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{{WiP}} | {{WiP}} | ||
The enemies and allies of the USCM don't all buy from the same hardware store, here you will find listed the equipment used by the other factions. | |||
= Third Party Military/Paramilitary or Black Ops Weapons = | = Third Party Military/Paramilitary or Black Ops Weapons = | ||
{| style="width: 100%; border: none" | {| style="width: 100%; border: none" | ||
|style="width: 100%; vertical-align: top;" | <tabs> | |style="width: 100%; vertical-align: top;" | <tabs> | ||
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{{Template:Autowiki/Content/Gun/FN_FP9000_Submachinegun}}|- | {{Template:Autowiki/Content/Gun/FN_FP9000_Submachinegun}}|- | ||
{{Template:Autowiki/Content/Gun/Flammenwerfer_3_Heavy_Incineration_Unit}}|- | |||
|} | |} | ||
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</tab> | </tab> | ||
<tab name="Freelancer and CLF"> | <tab name="Freelancer, Military Contractors and CLF"> | ||
{| style="border: 2px solid black; class="mw-collapsible" | {| style="border: 2px solid black; class="mw-collapsible" | ||
! style="background-color:#A9A9A9; width:130px;"|'''Weapon:''' | ! style="background-color:#A9A9A9; width:130px;"|'''Weapon:''' | ||
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|- | |- | ||
{{Template:Autowiki/Content/Gun/ABR-40_tactical_rifle}}|- | |||
{{Template:Autowiki/Content/Gun/MAR-50 light machine gun}}|- | {{Template:Autowiki/Content/Gun/MAR-50 light machine gun}}|- | ||
| Line 328: | Line 333: | ||
|} | |} | ||
</tab> | </tab> | ||
<tab name="CMB Riot Control Unit"> | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:130px;"|'''Weapon:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
{{Template:Autowiki/Content/Gun/M16A5_rifle}}|- | |||
{{Template:Autowiki/Content/Gun/MP5A5_submachinegun}}|- | |||
{{Template:Autowiki/Content/Gun/Model_1771_Cobra_Max_Tactical}}|- | |||
|} | |||
</tab> | |||
</tabs> | </tabs> | ||
|} | |} | ||
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=Weapon Attachments= | =Weapon Attachments= | ||
Marines can acquire attachments for weapons. Most attachments must be acquired via | Marines can acquire attachments for weapons. Most attachments must be acquired via [[Requisitions]] or the vendors located in your squad's main prep room. Most ROs usually give unrestricted attachments to most marines, though some may grant more restricted attachments to squad leaders, medics, engineers, or specialists. Being polite to the Requisitions staff might get you extra stuff. Say please and thank you. | ||
Most guns have three attachment locations: the rail, underbarrel and the muzzle. Each location allows only one attachment at a time. Most attachments offer an advantage and some disadvantage. | Most guns have three attachment locations: the rail, underbarrel and the muzzle. Each location allows only one attachment at a time. Most attachments offer an advantage and some disadvantage. | ||
| Line 402: | Line 424: | ||
! style="background-color:#A9A9A9;"|'''Drawbacks:''' | ! style="background-color:#A9A9A9;"|'''Drawbacks:''' | ||
{{Suppressor Stats}} | {{Suppressor Stats}} | ||
{{Bayonet Stats}} | {{Bayonet Stats}} | ||
{{Extended Barrel Stats}} | {{Extended Barrel Stats}} | ||
{{Recoil Compensator Stats}} | {{Recoil Compensator Stats}} | ||
| Line 423: | Line 441: | ||
! style="background-color:#A9A9A9;"|'''Drawbacks:''' | ! style="background-color:#A9A9A9;"|'''Drawbacks:''' | ||
{{Rail Flashlight Stats}} | {{Rail Flashlight Stats}} | ||
{{Red Dot Sight Stats}} | {{Red Dot Sight Stats}} | ||
{{Reflex Sight}} | {{Reflex Sight}} | ||
