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Non-USCM Equipment

From CM-SS13 - Wiki
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The enemies and allies of the USCM don't all buy from the same hardware store, here you will find listed the equipment used by the other factions.

Third Party Military/Paramilitary or Black Ops Weapons

Weapon: Description:
Autowiki-M42C anti-tank sniper rifle.png
M42C anti-tank sniper rifle

A high-end superheavy magrail sniper rifle from Weyland-Armat chambered in a specialized variant of the heaviest ammo available, 10x99mm Caseless. This weapon requires a specialized armor rig for recoil mitigation in order to be used effectively.

Stats:

Recoil Wielded: 5

Recoil Unwielded: N/A

Scatter Wielded: 0.1

Scatter Unwielded: N/A

Burst Scatter: 4

Burst Amount: 1

Firerate: 19

Falloff: 0

Effective Range: 0

Burst Firerate: 12

Accuracy Wielded: 99.2

Accuracy Unwielded: N/A

Maximum Range: 32

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-M42C marksman magazine (10x99mm).png M42C marksman magazine (10x99mm)
M42C marksman magazine (10x99mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 150 150 150 150 150 150 150 150 150 150 150




Abilities:
Aimed Shot.png
Aimed Shot
A togglable ability that allows the sniper to fire a boosted shot. Can only be used while in full stealth. Displays a lock-on on the target and channels for 1.25 seconds + 0.05 for every tile away from the target, then automatically fires at the target if the bullet has a chance to connect (No turf/blocking structure in the way/ Line of sight is still there). The shot is homing, though somewhat dodge-able if they can get an obstacle between them in time. If the shot connects with the intended recipient, the projectile does a critical hit depending on the ammunition.

To activate an aimed shot on a target, middle click your opponent. As long you have a clear line of sight to the target, you'll be able to fire it.

The time to lock on is cut in half by aiming at a spotted target or using a laser, and with both it will be 65% faster.

SniperLaser.gif
Toggle Laser
A togglable ability that interacts with your aimed shot and gives you a visible laser to the target. This laser will reveal your position, however will also boost Aimed Shot speed; making it 50% faster without a spotter, and 15% faster with a spotter mark.

Once activated, it will automatically trigger when you use Aimed Shot on a target.

Autowiki-M56D 'Dirty' smartgun.png
M56D 'Dirty' smartgun

The actual firearm in the 4-piece M56D Smartgun System. If you have this, you're about to bring some serious pain to anyone in your way. You may toggle firing restrictions by using a special action. Alt-click it to open the feed cover and allow for reloading.

Stats:

Recoil Wielded: 3

Recoil Unwielded: N/A

Scatter Wielded: 5

Scatter Unwielded: N/A

Burst Scatter: 4

Burst Amount: 1

Firerate: 300

Falloff: 2

Effective Range: 1

Burst Firerate: 200

Accuracy Wielded: 33.6

Accuracy Unwielded: N/A

Maximum Range: 12

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-smartgun drum.png smartgun drum
Icon Name
Autowiki-irradiated smartgun drum.png irradiated smartgun drum
smartgun drum
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 30 27 24 18 15 12 9 6 3 1 0
irradiated smartgun drum
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 40 36 33 30 22 18 15 11 8 5 2


Attachments:
Rail


Smartgun Modes: Description:
Accuracy Improvement Modifies the smartgun to fire more accurately at targets.

Power usage: Low

Ammo Type Swaps the ammunition type the gun will be firing. It swaps from standard high precision munitions to armor shredding munitions.

Power usage: None

Auto Fire Enables the ability to occasionally fire at hostile targets automatically without you directly clicking on them. You must be facing the enemy to be able for it to work.

Power usage: High

Lethal Mode Toggles the ability for the smartgun's bullets to hit friendlies or not.

Power usage: None

Frontline Mode Toggles the IFF to an alternate mode which doesn't allow firing over friendlies, but in exchange enhances weapon performance over distance.

Power usage: None

Motion Detector Toggles the inbuilt motion detector that scans the area for hostiles.

Power usage: Low

Recoil Compensation Modifies the smartgun to adjust for recoil, allowing it to nullify the screen shake when firing.

Power usage: Low

Autowiki-M56T 'Terminator' smartgun.png
M56T 'Terminator' smartgun

The actual firearm in the 4-piece M56T Smartgun System. If you have this, you're about to bring some serious pain to anyone in your way. You may toggle firing restrictions by using a special action. Alt-click it to open the feed cover and allow for reloading.

Stats:

Recoil Wielded: 3

Recoil Unwielded: N/A

Scatter Wielded: 3

Scatter Unwielded: N/A

Burst Scatter: 1

Burst Amount: 3

Firerate: 400

Falloff: 2

Effective Range: 1

Burst Firerate: 342

Accuracy Wielded: 33.6

Accuracy Unwielded: N/A

Maximum Range: 12

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-smartgun drum.png smartgun drum
Icon Name
Autowiki-irradiated smartgun drum.png irradiated smartgun drum
smartgun drum
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 30 27 24 18 15 12 9 6 3 1 0
irradiated smartgun drum
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 40 36 33 30 22 18 15 11 8 5 2


Attachments:
Rail


Smartgun Modes: Description:
Accuracy Improvement Modifies the smartgun to fire more accurately at targets.

Power usage: Low

Ammo Type Swaps the ammunition type the gun will be firing. It swaps from standard high precision munitions to armor shredding munitions.

Power usage: None

Auto Fire Enables the ability to occasionally fire at hostile targets automatically without you directly clicking on them. You must be facing the enemy to be able for it to work.

Power usage: High

Lethal Mode Toggles the ability for the smartgun's bullets to hit friendlies or not.

Power usage: None

Frontline Mode Toggles the IFF to an alternate mode which doesn't allow firing over friendlies, but in exchange enhances weapon performance over distance.

Power usage: None

Motion Detector Toggles the inbuilt motion detector that scans the area for hostiles.

Power usage: Low

Recoil Compensation Modifies the smartgun to adjust for recoil, allowing it to nullify the screen shake when firing.

Power usage: Low

Autowiki-M41A2 pulse rifle.png
M41A/2 pulse rifle

A modified version M41A Pulse Rifle MK2, re-engineered for better weight, handling and accuracy. Fires precise two-round bursts. Given only to elite units.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 4

Scatter Wielded: 2

Scatter Unwielded: 8

Burst Scatter: 1

Burst Amount: 2

Firerate: 240

Falloff: 4

Effective Range: 7

Burst Firerate: 252

Accuracy Wielded: 24

Accuracy Unwielded: 12.8

Maximum Range: 24

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-M41A magazine (10x24mm).png M41A magazine (10x24mm)
Icon Name
Autowiki-M41A extended magazine (10x24mm).png M41A extended magazine (10x24mm)
Icon Name
Autowiki-M41A incendiary magazine (10x24mm).png M41A incendiary magazine (10x24mm)
Icon Name
Autowiki-M41A explosive magazine (10x24mm).png M41A explosive magazine (10x24mm)
Icon Name
Autowiki-M41A HEAP magazine (10x24mm).png M41A HEAP magazine (10x24mm)
Icon Name
Autowiki-M41A AP magazine (10x24mm).png M41A AP magazine (10x24mm)
Icon Name
Autowiki-M41A LE magazine (10x24mm).png M41A LE magazine (10x24mm)
Icon Name
Autowiki-M41A wall-penetrating magazine (10x24mm).png M41A wall-penetrating magazine (10x24mm)
Icon Name
Autowiki-M41A toxin magazine (10x24mm).png M41A toxin magazine (10x24mm)
Icon Name
Autowiki-M41A Rubber Magazine (10x24mm).png M41A Rubber Magazine (10x24mm)
M41A magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 50 50 45 41 37 29 24 20 16 13 9
M41A extended magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 50 50 45 41 37 29 24 20 16 13 9
M41A incendiary magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 37 37 34 30 24 20 17 13 10 7 4
M41A explosive magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 31 31 28 25 19 16 13 10 7 4 2
M41A HEAP magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 68 68 68 68 68 68 68 68 68 62 56
M41A AP magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 37 37 37 37 37 37 37 37 37 34 30
M41A LE magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 25 25 25 25 25 22 20 15 12 9 6
M41A wall-penetrating magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 43 43 43 43 43 43 43 43 43 43 43
M41A toxin magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 37 37 37 37 37 37 37 37 37 34 30
M41A Rubber Magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0


Attachments:
Muzzle
Rail
Under
Stock


Autowiki-NSG 23 assault rifle.png
NSG 23 assault rifle

A rare sight, this rifle is seen most commonly in the hands of Weyland-Yutani PMCs. Compared to the M41A MK2, it has noticeably improved handling and vastly improved performance at long and medium range, but compares similarly up close.

