollars. |
|
P.A.C.M.A.N. portable generator parts |
3000 Dollars. |
|
Super P.A.C.M.A.N. portable generator parts |
4000 Dollars. |
|
Research
Crate: | Cost: | Contents: |
---|---|---|
assembly crate |
2000 Dollars. |
|
pyrotechnics crate |
1000 Dollars. |
|
phoron crate |
3000 Dollars. |
|
plastic crate |
2000 Dollars. |
|
precious metals crate |
2000 Dollars. |
|
explosives production crate |
2000 Dollars. |
|
Xenomorph IFF Tag Case (x7 tags) |
6000 Dollars. |
|
Supplies
Crate: | Cost: | Contents: |
---|---|---|
oxygen internals crate (x3 masks, x3 tanks) |
2000 Dollars. |
|
emergency equipment (x2 toolbox, x2 hazard vest, x5 oxygen tank, x5 masks) |
2000 Dollars. |
|
empty boxes (x10) |
1000 Dollars. |
|
assorted janitorial supplies |
1000 Dollars. |
|
posters |
1000 Dollars. |
|
boxes of crayons |
2000 Dollars. |
|
assorted presents |
2000 Dollars. |
|
wrapping supplies |
2000 Dollars. |
|
Reagent Tanks
Crate: | Cost: | Contents: |
---|---|---|
fuel tank crate (x1) |
2000 Dollars. |
|
The Black Market
Within the ASRS Console lies the Black market system, filled with various goods ranging from questionable surplus goods, to illegal contraband that will land you in hot water. The black market system doesn't use the same money pool as the ASRS budget, instead using it's own unique W-Y Dollars. The price of items that you purchase will not increase in price unlike the regular ASRS items.
To access the black market crates you'll want to ask an engineer to Use a screwdriver, crowbar, wire cutters, screwdriver, crowbar to get the Supply Console circuit board out, then use a Modified Security Access Tuner on the circuitboard, put the circuit back, screwdriver it, use cable coil, use glass and use screwdriver again to finalize it. Congratulations, you have access to the black market. However, neither the RO nor CT's have the ability to do so as they do not have high enough engineering skill.
The Black market's money pool does not regenerate over time like the ASRS budget. Instead you will be required to send various goods down the elevator to increase the budget that you have for the black market. The first thing you will want to buy is the suspcious scanner, it costs exactly the initial budget that you begin with. The scanner will allow you to check how much anything you scan with it is worth to the black market. Once you find something valuable, send it down the elevator and your funds for the Black market will increase.
Seized Items
Crate: | Cost: | Contents: |
---|---|---|
Black Market Scanner Crate |
5 W-Y Dollars |
|
Seized Foreign Equipment |
70 W-Y Dollars. |
Note that this crate chooses a single set from a selection of the below possibilities:
|
Seized Foreign Weaponry |
45 W-Y Dollars. |
Note that this crate chooses two sets from a selection of the below possibilities: |
M16 Rifle crate (x4 magazines included) |
40 W-Y Dollars. | |
AR10 Rifle crate (x5 magazines included) |
35 W-Y Dollars. | |
MAR-30 Battle Carbine crate (x5 magazines included) |
30 W-Y Dollars. | |
Basira-Armstrong bolt-action hunting rifle crate (x5 magazines included) |
5 W-Y Dollars. | |
Sawn-off Spearhead Rival 78 crate (x1 ammo box included) |
45 W-Y Dollars. | |
Custom-Built Shotgun crate (x1 ammo box included) |
50 W-Y Dollars. | |
FN FP9000 submachinegun crate (x5 magazines included) |
25 W-Y Dollars. | |
MP-27 submachinegun crate (x5 magazines included) |
20 W-Y Dollars. | |
MP5 submachinegun crate (x5 magazines included) |
25 W-Y Dollars. | |
UZI submachinegun crate (x5 magazines included) |
10 W-Y Dollars. | |
MAC-15 submachinegun crate (x5 magazines included) |
5 W-Y Dollars. | |
PPSh-17b submachinegun crate (x5 magazines included) |
15 W-Y Dollars. | |
Beretta pistol crate (x6 magazines included) |
10 W-Y Dollars. | |
Desert Eagle crate (x4 magazines included) |
45 W-Y Dollars. | |
Korovin PK-9 pistol crate (x6 magazines included) |
5 W-Y Dollars. | |
KT-42 Automag pistol crate (x5 magazines included) |
15 W-Y Dollars. | |
Holdout pistol crate (x7 magazines included) |
5 W-Y Dollars. | |
CZ-81 machine pistol crate (x4 magazines included) |
15 W-Y Dollars. | |
CMB Spearhead revolver crate (x5 magazines included) |
20 W-Y Dollars. | |
S&W revolver crate (x6 magazines included) |
15 W-Y Dollars. | |
N-Y 7.6mm revolver crate (x6 magazines included) |
10 W-Y Dollars. | |
R4T hunting rifle crate (x3 ammo boxes included) |
75 W-Y Dollars. |
Shipside Contraband
Crate: | Cost: | Contents: |
---|---|---|
Confiscated alcohol crate |
35 W-Y Dollars. |
|
Confiscated medicinal supplies crate |
25 W-Y Dollars. |
|
Confiscated medicinal supplies crate |
25 W-Y Dollars. |
|
Confiscated cuisine supplies crate |
15 W-Y Dollars. |
|
Confiscated nicotime items crate |
45 W-Y Dollars. |
|
Confiscated miscellaneous items crate |
30 W-Y Dollars. |
|
Surplus Equipment
Crate: | Cost: | Contents: |
---|---|---|
Surplus USCM ponchos crate |
15 W-Y Dollars. |
|
Surplus high-explosive armor-piercing M41A Magazine crate (x3) |
40 W-Y Dollars. |
|
Surplus riot control equipment crate |
55 W-Y Dollars. |
Note that this crate chooses three items from the following list:
|
Surplus non lethal ammunition crate |
50 W-Y Dollars. |
Note that this crate chooses two items from the following list:
|
Surplus magazine box (Ext M4RA x12) |
45 W-Y Dollars. | |
Surplus MK 45 automagnum case |
35 W-Y Dollars. | |
Surplus NSG-23 assault rifle case |
45 W-Y Dollars. | |
Surplus M37-17 pump shotgun case |
80 W-Y Dollars. | |
Surplus M1911 service pistol case |
10 W-Y Dollars. | |
Surplus SOCOM M1911 service pistol case |
15 W-Y Dollars. |
Deep Storage
Crate: | Cost: | Contents: |
---|---|---|
Various Decorative Items crate |
5 W-Y Dollars. |
Note that this list is a consalidated list of decorative items in this price range, you may buy a single item at this range:
|
More Various Decorative Items crate |
10 W-Y Dollars. |
Note that this list is a consalidated list of decorative items in this price range, you may buy a single item at this range:
|
BiMex Personal Shades crate |
15 W-Y Dollars. |
|
D18 Holdout pistol crate |
10 W-Y Dollars. | |
M4A3 custom pistol crate |
35 W-Y Dollars. | |
M44 custom revolver crate |
70 W-Y Dollars. |
Miscellaneous
Crate: | Cost: | Contents: |
---|---|---|
Secured Wildlife Container |
45 W-Y Dollars. |
|
Potted Plant Crate |
50 W-Y Dollars. |
|
Cargo Tug crate |
50 W-Y Dollars. |
|
unmarked CLF supply crate |
50 W-Y Dollars. |
|