{{Magnetic Harness Stats}} | {{Magnetic Harness Stats}} | ||
{{Railscope Stats}} | {{Railscope Stats}} | ||
{{Miniscope_Stats}} | {{Miniscope_Stats}} | ||
{{Smartscope Stats}} | {{Smartscope Stats}} | ||
{{XM88Scope_Stats}} | {{XM88Scope_Stats}} | ||
| Line 456: | Line 466: | ||
! style="background-color:#A9A9A9;"|'''Drawbacks:''' | ! style="background-color:#A9A9A9;"|'''Drawbacks:''' | ||
{{Vertical Grip}} | {{Vertical Grip}} | ||
{{Angled Grip Stats}} | {{Angled Grip Stats}} | ||
{{Flashlight Grip Stats}} | {{Flashlight Grip Stats}} | ||
{{Gyroscopic Stabilizer Stats}} | {{Gyroscopic Stabilizer Stats}} | ||
{{Bipod Stats}} | {{Bipod Stats}} | ||
{{UGL_Stats}} | {{UGL_Stats}} | ||
{{MK1_UGL_Stats}} | {{MK1_UGL_Stats}} | ||
{{Miniflamer_Stats}} | {{Miniflamer_Stats}} | ||
{{Underbarrel_Shotgun_Stats}} | {{Underbarrel_Shotgun_Stats}} | ||
{{Burst Fire Assembly Stats}} | {{Burst Fire Assembly Stats}} | ||
{{Laser_Sight_Stats}} | {{Laser_Sight_Stats}} | ||
{{Underbarrel Extinguisher Stats}} | {{Underbarrel Extinguisher Stats}} | ||
{{XM-VESG-1 Flamer Nozzle Stats}} | {{XM-VESG-1 Flamer Nozzle Stats}} | ||
|} | |} | ||
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! style="background-color:#A9A9A9;"|'''Drawbacks:''' | ! style="background-color:#A9A9A9;"|'''Drawbacks:''' | ||
{{M41A Stock Stats}} | {{M41A Stock Stats}} | ||
{{M41A Folding Stock Stats}} | {{M41A Folding Stock Stats}} | ||
{{L42A Stock Stats}} | {{L42A Stock Stats}} | ||
{{M44 Stock Stats}} | {{M44 Stock Stats}} | ||
{{M37 Wooden Stock Stats}} | {{M37 Wooden Stock Stats}} | ||
{{MK221 Tactical Stock Stats}} | {{MK221 Tactical Stock Stats}} | ||
{{Submachinegun Stock Stats}} | {{Submachinegun Stock Stats}} | ||
{{Collapsible Submachinegun Stock Stats}} | {{Collapsible Submachinegun Stock Stats}} | ||
{{Submachinegun Arm Brace Stats}} | {{Submachinegun Arm Brace Stats}} | ||
{{MOU53 Tactical Stock Stats}} | {{MOU53 Tactical Stock Stats}} | ||
{{XM88 Padded Stock Stats}} | {{XM88 Padded Stock Stats}} | ||
|- | |- | ||
</tab> | |||
<tab name="Barrels"> | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Attachment:''' | |||
! style="background-color:#A9A9A9; width:300px;"|'''Benefits:''' | |||
! style="background-color:#A9A9A9; width:300px;"|'''Drawbacks:''' | |||
{{Mateba Standard Barrel Stats}} | |||
{{Mateba Marksman Barrel Stats}} | |||
{{Mateba Short Barrel Stats}} | |||
|} | |} | ||
</tab> | </tab> | ||
| Line 562: | Line 542: | ||
|} | |} | ||
</center> | </center> | ||
=Pouches= | |||
Pouches are used by soldiers and civilians alike to carry equipment. Pouches are used to carry additional equipment, ranging from magazines, tools to medical supplies. By right-clicking a pouch you have equipped you can toggle how the worn pouch behaves when clicked with an empty hand. It can either open the storage menu or take the first item inside the pouch. The first option is the default one for all single-slot pouches. | |||
{| class="wikitable" | {| class="wikitable" | ||
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|- | |- | ||
|} | |} | ||
=Storage Equipment= | |||
Storage Equipment is important for carrying various supplies during an active mission, make sure to take one. By right-clicking a rig you have equipped you can toggle how the worn rig behaves when clicked with an empty hand. It can either open the storage menu or take the first item inside the rig. The first option is the default. | |||
{| class="wikitable" | {| class="wikitable" | ||
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! style="background-color:#A9A9A9;" |Description: | ! style="background-color:#A9A9A9;" |Description: | ||
|- | |- | ||