Stats:

Recoil Wielded: 1.1

Recoil Unwielded: 4

Scatter Wielded: 3

Scatter Unwielded: 11

Burst Scatter: 1

Burst Amount: 3

Firerate: 184

Falloff: 0

Effective Range: 7

Burst Firerate: 158

Accuracy Wielded: 23.2

Accuracy Unwielded: 10.4

Maximum Range: 24

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-NSG 23 magazine (10x24mm).png NSG 23 magazine (10x24mm)
Icon Name
Autowiki-NSG 23 high-capacity drum magazine (10x24mm).png NSG 23 high-capacity drum magazine (10x24mm)
Icon Name
Autowiki-NSG 23 armor-piercing magazine (10x24mm).png NSG 23 armor-piercing magazine (10x24mm)
Icon Name
Autowiki-NSG 23 HEAP magazine (10x24mm).png NSG 23 HEAP magazine (10x24mm)
Icon Name
Autowiki-NSG 23 incindiary magazine (10x24mm).png NSG 23 incindiary magazine (10x24mm)
Icon Name
Autowiki-NSG 23 training magazine (10x24mm).png NSG 23 training magazine (10x24mm)
NSG 23 magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 50 50 45 41 37 29 24 20 16 13 9
NSG 23 high-capacity drum magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 50 50 45 41 37 29 24 20 16 13 9
NSG 23 armor-piercing magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 37 37 37 37 37 37 37 37 37 34 30
NSG 23 HEAP magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 68 68 68 68 68 68 68 68 68 62 56
NSG 23 incindiary magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 37 37 34 30 24 20 17 13 10 7 4
NSG 23 training magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0


Attachments:
Muzzle
Rail
Under


Autowiki-M39B2 submachinegun.png
M39B/2 submachinegun

A modified version M-39 submachinegun, re-engineered for better weight, handling and accuracy. Given only to elite units.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 3

Scatter Wielded: 4

Scatter Unwielded: 11

Burst Scatter: 1

Burst Amount: 3

Firerate: 400

Falloff: 6

Effective Range: 4

Burst Firerate: 342

Accuracy Wielded: 6

Accuracy Unwielded: 3.4

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-M39 HV magazine (10x20mm).png M39 HV magazine (10x20mm)
Icon Name
Autowiki-M39 AP magazine (10x20mm).png M39 AP magazine (10x20mm)
Icon Name
Autowiki-M39 LE magazine (10x20mm).png M39 LE magazine (10x20mm)
Icon Name
Autowiki-M39 rubber magazine (10x20mm).png M39 rubber magazine (10x20mm)
Icon Name
Autowiki-M39 HEAP magazine (10x20mm).png M39 HEAP magazine (10x20mm)
Icon Name
Autowiki-M39 wall-penetrating magazine (10x20mm).png M39 wall-penetrating magazine (10x20mm)
Icon Name
Autowiki-M39 toxin magazine (10x20mm).png M39 toxin magazine (10x20mm)
Icon Name
Autowiki-M39 incendiary magazine (10x20mm).png M39 incendiary magazine (10x20mm)
Icon Name
Autowiki-M39 HV extended magazine (10x20mm).png M39 HV extended magazine (10x20mm)
M39 HV magazine (10x20mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 45 45 41 37 34 26 22 18 14 11 8
M39 AP magazine (10x20mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 35 35 35 35 35 35 35 31 29 22 18
M39 LE magazine (10x20mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 27 27 27 27 27 24 22 16 13 10 7
M39 rubber magazine (10x20mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
M39 HEAP magazine (10x20mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 60 60 60 60 60 60 60 55 50 45 41
M39 wall-penetrating magazine (10x20mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 40 40 40 40 40 40 40 40 40 40 40
M39 toxin magazine (10x20mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 35 35 35 35 35 35 35 31 29 22 18
M39 incendiary magazine (10x20mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 33 33 30 27 21 18 14 11 8 5 3
M39 HV extended magazine (10x20mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 45 45 41 37 34 26 22 18 14 11 8


Attachments:
Muzzle
Rail
Under
Stock


Autowiki-VP78 pistol.png
VP78 pistol

A massive, formidable semi-automatic handgun chambered in 9mm squash-head rounds. A common sight throughout both UA and 3WE space, often held by both Weyland-Yutani PMC units and corporate executives. This weapon is also undergoing limited field testing as part of the USCM's next generation pistol program. The slide is engraved with the Weyland-Yutani logo reminding you who's really in charge.

Stats:

Recoil Wielded: 1

Recoil Unwielded: 2

Scatter Wielded: 4

Scatter Unwielded: 3

Burst Scatter: 5

Burst Amount: 3

Firerate: 120

Falloff: 5

Effective Range: 6

Burst Firerate: 144

Accuracy Wielded: 6.3

Accuracy Unwielded: 6.3

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-VP78 magazine (9mm).png VP78 magazine (9mm)
Icon Name
Autowiki-VP78 toxic magazine (9mm).png VP78 toxic magazine (9mm)
Icon Name
Autowiki-VP78 wall-penetrating magazine (9mm).png VP78 wall-penetrating magazine (9mm)
Icon Name
Autowiki-VP78 incendiary magazine (9mm).png VP78 incendiary magazine (9mm)
Icon Name
Autowiki-VP78 rubber magazine (9mm).png VP78 rubber magazine (9mm)
VP78 magazine (9mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 45 45 45 45 45 45 45 40 37 33 25
VP78 toxic magazine (9mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 45 45 45 45 45 45 45 40 37 33 25
VP78 wall-penetrating magazine (9mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 45 45 45 45 45 45 45 45 45 45 45
VP78 incendiary magazine (9mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 35 35 35 35 35 35 35 31 28 22 18
VP78 rubber magazine (9mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 2 2 2 2 2 2 2 0 0 0 0


Attachments:
Muzzle
Rail
Under


Autowiki-Mateba autorevolver.png
Mateba autorevolver

The Mateba is a powerful, fast-firing revolver that uses its own recoil to rotate the cylinders. It fires heavy .454 rounds.

Stats:

Recoil Wielded: 4

Recoil Unwielded: 4

Scatter Wielded: 4

Scatter Unwielded: 10

Burst Scatter: 5

Burst Amount: 3

Firerate: 66

Falloff: 1

Effective Range: 0

Burst Firerate: 83

Accuracy Wielded: 7.5

Accuracy Unwielded: 4.5

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-Mateba speed loader (.454).png Mateba speed loader (.454)
Icon Name
Autowiki-High Impact Mateba speed loader (.454).png High Impact Mateba speed loader (.454)
Icon Name
Autowiki-High Impact Armor-Piercing Mateba speed loader (.454).png High Impact Armor-Piercing Mateba speed loader (.454)
Icon Name
Autowiki-Mateba explosive speed loader (.454).png Mateba explosive speed loader (.454)
Mateba speed loader (.454)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 90 90 90 90 90 81 74 67 61 55 43
High Impact Mateba speed loader (.454)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 90 90 81 74 67 61 55 43 37 31 26
High Impact Armor-Piercing Mateba speed loader (.454)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 67 67 67 67 67 67 67 67 67 67 67
Mateba explosive speed loader (.454)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 150 150 150 150 150 150 150 150 150 150 150


Attachments:
Rail
Muzzle
Special


Autowiki-FN FP9000 Submachinegun.png
FN FP9000 Submachinegun

An old design, but one that's stood the test of time. A leaked and unencrypted 3D-printing pattern alongside an extremely robust and reasonably cheap to manufacture frame have ensured this weapon be a mainstay of rim colonies and private security firms for over a century.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 1

Scatter Wielded: 10

Scatter Unwielded: 12

Burst Scatter: 7

Burst Amount: 3

Firerate: 400

Falloff: 6

Effective Range: 4

Burst Firerate: 342

Accuracy Wielded: 4.8

Accuracy Unwielded: 3

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-FN FP9000 magazine (5.7x28mm).png FN FP9000 magazine (5.7x28mm)
FN FP9000 magazine (5.7x28mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 27 27 27 27 27 27 27 24 22 16 13


Attachments:
Muzzle
Under


Weapon: Description:
Autowiki-Type 71 pulse rifle.png
Type 71 pulse rifle

The primary service rifle of the UPP space forces, the Type 71 is an ergonomic, lightweight pulse rifle chambered in 5.45x39mm. In accordance with doctrinal principles of overmatch and suppression, the rifle has a high rate of fire and a high-capacity casket magazine. Despite lackluster precision, an integrated recoil-dampening mechanism makes the rifle surprisingly controllable in bursts.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 3

Scatter Wielded: 6

Scatter Unwielded: 8

Burst Scatter: 1

Burst Amount: 4

Firerate: 150

Falloff: 4

Effective Range: 7

Burst Firerate: 145

Accuracy Wielded: 19.2

Accuracy Unwielded: 10.4

Maximum Range: 24

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-Type 71 magazine (5.45x39mm).png Type 71 magazine (5.45x39mm)
Icon Name
Autowiki-Type 71 AP magazine (5.45x39mm).png Type 71 AP magazine (5.45x39mm)
Icon Name
Autowiki-Type 71 HEAP magazine (5.45x39mm).png Type 71 HEAP magazine (5.45x39mm)
Type 71 magazine (5.45x39mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 55 55 55 55 50 45 41 32 27 23 19
Type 71 AP magazine (5.45x39mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 40 40 40 40 40 40 40 40 40 40 40
Type 71 HEAP magazine (5.45x39mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 65 65 65 65 65 65 65 65 65 65 65


Attachments:
Rail
Muzzle
Under


Autowiki-Type 71 pulse carbine.png
Type 71 pulse carbine

A carbine variant of the Type 71, easier to handle at the cost of lesser damage, but negative soldier reviews have shifted it out of active use, given only to reserves or troops not expected to face much combat.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 2

Scatter Wielded: 6

Scatter Unwielded: 7

Burst Scatter: 1

Burst Amount: 4

Firerate: 240

Falloff: 4

Effective Range: 7

Burst Firerate: 168

Accuracy Wielded: 19.2

Accuracy Unwielded: 10.4

Maximum Range: 24

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-Type 71 magazine (5.45x39mm).png Type 71 magazine (5.45x39mm)
Icon Name
Autowiki-Type 71 AP magazine (5.45x39mm).png Type 71 AP magazine (5.45x39mm)
Icon Name
Autowiki-Type 71 HEAP magazine (5.45x39mm).png Type 71 HEAP magazine (5.45x39mm)
Type 71 magazine (5.45x39mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 44 44 44 44 40 36 33 25 21 17 13
Type 71 AP magazine (5.45x39mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 32 32 32 32 32 32 32 32 32 32 32
Type 71 HEAP magazine (5.45x39mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 52 52 52 52 52 52 52 52 52 52 52


Attachments:
Rail
Muzzle
Under


Autowiki-Type 71-F pulse rifle.png
Type 71-F pulse rifle

This appears to be a less common variant of the Type 71 with an integrated flamethrower that seems especially powerful.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 3

Scatter Wielded: 6

Scatter Unwielded: 8

Burst Scatter: 1

Burst Amount: 4

Firerate: 150

Falloff: 4

Effective Range: 7

Burst Firerate: 145

Accuracy Wielded: 19.2

Accuracy Unwielded: 10.4

Maximum Range: 24

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-Type 71 magazine (5.45x39mm).png Type 71 magazine (5.45x39mm)
Icon Name
Autowiki-Type 71 AP magazine (5.45x39mm).png Type 71 AP magazine (5.45x39mm)
Icon Name
Autowiki-Type 71 HEAP magazine (5.45x39mm).png Type 71 HEAP magazine (5.45x39mm)
Type 71 magazine (5.45x39mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 55 55 55 55 50 45 41 32 27 23 19
Type 71 AP magazine (5.45x39mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 40 40 40 40 40 40 40 40 40 40 40
Type 71 HEAP magazine (5.45x39mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 65 65 65 65 65 65 65 65 65 65 65


Attachments:
Rail
Muzzle


Autowiki-Type 71 'Commando' pulse carbine.png
Type 71 'Commando' pulse carbine

A much rarer variant of the Type 71, this version contains an integrated suppressor, integrated scope, and extensive fine-tuning. Many parts have been replaced, filed down, and improved upon. As a result, this variant is rarely seen outside of commando units.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 2

Scatter Wielded: 4

Scatter Unwielded: 7

Burst Scatter: 1

Burst Amount: 4

Firerate: 240

Falloff: 4

Effective Range: 7

Burst Firerate: 355

Accuracy Wielded: 20.8

Accuracy Unwielded: 12.8

Maximum Range: 24

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-Type 71 magazine (5.45x39mm).png Type 71 magazine (5.45x39mm)
Icon Name
Autowiki-Type 71 AP magazine (5.45x39mm).png Type 71 AP magazine (5.45x39mm)
Icon Name
Autowiki-Type 71 HEAP magazine (5.45x39mm).png Type 71 HEAP magazine (5.45x39mm)
Type 71 magazine (5.45x39mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 44 44 44 44 40 36 33 25 21 17 13
Type 71 AP magazine (5.45x39mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 32 32 32 32 32 32 32 32 32 32 32
Type 71 HEAP magazine (5.45x39mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 52 52 52 52 52 52 52 52 52 52 52


Attachments:
Under


Autowiki-Type 23 riot shotgun.png
Type 23 riot shotgun

As UPP soldiers frequently reported being outmatched by enemy combatants, UPP High Command commissioned a large amount of Type 23 shotguns, originally used for quelling defector colony riots. This slow semi-automatic shotgun chambers 8 gauge, and packs a mean punch.

Stats:

Recoil Wielded: 3

Recoil Unwielded: 4

Scatter Wielded: 4

Scatter Unwielded: 14

Burst Scatter: 5

Burst Amount: 1

Firerate: 24

Falloff: 1

Effective Range: 0

Burst Firerate: 16

Accuracy Wielded: 3.6

Accuracy Unwielded: 1.65

Maximum Range: 3

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of incendiary slugs.png box of incendiary slugs
Icon Name
Autowiki-box of incendiary buckshots.png box of incendiary buckshots
Icon Name
Autowiki-box of buckshot shells.png box of buckshot shells
Icon Name
Autowiki-box of flechette shells.png box of flechette shells
Icon Name
Autowiki-box of beanbag slugs.png box of beanbag slugs
Icon Name
Autowiki-box of RC beanbag slugs.png box of RC beanbag slugs
Icon Name
Autowiki-box of X21 shock slugs.png box of X21 shock slugs
Icon Name
Autowiki-box of X21 lethal slugs.png box of X21 lethal slugs
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of breaching shells.png box of breaching shells
Icon Name
Autowiki-box of shotgun heavy slugs.png box of shotgun heavy slugs
Icon Name
Autowiki-box of shotgun heavy slugs.png box of shotgun heavy slugs
Icon Name
Autowiki-box of heavy buckshot shells.png box of heavy buckshot shells
Icon Name
Autowiki-box of heavy flechette shells.png box of heavy flechette shells
Icon Name
Autowiki-box of heavy incendiary slugs.png box of heavy incendiary slugs
Icon Name
Autowiki-box of heavy beanbag slugs.png box of heavy beanbag slugs
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 70 70 70 70 70 63 57 52 47 37 32
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 70 70 70 70 70 63 57 52 47 37 32
box of incendiary slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 55 55 50 45 41 32 27 23 19 15 12
box of incendiary buckshots
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 65 65 59 53 48 44 34 29 24 20 16
box of buckshot shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 65 65 59 53 48 44 34 29 24 20 16
box of flechette shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 30 30 30 30 30 30 30 30 27 24 18
box of beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of RC beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of X21 shock slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of X21 lethal slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 60 60 60 60 60 60 60 60 60 54 49
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 70 70 70 70 70 63 57 52 47 37 32
box of breaching shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 55 55 50 45 41 32 27 23 19 15 12
box of shotgun heavy slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 90 90 90 90 90 90 90 81 74 67 61
box of shotgun heavy slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 90 90 90 90 90 90 90 81 74 67 61
box of heavy buckshot shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 75 68 61 56 51 40 34 29 24 20 16
box of heavy flechette shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 45 45 45 45 45 45 45 45 45 45 45
box of heavy incendiary slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 60 54 49 45 40 31 26 22 17 14 10
box of heavy beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0