! | !<span id="Type 41 Pistol Holster Rig"></span>[[File:Type_41_pistol_holster_rig.png|64px]] | ||
[[#Type 41 Pistol Holster Rig|'''Type 41 Pistol Holster Rig''']] | [[#Type 41 Pistol Holster Rig|'''Type 41 Pistol Holster Rig''']] | ||
|A modification of the standard UPP pouch rig to carry a single Korovin PK-9 pistol. It also contains side pouches that can store .22 magazines, either hollowpoints or tranquilizers. | |A modification of the standard UPP pouch rig to carry a single Korovin PK-9 pistol. It also contains side pouches that can store .22 magazines, either hollowpoints or tranquilizers. | ||
It is the standard rig for '''[[Union of Progressive Peoples Commandos|UPP Officers]]'''. | It is the standard rig for '''[[Union of Progressive Peoples Commandos|UPP Officers]]'''. | ||
|- | |||
!<span id ="UCP3 combat pack"></span>[[File:UCP3-combat-pack.png]] | |||
[[#UCP3 combat pack|'''UCP3 combat pack''']] | |||
|A UPP military standard-issue Union Combat Pack MK3. Standard issue for soldiers from the '''Union of Progressive Peoples''' | |||
|- | |||
!<span id ="Light Weight Combat Pack"></span>[[File:LightWeight_Combat_Pack.png|64px]] | |||
[[#Light Weight Combat Pack|'''Light Weight Combat Pack''']] | |||
|A small lightweight pack for expeditions and short-range operations. Accessible like a satchel but has the inventory space of a backpack. Superior to the USCM satchel. | |||
It's a standard pack for non-USCM Combat Personal, like the '''[[The Colonial Liberation Front|Colonial Liberation Front]]''' and '''[[The Union of Progressive Peoples|UPP Soldiers]]'''. | |||
|- | |- | ||
|} | |||
=Clothing= | |||
The uniforms worn by other factions. | |||
{| class="wikitable" | |||
! style="background-color:#A9A9A9;" width=150|Clothing: | |||
! style="background-color:#A9A9A9;" |Description: | |||
|- | |||
!{{Anchor|MARSOC Tactical Operator Uniform}} | |||
[[File:MARSOC Uniform.png|64px]] | |||
[[#MARSOC Tactical Operator Uniform|'''MARSOC Tactical Operator Uniform''']] | |||
|A black uniform for elite Marine operators. So this is where all their money goes. | |||
Compatible with- | |||
MARSOC M3 Pattern Armor, | |||
M3-L Pattern Light Armor (Light Standard), | |||
M3 Pattern Personal Armor (Medium Standard), | |||
M3-H Pattern Heavy Armor (Heavy Standard), | |||
B12 Pattern Personal Armor (Squad Leader), | |||
M3-S Light Armor (Scout), | |||
M3-T Light Armor (Demolitionist), | |||
M45 Pattern Ghillie Armor (Sniper), | |||
M35 Armor (Pyrotechnic), | |||
M3-G4 Grenadier Armor (Grenadier), and | |||
M56 Combat Harness (Squad Gunner) | |||
|} | |} | ||
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}} | }} | ||
|- | |- | ||
|} | |} | ||
= | =Helmets= | ||
A list of helmets which are paired with | A list of helmets which are paired with Armor. | ||
{| style="width: 76%; border: none" | {| style="width: 76%; border: none" | ||
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</tabs> | </tabs> | ||
|} | |} | ||
= | |||
=Armor= | |||
A list of multiple different military armor sets which range from commonplace in a combat operation to experimental and rare to see.<br> | A list of multiple different military armor sets which range from commonplace in a combat operation to experimental and rare to see.<br> | ||
Armor Slowdown: How much the armor slows you down, Lower values mean less slowdown and vice versa. | Armor Slowdown: How much the armor slows you down, Lower values mean less slowdown and vice versa. | ||
Latest revision as of 01:07, 4 August 2025
The enemies and allies of the USCM don't all buy from the same hardware store, here you will find listed the equipment used by the other factions.
Third Party Military/Paramilitary or Black Ops Weapons
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Unobtainable Weapons and Equipment
The weapons and equipment listed here are unavailable through a normal round. These must be spawned in via an administrator or those who have access to spawning in equipment.
| Weapon: | Description: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() Auto-9 pistol |
An advanced, select-fire machine pistol capable of three-round burst. Last seen cleaning up the mean streets of Detroit.
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![]() Ol' Painless |
An enormous multi-barreled rotating gatling gun. This thing will no doubt pack a punch.
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![]() golden Mateba autorevolver custom |
Boasting a gold-plated frame and grips made of a critically-endangered rosewood tree, this heavily-customized Mateba revolver's pretentious design rivals only the power of its wielder. Fit for a king. Or a general.
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![]() M57-A4 'Lightning Bolt' quad thermobaric launcher |
The M57-A4 'Lightning Bolt' is possibly the most destructive man-portable weapon ever made. It is a 4-barreled missile launcher capable of burst-firing 4 thermobaric missiles. Enough said.
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![]() CHIMP70 pistol |
A powerful sidearm issued mainly to highly trained elite assassin necro-cyber-agents.
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![]() M2019 Blaster |
Properly known as the Pflager Katsumata Series-D Blaster, the M2019 is a relic of a handgun used by detectives and blade runners, having replaced the snub nose .38 detective special in 2019. Fires .44 custom packed sabot magnum rounds. Legally a revolver, the unconventional but robust internal design has made this model incredibly popular amongst collectors and enthusiasts.
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![]() PKL 'Double' Blaster |
Sold to civilians and private corporations, the Pflager Katsumata Series-L Blaster is a premium double barrel sidearm that can fire two rounds at the same time. Usually found in the hands of combat synths and replicants, this hand cannon is worth more than the combined price of three Emanators. Originally commissioned by the Wallace Corporation, it has since been released onto public market as a luxury firearm.
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![]() M2049 Blaster |
In service since 2049, the LAPD 2049 .44 special has been used to retire more replicants than there are colonists in the American Corridor. The top mounted attachment rail allows this revised version to mount a wide variety of optics for the aspiring detective. Although replicants aren't permitted past the outer core systems, this piece occasionally finds its way to the rim in the hand of defects, collectors, and thieves.
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![]() 'LAZ-TOP' |
The 'LAZ-TOP', aka the Laser Anode something something
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![]() RXF-M5 EVA pistol |
A high power focusing laser pistol designed for Extra-Vehicular Activity, though it works just about anywhere really. Derived from the same technology as laser welders. Issued by the Weyland-Yutani Corporation, but also available on the civilian market.
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|
Ingame Description: That's it. I'm sick of all this "Masterwork Bastard Sword" bullshit that's going on in CM-SS13 right now. Katanas deserve much better than that. Much, much better than that. I should know what I'm talking about. I myself commissioned a genuine katana in Japan for 2,400,000 Yen (that's about $20,000) and have been practicing with it for almost 2 years now. I can even cut slabs of solid steel with my katana.Japanese smiths spend years working on a single katana and fold it up to a million times to produce the finest blades known to mankind.
Ever wonder why medieval Europe never bothered conquering Japan? That's right, they were too scared to fight the disciplined Samurai and their katanas of destruction. Even in World War II, American soldiers targeted the men with the katanas first because their killing power was feared and respected. Not available during normal gameplay. Only available during admin events.
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An extremely heavy tool, used to smash things. The top piece is specially designed to take down walls. Can unsurprisingly destroy walls.
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Weapon Attachments
Marines can acquire attachments for weapons. Most attachments must be acquired via Requisitions or the vendors located in your squad's main prep room. Most ROs usually give unrestricted attachments to most marines, though some may grant more restricted attachments to squad leaders, medics, engineers, or specialists. Being polite to the Requisitions staff might get you extra stuff. Say please and thank you.