Attachments:
Rail
Muzzle
Under
Stock


Autowiki-GSh-7.62 rotary machine gun.png
GSh-7.62 rotary machine gun

A gas-operated rotary machine gun used by UPP heavies. Its enormous volume of fire and ammunition capacity allows the suppression of large concentrations of enemy forces. Heavy weapons training is required control its recoil.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: N/A

Scatter Wielded: 2

Scatter Unwielded: N/A

Burst Scatter: 4

Burst Amount: 1

Firerate: 600

Falloff: 1

Effective Range: 0

Burst Firerate: 400

Accuracy Wielded: 13.2

Accuracy Unwielded: N/A

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-rotating ammo drum (7.62x51mm).png rotating ammo drum (7.62x51mm)
rotating ammo drum (7.62x51mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 35 35 35 35 35 35 35 31 28 22 18



Autowiki-QYJ-72 General Purpose Machine Gun.png
QYJ-72 General Purpose Machine Gun

The QYJ-72 is the standard GPMG of the Union of Progressive Peoples, chambered in 7.62x54mmR, it fires a hard-hitting cartridge with a high rate of fire. With an extremely large box at 250 rounds, the QJY-72 is designed with suppressing fire and accuracy by volume of fire at its forefront. Alt-click it to open the feed cover and allow for reloading.

Stats:

Recoil Wielded: 2

Recoil Unwielded: N/A

Scatter Wielded: 3

Scatter Unwielded: N/A

Burst Scatter: 3

Burst Amount: 6

Firerate: 109

Falloff: 1

Effective Range: 0

Burst Firerate: 139

Accuracy Wielded: 12.6

Accuracy Unwielded: N/A

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-QYJ-72 ammo box (7.62x54mmR).png QYJ-72 ammo box (7.62x54mmR)
QYJ-72 ammo box (7.62x54mmR)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 35 35 35 35 35 35 35 31 28 22 18


Attachments:
Under


Autowiki-HJRA-12 Handheld Anti-Tank Grenade Launcher.png
HJRA-12 Handheld Anti-Tank Grenade Launcher

The HJRA-12 Handheld Anti-Tank Grenade Launcher is the standard Anti-Armor weapon of the UPP. It is designed to be easy to use and to take out or disable armored vehicles.

Stats:

Recoil Wielded: 3

Recoil Unwielded: N/A

Scatter Wielded: 5

Scatter Unwielded: N/A

Burst Scatter: 4

Burst Amount: 1

Firerate: 50

Falloff: 0

Effective Range: 0

Burst Firerate: 33

Accuracy Wielded: 5.7

Accuracy Unwielded: N/A

Maximum Range: 6

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-84mm high explosive rocket.png 84mm high explosive rocket
Icon Name
Autowiki-84mm custom rocket.png 84mm custom rocket
Icon Name
Autowiki-84mm anti-armor rocket.png 84mm anti-armor rocket
Icon Name
Autowiki-84mm white-phosphorus rocket.png 84mm white-phosphorus rocket
Icon Name
Autowiki-HJRA-12 High-Explosive Rocket.png HJRA-12 High-Explosive Rocket
Icon Name
Autowiki-HJRA-12 Anti-Tank Rocket.png HJRA-12 Anti-Tank Rocket
Icon Name
Autowiki-HJRA-12 Extreme-Intensity Incendiary Rocket.png HJRA-12 Extreme-Intensity Incendiary Rocket
84mm high explosive rocket
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 15 13 9 7 5 3 0 0 0 0 0
84mm custom rocket
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 15 13 9 7 5 3 0 0 0 0 0
84mm anti-armor rocket
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 10 10 10 10 10 10 10 10 10 10 10
84mm white-phosphorus rocket
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 90 81 74 67 61 55 43 37 31 26 22
HJRA-12 High-Explosive Rocket
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 15 13 9 7 5 3 0 0 0 0 0
HJRA-12 Anti-Tank Rocket
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 100 100 100 100 100 100 100 100 100 100 100
HJRA-12 Extreme-Intensity Incendiary Rocket
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 150 136 123 112 102 93 84 76 59 52 45


Attachments:
Rail


Autowiki-Type 88 designated marksman rifle.png
Type 88 designated marksman rifle

The standard issue DMR of the UPP, the Type 88 is sought after by competitive shooters and terrorists alike for its high degree of accuracy. Typically loaded with armor-piercing 7.62x54mmR rounds in a 12 round magazine.

Stats:

Recoil Wielded: 1

Recoil Unwielded: N/A

Scatter Wielded: 3

Scatter Unwielded: N/A

Burst Scatter: 4

Burst Amount: 1

Firerate: 85

Falloff: 0

Effective Range: 0

Burst Firerate: 57

Accuracy Wielded: 94.4

Accuracy Unwielded: N/A

Maximum Range: 32

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-Type-88 Magazine (7.62x54mmR).png Type-88 Magazine (7.62x54mmR)
Type-88 Magazine (7.62x54mmR)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 80 80 80 80 80 80 80 80 80 80 80


Attachments:
Muzzle
Under


Autowiki-Type 64 Submachinegun.png
Type 64 Submachinegun

The standard submachinegun of the UPP, sporting an unusual 64 round helical magazine, it has a high fire-rate, but is unusually accurate. This one has a faux-wood grip, denoting it as civilian use or as an export model.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 1

Scatter Wielded: 7

Scatter Unwielded: 12

Burst Scatter: 3

Burst Amount: 4

Firerate: 400

Falloff: 6

Effective Range: 4

Burst Firerate: 355

Accuracy Wielded: 5

Accuracy Unwielded: 4.6

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-Type 64 Helical Magazine (7.62x19mm).png Type 64 Helical Magazine (7.62x19mm)
Type 64 Helical Magazine (7.62x19mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 39 39 35 32 25 21 18 14 11 8 5


Attachments:
Muzzle
Rail


Autowiki-Type-19 Submachinegun.png
Type-19 Submachinegun

An outdated, but reliable and powerful, submachinegun originating in the Union of Progressive Peoples, it is still in limited service in the UPP but is most often used by paramilitary groups or corporate security forces. It is usually used with a 35 round stick magazine, or a 71 round drum.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 1

Scatter Wielded: 10

Scatter Unwielded: 12

Burst Scatter: 7

Burst Amount: 3

Firerate: 400

Falloff: 5

Effective Range: 10

Burst Firerate: 342

Accuracy Wielded: 8.05

Accuracy Unwielded: 5.25

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-Type-19 stick magazine (7.62x25mm).png Type-19 stick magazine (7.62x25mm)
Icon Name
Autowiki-Type-19 drum magazine (7.62x25mm).png Type-19 drum magazine (7.62x25mm)
Type-19 stick magazine (7.62x25mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 42 42 42 42 42 38 34 31 23 19 16
Type-19 drum magazine (7.62x25mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 42 42 42 42 42 38 34 31 23 19 16


Attachments:
Muzzle
Rail
Under


Autowiki-NP92 pistol.png
NP92 pistol

The standard issue sidearm of the UPP. The NP92 is a small but powerful sidearm, well-liked by most it is issued to, although some prefer the weapon it was meant to replace, the Type 73. Takes 12 round magazines.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 0.1

Scatter Wielded: 5

Scatter Unwielded: 5

Burst Scatter: 5

Burst Amount: 1

Firerate: 600

Falloff: 1

Effective Range: 0

Burst Firerate: 400

Accuracy Wielded: 7.5

Accuracy Unwielded: 7.5

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-NP92 magazine (9x18mm Makarov).png NP92 magazine (9x18mm Makarov)
Icon Name
Autowiki-NPZ92 magazine (9x18mm Makarov).png NPZ92 magazine (9x18mm Makarov)
Icon Name
Autowiki-NPZ92 tranq magazine (9x18mm Makarov).png NPZ92 tranq magazine (9x18mm Makarov)
NP92 magazine (9x18mm Makarov)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 46 46 46 41 38 34 26 22 18 14 11
NPZ92 magazine (9x18mm Makarov)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 46 46 46 41 38 34 26 22 18 14 11
NPZ92 tranq magazine (9x18mm Makarov)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 17 17 17 15 11 9 6 4 2 0 0


Attachments:
Muzzle
Rail


Autowiki-NPZ92 pistol.png
NPZ92 pistol

The NPZ92 is a version of the NP92 that includes an integrated suppressor, issued sparingly to Kommando units.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 0.1

Scatter Wielded: 5

Scatter Unwielded: 5

Burst Scatter: 5

Burst Amount: 1

Firerate: 600

Falloff: 1

Effective Range: 0

Burst Firerate: 400

Accuracy Wielded: 7.5

Accuracy Unwielded: 7.5

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-NP92 magazine (9x18mm Makarov).png NP92 magazine (9x18mm Makarov)
Icon Name
Autowiki-NPZ92 magazine (9x18mm Makarov).png NPZ92 magazine (9x18mm Makarov)
Icon Name
Autowiki-NPZ92 tranq magazine (9x18mm Makarov).png NPZ92 tranq magazine (9x18mm Makarov)
NP92 magazine (9x18mm Makarov)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 46 46 46 41 38 34 26 22 18 14 11
NPZ92 magazine (9x18mm Makarov)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 46 46 46 41 38 34 26 22 18 14 11
NPZ92 tranq magazine (9x18mm Makarov)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 17 17 17 15 11 9 6 4 2 0 0


Attachments:
Rail


Autowiki-Type 73 pistol.png
Type 73 pistol

The Type 73 is the once-standard issue sidearm of the UPP. Replaced by the NP92 in UPP use, it remains popular with veteran UPP troops due to familiarity and extra power. Due to an extremely large amount being produced, they tend to end up in the hands of forces attempting to arm themselves on a budget. Users include the Union of Progressive Peoples, Colonial Liberation Front, and just about any mercenary or pirate group out there.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 0.1

Scatter Wielded: 5

Scatter Unwielded: 5

Burst Scatter: 5

Burst Amount: 1

Firerate: 240

Falloff: 1

Effective Range: 0

Burst Firerate: 160

Accuracy Wielded: 7.5

Accuracy Unwielded: 7.5

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-Type 73 magazine (7.62x25mm Tokarev).png Type 73 magazine (7.62x25mm Tokarev)
Type 73 magazine (7.62x25mm Tokarev)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 71 71 71 71 65 59 53 48 38 32 27


Attachments:
Rail
Under
Muzzle


Autowiki-Type 74 pistol.png
Type 74 pistol

The Type 74 is the designation for a specially modified Type 73 with an integrated laser sight system, multiple lightning cuts to reduce weight in order to allow a higher pressure round to be used with the same recoil sping, and a more comfortable grip. Due to the adoption of the NP92, the Type 74 was produced in limited numbers, because of this it is typically only issued on request to high-ranking officers.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 0.1

Scatter Wielded: 3

Scatter Unwielded: 2

Burst Scatter: 5

Burst Amount: 1

Firerate: 240

Falloff: 1

Effective Range: 0

Burst Firerate: 160

Accuracy Wielded: 8.1

Accuracy Unwielded: 8.1

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-Type 73 magazine (7.62x25mm Tokarev).png Type 73 magazine (7.62x25mm Tokarev)
Icon Name
Autowiki-High Impact Type 74 magazine (7.62x25mm Tokarev).png High Impact Type 74 magazine (7.62x25mm Tokarev)
Type 73 magazine (7.62x25mm Tokarev)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 71 71 71 71 65 59 53 48 38 32 27
High Impact Type 74 magazine (7.62x25mm Tokarev)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 78 78 78 78 78 78 78 70 64 58 53


Attachments:
Rail
Muzzle


Autowiki-ZHNK-72 revolver.png
ZHNK-72 revolver

The ZHNK-72 is a UPP designed revolver. The ZHNK-72 is used by the UPP armed forces in a policing role as well as limited numbers in the hands of SNCOs.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 0.1

Scatter Wielded: 5

Scatter Unwielded: 7

Burst Scatter: 4

Burst Amount: 1

Firerate: 171

Falloff: 1

Effective Range: 0

Burst Firerate: 114

Accuracy Wielded: 6

Accuracy Unwielded: 5.1

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-ZHNK-72 speed loader (7.62x38mmR).png ZHNK-72 speed loader (7.62x38mmR)
Icon Name
Autowiki-ZHNK-72 shrapnel-shot speed loader (7.62x38mmR).png ZHNK-72 shrapnel-shot speed loader (7.62x38mmR)
ZHNK-72 speed loader (7.62x38mmR)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 84 84 84 84 84 76 69 63 57 52 39
ZHNK-72 shrapnel-shot speed loader (7.62x38mmR)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 48 48 48 48 48 48 48 48 48 43 39


Attachments:
Rail
Muzzle
Under


Autowiki-Type 80 bayonet.png

Type 80 Bayonet

The standard-issue bayonet of the UPP, the Type 80 is balanced to also function as an effective throwing knife.
Stats:
Damage: 25
Throwing Damage: 100
Weapon: Description:
Autowiki-L23 assault rifle.png
L23 assault rifle

A rare sight, this rifle is seen most commonly in the hands of Three World Empire RMCs. Compared to the M41A MK2, it has noticeably improved handling and vastly improved performance. This one is painted in RMC's purple-blue camouflage

Stats:

Recoil Wielded: 3.4

Recoil Unwielded: 5

Scatter Wielded: 3

Scatter Unwielded: 11

Burst Scatter: 1

Burst Amount: 3

Firerate: 218

Falloff: 0

Effective Range: 7

Burst Firerate: 208

Accuracy Wielded: 24

Accuracy Unwielded: 10.4

Maximum Range: 24

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-L23 magazine (8.88x51mm).png L23 magazine (8.88x51mm)
Icon Name
Autowiki-L23 high-capacity drum magazine (8.88x51mm).png L23 high-capacity drum magazine (8.88x51mm)
Icon Name
Autowiki-L23 armor-piercing magazine (8.88x51mm).png L23 armor-piercing magazine (8.88x51mm)
Icon Name
Autowiki-L23 HEAP magazine (8.88x51mm).png L23 HEAP magazine (8.88x51mm)
Icon Name
Autowiki-L23 incindiary magazine (8.88x51mm).png L23 incindiary magazine (8.88x51mm)
Icon Name
Autowiki-L23 practice magazine (8.88x51mm).png L23 practice magazine (8.88x51mm)
Icon Name
Autowiki-L23 toxin magazine (8.88x51mm).png L23 toxin magazine (8.88x51mm)
L23 magazine (8.88x51mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 50 50 50 45 41 37 29 24 20 16 13
L23 high-capacity drum magazine (8.88x51mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 50 50 50 45 41 37 29 24 20 16 13
L23 armor-piercing magazine (8.88x51mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 40 40 40 40 40 40 40 40 40 40 40
L23 HEAP magazine (8.88x51mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 65 65 65 65 65 65 65 65 65 65 65
L23 incindiary magazine (8.88x51mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 40 40 40 36 33 30 22 18 15 11 8
L23 practice magazine (8.88x51mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
L23 toxin magazine (8.88x51mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 40 40 40 40 40 40 40 40 40 40 40