Most guns have three attachment locations: the rail, underbarrel and the muzzle. Each location allows only one attachment at a time. Most attachments offer an advantage and some disadvantage.
The statistics for attachments are subject to change and will most likely change often. Until they do change, this page will be up to date on the statistics on each attachment.
Note that secondary attachment weapons such as the U7 Under barrel shotgun are not affected by other attachments on the weapon they're attached to, and don't inherit their effects.
|
Pouches
Pouches are used by soldiers and civilians alike to carry equipment. Pouches are used to carry additional equipment, ranging from magazines, tools to medical supplies. By right-clicking a pouch you have equipped you can toggle how the worn pouch behaves when clicked with an empty hand. It can either open the storage menu or take the first item inside the pouch. The first option is the default one for all single-slot pouches.
| Equipment: | Description: | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
A heavy pouch containing everything one needs to get themselves back on their feet. Quite the selection.
Worn by MARSOC Operators. Can be worn by attaching it to a pocket. Holds the following: | ||||||||||||
|
This particular toolkit full of sharp, heavy objects was designed for breaking into things rather than fixing them. Still does the latter pretty well, though.
Worn by MARSOC Operators. Can be worn by attaching it to a pocket. Contains 8 slots. Holds the following items below: |
Storage Equipment
Storage Equipment is important for carrying various supplies during an active mission, make sure to take one. By right-clicking a rig you have equipped you can toggle how the worn rig behaves when clicked with an empty hand. It can either open the storage menu or take the first item inside the rig. The first option is the default.
| Equipment: | Description: |
|---|---|
|
A modification of the standard UPP pouch rig to carry a single Korovin PK-9 pistol. It also contains side pouches that can store .22 magazines, either hollowpoints or tranquilizers.
It is the standard rig for UPP Officers. |
|
A UPP military standard-issue Union Combat Pack MK3. Standard issue for soldiers from the Union of Progressive Peoples |
|
A small lightweight pack for expeditions and short-range operations. Accessible like a satchel but has the inventory space of a backpack. Superior to the USCM satchel.
It's a standard pack for non-USCM Combat Personal, like the Colonial Liberation Front and UPP Soldiers. |
Clothing
The uniforms worn by other factions.
| Clothing: | Description: |
|---|---|
| A black uniform for elite Marine operators. So this is where all their money goes.
Compatible with- MARSOC M3 Pattern Armor, M3-L Pattern Light Armor (Light Standard), M3 Pattern Personal Armor (Medium Standard), M3-H Pattern Heavy Armor (Heavy Standard), B12 Pattern Personal Armor (Squad Leader), M3-S Light Armor (Scout), M3-T Light Armor (Demolitionist), M45 Pattern Ghillie Armor (Sniper), M35 Armor (Pyrotechnic), M3-G4 Grenadier Armor (Grenadier), and M56 Combat Harness (Squad Gunner) |
Miscellaneous Clothing
Other pieces of clothing that may or may not be found elsewhere.
| Clothing: | Description: |
|---|---|
|
A close-fitting cap that covers the top, back, and sides of the head. Can also be adjusted to cover the lower part of the face so it keeps the user warm in harsh conditions.
Part of the marine uniform on snow planets. Spawns at the Automated Closet as Standard Equipment. |
|
Standard issue combat boots used by the USCM for combat situations.
Worn by USCM Marines |
|
A close-fitting tactical mask that can be connected to an air supply.
Can be ordered by Cargo |
|
An armored balaclava designed to conceal both the identity of the operator and act as an air-filter.
Worn by Corporate PMCs |
|
An armored balaclava designed to conceal both the identity of the operator and act as an air-filter. This particular suit looks like it belongs to a high-ranking officer.
Worn by Corporate PMCs |
|
An armored balaclava designed to conceal both the identity of the operator and act as an air-filter.
Worn by UPP Commandos |
Helmets
A list of helmets which are paired with Armor.
|
Armor
A list of multiple different military armor sets which range from commonplace in a combat operation to experimental and rare to see.
Armor Slowdown: How much the armor slows you down, Lower values mean less slowdown and vice versa.
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