Attachments:
Muzzle
Rail
Under


Autowiki-L23-B assault rifle.png
L23-B assault rifle

A rare sight, this rifle is seen most commonly in the hands of Three World Empire RMCs. This particular model was modified to facilitate RMC operations in tight quarters, allowing for it to be fired one-handed. This however crippled its stopping power due to a shorter barrel needed to make it compact. Burst fire still kicks like a mule. Compared to the M41A MK2, it has noticeably improved handling and vastly improved performance. This one is painted in RMC's purple-blue camouflage

Stats:

Recoil Wielded: 2

Recoil Unwielded: 2

Scatter Wielded: 4

Scatter Unwielded: 11

Burst Scatter: 1

Burst Amount: 3

Firerate: 218

Falloff: 0

Effective Range: 7

Burst Firerate: 208

Accuracy Wielded: 20.8

Accuracy Unwielded: 14.4

Maximum Range: 24

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-L23 magazine (8.88x51mm).png L23 magazine (8.88x51mm)
Icon Name
Autowiki-L23 high-capacity drum magazine (8.88x51mm).png L23 high-capacity drum magazine (8.88x51mm)
Icon Name
Autowiki-L23 armor-piercing magazine (8.88x51mm).png L23 armor-piercing magazine (8.88x51mm)
Icon Name
Autowiki-L23 HEAP magazine (8.88x51mm).png L23 HEAP magazine (8.88x51mm)
Icon Name
Autowiki-L23 incindiary magazine (8.88x51mm).png L23 incindiary magazine (8.88x51mm)
Icon Name
Autowiki-L23 practice magazine (8.88x51mm).png L23 practice magazine (8.88x51mm)
Icon Name
Autowiki-L23 toxin magazine (8.88x51mm).png L23 toxin magazine (8.88x51mm)
L23 magazine (8.88x51mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 50 50 50 45 41 37 29 24 20 16 13
L23 high-capacity drum magazine (8.88x51mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 50 50 50 45 41 37 29 24 20 16 13
L23 armor-piercing magazine (8.88x51mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 40 40 40 40 40 40 40 40 40 40 40
L23 HEAP magazine (8.88x51mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 65 65 65 65 65 65 65 65 65 65 65
L23 incindiary magazine (8.88x51mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 40 40 40 36 33 30 22 18 15 11 8
L23 practice magazine (8.88x51mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
L23 toxin magazine (8.88x51mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 40 40 40 40 40 40 40 40 40 40 40


Attachments:
Muzzle
Rail
Under


Autowiki-L42A3 battle rifle.png
L42A3 battle rifle

The L42A3 Battle Rifle, found commonly in Three World Empire's armories. Used by RMC and IASF alike, valued for its reliability.

Stats:

Recoil Wielded: 3.5

Recoil Unwielded: 4

Scatter Wielded: 4

Scatter Unwielded: 11

Burst Scatter: 4

Burst Amount: 0

Firerate: 171

Falloff: 0

Effective Range: 7

Burst Firerate: 218

Accuracy Wielded: 20.8

Accuracy Unwielded: 12

Maximum Range: 24

Ammunition & Damage:
Ammo Type Damage Table


Attachments:
Muzzle
Rail
Under
Stock


Autowiki-L42A3-F battle rifle.png
L42A3-F battle rifle

The L42A3 Battle Rifle with a heavily modified firing mechanism, giving it a burst-fire option. Extremely deadly.

Stats:

Recoil Wielded: 3.5

Recoil Unwielded: 4

Scatter Wielded: 3

Scatter Unwielded: 11

Burst Scatter: 4

Burst Amount: 0

Firerate: 200

Falloff: 0

Effective Range: 7

Burst Firerate: 600

Accuracy Wielded: 20.8

Accuracy Unwielded: 12

Maximum Range: 24

Ammunition & Damage:
Ammo Type Damage Table


Attachments:
Muzzle
Rail
Under
Stock


Autowiki-L56A2 smartgun.png
L56A2 smartgun

The actual firearm in the 2-piece L56A2 Smartgun System. This Variant is used by the Three World Empires Royal Marines Commando units. You may toggle firing restrictions by using a special action. Alt-click it to open the feed cover and allow for reloading.

Stats:

Recoil Wielded: 3

Recoil Unwielded: N/A

Scatter Wielded: 5

Scatter Unwielded: N/A

Burst Scatter: 4

Burst Amount: 1

Firerate: 300

Falloff: 2

Effective Range: 1

Burst Firerate: 200

Accuracy Wielded: 6.3

Accuracy Unwielded: N/A

Maximum Range: 12

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-smartgun drum.png smartgun drum
Icon Name
Autowiki-holotargetting smartgun drum.png holotargetting smartgun drum
smartgun drum
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 30 27 24 18 15 12 9 6 3 1 0
holotargetting smartgun drum
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 30 27 24 18 15 12 9 6 3 1 0


Attachments:
Rail


Smartgun Modes: Description:
Accuracy Improvement Modifies the smartgun to fire more accurately at targets.

Power usage: Low

Ammo Type Swaps the ammunition type the gun will be firing. It swaps from standard high precision munitions to armor shredding munitions.

Power usage: None

Auto Fire Enables the ability to occasionally fire at hostile targets automatically without you directly clicking on them. You must be facing the enemy to be able for it to work.

Power usage: High

Lethal Mode Toggles the ability for the smartgun's bullets to hit friendlies or not.

Power usage: None

Frontline Mode Toggles the IFF to an alternate mode which doesn't allow firing over friendlies, but in exchange enhances weapon performance over distance.

Power usage: None

Motion Detector Toggles the inbuilt motion detector that scans the area for hostiles.

Power usage: Low

Recoil Compensation Modifies the smartgun to adjust for recoil, allowing it to nullify the screen shake when firing.

Power usage: Low

Autowiki-VP78 pistol.png
VP78 pistol

A massive, formidable semi-automatic handgun chambered in 9mm squash-head rounds. A common sight throughout both UA and 3WE space, often held by both Weyland-Yutani PMC units and corporate executives. This weapon is also undergoing limited field testing as part of the USCM's next generation pistol program. The slide is engraved with the Weyland-Yutani logo reminding you who's really in charge.

Stats:

Recoil Wielded: 1

Recoil Unwielded: 2

Scatter Wielded: 4

Scatter Unwielded: 3

Burst Scatter: 5

Burst Amount: 3

Firerate: 120

Falloff: 5

Effective Range: 6

Burst Firerate: 144

Accuracy Wielded: 6.3

Accuracy Unwielded: 6.3

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-VP78 magazine (9mm).png VP78 magazine (9mm)
Icon Name
Autowiki-VP78 toxic magazine (9mm).png VP78 toxic magazine (9mm)
Icon Name
Autowiki-VP78 wall-penetrating magazine (9mm).png VP78 wall-penetrating magazine (9mm)
Icon Name
Autowiki-VP78 incendiary magazine (9mm).png VP78 incendiary magazine (9mm)
Icon Name
Autowiki-VP78 rubber magazine (9mm).png VP78 rubber magazine (9mm)
VP78 magazine (9mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 45 45 45 45 45 45 45 40 37 33 25
VP78 toxic magazine (9mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 45 45 45 45 45 45 45 40 37 33 25
VP78 wall-penetrating magazine (9mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 45 45 45 45 45 45 45 45 45 45 45
VP78 incendiary magazine (9mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 35 35 35 35 35 35 35 31 28 22 18
VP78 rubber magazine (9mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 2 2 2 2 2 2 2 0 0 0 0


Attachments:
Muzzle
Rail
Under


Ballisticshield.png

FBS-B Ballistic shield

Ballistic shield used by the royal marines commando. This shield is commonly used during boarding actions due to its lightweight but durable design.
L5bayonet.png

L5 Bayonet

The standard-issue bayonet of the RMC, the L5 is balanced to also function as an effective throwing knife.
Stats:
Damage: 25
Throwing Damage: 100


Weapon: Description:
Autowiki-MAR-50 light machine gun.png
MAR-50 light machine gun

A cheap, reliable LMG chambered in 7.62x39mm. Commonly found in the hands of slightly better funded criminals.

Stats:

Recoil Wielded: 1

Recoil Unwielded: N/A

Scatter Wielded: 3

Scatter Unwielded: N/A

Burst Scatter: 3

Burst Amount: 5

Firerate: 300

Falloff: 4

Effective Range: 7

Burst Firerate: 272

Accuracy Wielded: 18.4

Accuracy Unwielded: N/A

Maximum Range: 24

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-MAR magazine (7.62x39mm).png MAR magazine (7.62x39mm)
Icon Name
Autowiki-MAR extended magazine (7.62x39mm).png MAR extended magazine (7.62x39mm)
Icon Name
Autowiki-MAR drum magazine (7.62x39mm).png MAR drum magazine (7.62x39mm)
MAR magazine (7.62x39mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 55 55 50 45 41 32 27 23 19 15 12
MAR extended magazine (7.62x39mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 55 55 50 45 41 32 27 23 19 15 12
MAR drum magazine (7.62x39mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 55 55 50 45 41 32 27 23 19 15 12


Attachments:
Rail


Autowiki-MAR-40 battle rifle.png
MAR-40 battle rifle

A cheap, reliable assault rifle chambered in 7.62x39mm. Commonly found in the hands of criminals or mercenaries, or in the hands of the UPP or CLF.

Stats:

Recoil Wielded: 1

Recoil Unwielded: 4

Scatter Wielded: 6

Scatter Unwielded: 11

Burst Scatter: 3

Burst Amount: 4

Firerate: 120

Falloff: 4

Effective Range: 7

Burst Firerate: 160

Accuracy Wielded: 16

Accuracy Unwielded: 10.4

Maximum Range: 24

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-MAR magazine (7.62x39mm).png MAR magazine (7.62x39mm)
Icon Name
Autowiki-MAR extended magazine (7.62x39mm).png MAR extended magazine (7.62x39mm)
MAR magazine (7.62x39mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 55 55 50 45 41 32 27 23 19 15 12
MAR extended magazine (7.62x39mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 55 55 50 45 41 32 27 23 19 15 12


Attachments:
Muzzle
Rail
Under


Autowiki-MAR-30 battle carbine.png
MAR-30 battle carbine

A cheap, reliable carbine chambered in 7.62x39mm. Commonly found in the hands of criminals or mercenaries.

Stats:

Recoil Wielded: 1

Recoil Unwielded: 3

Scatter Wielded: 6

Scatter Unwielded: 8

Burst Scatter: 3

Burst Amount: 4

Firerate: 171

Falloff: 4

Effective Range: 7

Burst Firerate: 188

Accuracy Wielded: 16

Accuracy Unwielded: 12.8

Maximum Range: 24

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-MAR magazine (7.62x39mm).png MAR magazine (7.62x39mm)
Icon Name
Autowiki-MAR extended magazine (7.62x39mm).png MAR extended magazine (7.62x39mm)
MAR magazine (7.62x39mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 49 49 45 40 37 28 24 20 16 13 9
MAR extended magazine (7.62x39mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 49 49 45 40 37 28 24 20 16 13 9


Attachments:
Muzzle
Rail
Under


Autowiki-R4T lever-action rifle.png
R4T lever-action rifle

This lever-action was designed for small scout operations in harsh environments such as the jungle or particularly windy deserts, as such its internal mechanisms are simple yet robust.

Stats:

Recoil Wielded: 3

Recoil Unwielded: 5

Scatter Wielded: 3

Scatter Unwielded: 10

Burst Scatter: 0

Burst Amount: 1

Firerate: 46

Falloff: 1

Effective Range: 7

Burst Firerate: 30

Accuracy Wielded: 17.5

Accuracy Unwielded: 7

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-box of 45-70 rounds.png box of 45-70 rounds
Icon Name
Autowiki-box of 45-70 blanks.png box of 45-70 blanks
Icon Name
Autowiki-box of marksman 45-70 rounds.png box of marksman 45-70 rounds
Icon Name
Autowiki-box of tracker 45-70 rounds.png box of tracker 45-70 rounds
box of 45-70 rounds
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 80 72 66 60 54 43 37 32 27 22 18
box of 45-70 blanks
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 70 63 57 52 47 37 32 27 22 18 14
box of marksman 45-70 rounds
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 70 70 70 70 70 70 70 63 57 52 47
box of tracker 45-70 rounds
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 70 70 70 70 63 57 52 47 37 32 27


Attachments:
Muzzle
Rail
Under
Stock


Autowiki-M16 rifle.png
M16 rifle

An old, reliable design first adopted by the U.S. military in the 1960s. Something like this belongs in a museum of war history. It is chambered in 5.56x45mm.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 4

Scatter Wielded: 2

Scatter Unwielded: 11

Burst Scatter: 1

Burst Amount: 3

Firerate: 240

Falloff: 4

Effective Range: 7

Burst Firerate: 205

Accuracy Wielded: 21.6

Accuracy Unwielded: 10.4

Maximum Range: 24

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-M16 magazine (5.56x45mm).png M16 magazine (5.56x45mm)
Icon Name
Autowiki-M16 AP magazine (5.56x45mm).png M16 AP magazine (5.56x45mm)
Icon Name
Autowiki-M16 extended magazine (5.56x45mm).png M16 extended magazine (5.56x45mm)
M16 magazine (5.56x45mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 52 52 47 42 39 30 26 21 17 14 10
M16 AP magazine (5.56x45mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 39 39 39 39 39 39 39 39 39 35 32
M16 extended magazine (5.56x45mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 52 52 47 42 39 30 26 21 17 14 10


Attachments:
Muzzle
Rail
Under


Autowiki-MP27 submachinegun.png
MP27 submachinegun

An archaic design going back almost a century, the MP27 was common in its day. Today it sees limited use as cheap computer-printed replicas or family heirlooms. An extremely ergonomic and lightweight design allows easy mass production and surpisingly good handling, but the cheap materials used hurt the weapon's scatter noticeably.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 1

Scatter Wielded: 12.5

Scatter Unwielded: 13

Burst Scatter: 3.5

Burst Amount: 2

Firerate: 400

Falloff: 5

Effective Range: 7

Burst Firerate: 320

Accuracy Wielded: 5

Accuracy Unwielded: 4.5

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-MP27 20-round magazine (4.6x30mm).png MP27 20-round magazine (4.6x30mm)
MP27 20-round magazine (4.6x30mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 40 36 33 30 22 18 15 11 8 5 2


Attachments:
Muzzle
Rail
Under


Autowiki-Basira-Armstrong bolt-action hunting rifle.png
Basira-Armstrong bolt-action hunting rifle

Named after its eccentric designers, the Basira-Armstrong is a cheap but reliable civilian bolt-action rifle frequently found in the outer colonies. Despite its legally-mandated limited magazine capacity, its light weight and legendary accuracy makes it popular among hunters and competitive shooters.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: N/A

Scatter Wielded: 2

Scatter Unwielded: N/A

Burst Scatter: 5

Burst Amount: 0

Firerate: 75

Falloff: 0

Effective Range: 0

Burst Firerate: 54

Accuracy Wielded: 41.6

Accuracy Unwielded: N/A

Maximum Range: 32

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-Basira-Armstrong magazine (6.5mm).png Basira-Armstrong magazine (6.5mm)
Basira-Armstrong magazine (6.5mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 58 58 58 58 58 58 58 53 48 44 40


Attachments:
Muzzle
Rail


Autowiki-MP5 submachinegun.png
MP5 submachinegun

A German design, this was one of the most widely used submachine guns in the world. It's still possible to find this firearm in the hands of collectors or gun fanatics.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 1

Scatter Wielded: 8

Scatter Unwielded: 11

Burst Scatter: 3

Burst Amount: 3

Firerate: 240

Falloff: 6

Effective Range: 4

Burst Firerate: 266

Accuracy Wielded: 4.8

Accuracy Unwielded: 3.2

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-MP5 magazine (9mm).png MP5 magazine (9mm)
MP5 magazine (9mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 40 40 37 33 30 22 19 15 12 9 6


Attachments:
Muzzle
Rail
Under


Autowiki-FN FP9000 Submachinegun.png
FN FP9000 Submachinegun

An old design, but one that's stood the test of time. A leaked and unencrypted 3D-printing pattern alongside an extremely robust and reasonably cheap to manufacture frame have ensured this weapon be a mainstay of rim colonies and private security firms for over a century.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 1

Scatter Wielded: 10

Scatter Unwielded: 12

Burst Scatter: 7

Burst Amount: 3

Firerate: 400

Falloff: 6

Effective Range: 4

Burst Firerate: 342

Accuracy Wielded: 4.8

Accuracy Unwielded: 3

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-FN FP9000 magazine (5.7x28mm).png FN FP9000 magazine (5.7x28mm)
FN FP9000 magazine (5.7x28mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 27 27 27 27 27 27 27 24 22 16 13


Attachments:
Muzzle
Under


Autowiki-MAC-15 submachinegun.png
MAC-15 submachinegun

A cheap, reliable design and manufacture make this ubiquitous submachinegun useful despite the age.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 0.1

Scatter Wielded: 11

Scatter Unwielded: 10

Burst Scatter: 3

Burst Amount: 1

Firerate: 600

Falloff: 6

Effective Range: 4

Burst Firerate: 400

Accuracy Wielded: 4

Accuracy Unwielded: 4

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-MAC-15 magazine (9mm).png MAC-15 magazine (9mm)
Icon Name
Autowiki-MAC-15 extended magazine (9mm).png MAC-15 extended magazine (9mm)
MAC-15 magazine (9mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 30 30 27 25 19 15 12 9 6 4 1
MAC-15 extended magazine (9mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 30 30 27 25 19 15 12 9 6 4 1


Attachments:
Muzzle
Rail
Under


Autowiki-custom built shotgun.png
custom built shotgun

A cobbled-together pile of scrap and alien wood. Point end towards things you want to die. Has a burst fire feature, as if it needed it.

Stats:

Recoil Wielded: 2

Recoil Unwielded: 4

Scatter Wielded: 5

Scatter Unwielded: 10

Burst Scatter: 7

Burst Amount: 2

Firerate: 42

Falloff: 1

Effective Range: 0

Burst Firerate: 51

Accuracy Wielded: 6.4

Accuracy Unwielded: 4

Maximum Range: 8

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of incendiary slugs.png box of incendiary slugs
Icon Name
Autowiki-box of incendiary buckshots.png box of incendiary buckshots
Icon Name
Autowiki-box of buckshot shells.png box of buckshot shells
Icon Name
Autowiki-box of flechette shells.png box of flechette shells
Icon Name
Autowiki-box of beanbag slugs.png box of beanbag slugs
Icon Name
Autowiki-box of RC beanbag slugs.png box of RC beanbag slugs
Icon Name
Autowiki-box of X21 shock slugs.png box of X21 shock slugs
Icon Name
Autowiki-box of X21 lethal slugs.png box of X21 lethal slugs
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of breaching shells.png box of breaching shells
Icon Name
Autowiki-box of shotgun heavy slugs.png box of shotgun heavy slugs
Icon Name
Autowiki-box of shotgun heavy slugs.png box of shotgun heavy slugs
Icon Name
Autowiki-box of heavy buckshot shells.png box of heavy buckshot shells
Icon Name
Autowiki-box of heavy flechette shells.png box of heavy flechette shells
Icon Name
Autowiki-box of heavy incendiary slugs.png box of heavy incendiary slugs
Icon Name
Autowiki-box of heavy beanbag slugs.png box of heavy beanbag slugs
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 70 70 70 70 70 63 57 52 47 37 32
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 70 70 70 70 70 63 57 52 47 37 32
box of incendiary slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 55 55 50 45 41 32 27 23 19 15 12
box of incendiary buckshots
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 65 65 59 53 48 44 34 29 24 20 16
box of buckshot shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 65 65 59 53 48 44 34 29 24 20 16
box of flechette shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 30 30 30 30 30 30 30 30 27 24 18
box of beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of RC beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of X21 shock slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of X21 lethal slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 60 60 60 60 60 60 60 60 60 54 49
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 70 70 70 70 70 63 57 52 47 37 32
box of breaching shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 55 55 50 45 41 32 27 23 19 15 12
box of shotgun heavy slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 90 90 90 90 90 90 90 81 74 67 61
box of shotgun heavy slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 90 90 90 90 90 90 90 81 74 67 61
box of heavy buckshot shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 75 68 61 56 51 40 34 29 24 20 16
box of heavy flechette shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 45 45 45 45 45 45 45 45 45 45 45
box of heavy incendiary slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 60 54 49 45 40 31 26 22 17 14 10
box of heavy beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0


Attachments:
Muzzle


Autowiki-HG 37-12 pump shotgun.png
HG 37-12 pump shotgun

A eight-round pump action shotgun with four-round capacity dual internal tube magazines allowing for quick reloading and highly accurate fire. Used exclusively by Colonial Marshals. You can switch the active internal magazine by toggling the shotgun tube.

Stats:

Recoil Wielded: 2

Recoil Unwielded: 4

Scatter Wielded: 5

Scatter Unwielded: 10

Burst Scatter: 5

Burst Amount: 1

Firerate: 37

Falloff: 1

Effective Range: 0

Burst Firerate: 25

Accuracy Wielded: 4.6

Accuracy Unwielded: 2

Maximum Range: 4

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of incendiary slugs.png box of incendiary slugs
Icon Name
Autowiki-box of incendiary buckshots.png box of incendiary buckshots
Icon Name
Autowiki-box of buckshot shells.png box of buckshot shells
Icon Name
Autowiki-box of flechette shells.png box of flechette shells
Icon Name
Autowiki-box of beanbag slugs.png box of beanbag slugs
Icon Name
Autowiki-box of RC beanbag slugs.png box of RC beanbag slugs
Icon Name
Autowiki-box of X21 shock slugs.png box of X21 shock slugs
Icon Name
Autowiki-box of X21 lethal slugs.png box of X21 lethal slugs
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of breaching shells.png box of breaching shells
Icon Name
Autowiki-box of shotgun heavy slugs.png box of shotgun heavy slugs
Icon Name
Autowiki-box of shotgun heavy slugs.png box of shotgun heavy slugs
Icon Name
Autowiki-box of heavy buckshot shells.png box of heavy buckshot shells
Icon Name
Autowiki-box of heavy flechette shells.png box of heavy flechette shells
Icon Name
Autowiki-box of heavy incendiary slugs.png box of heavy incendiary slugs
Icon Name
Autowiki-box of heavy beanbag slugs.png box of heavy beanbag slugs
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 70 70 70 70 70 63 57 52 47 37 32
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 70 70 70 70 70 63 57 52 47 37 32
box of incendiary slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 55 55 50 45 41 32 27 23 19 15 12
box of incendiary buckshots
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 65 65 59 53 48 44 34 29 24 20 16
box of buckshot shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 65 65 59 53 48 44 34 29 24 20 16
box of flechette shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 30 30 30 30 30 30 30 30 27 24 18
box of beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of RC beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of X21 shock slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of X21 lethal slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 60 60 60 60 60 60 60 60 60 54 49
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 70 70 70 70 70 63 57 52 47 37 32
box of breaching shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 55 55 50 45 41 32 27 23 19 15 12
box of shotgun heavy slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 90 90 90 90 90 90 90 81 74 67 61
box of shotgun heavy slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 90 90 90 90 90 90 90 81 74 67 61
box of heavy buckshot shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 75 68 61 56 51 40 34 29 24 20 16
box of heavy flechette shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 45 45 45 45 45 45 45 45 45 45 45
box of heavy incendiary slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 60 54 49 45 40 31 26 22 17 14 10
box of heavy beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0


Attachments:
Rail
Under
Muzzle


Autowiki-Spearhead Rival 78.png
Spearhead Rival 78

A double barrel shotgun produced by Spearhead. Archaic, sturdy, affordable. Only holds two 12g shells at a time.

Stats:

Recoil Wielded: 2

Recoil Unwielded: 4

Scatter Wielded: 5

Scatter Unwielded: 10

Burst Scatter: 1

Burst Amount: 1

Firerate: 42

Falloff: 1

Effective Range: 0

Burst Firerate: 28

Accuracy Wielded: 4.6

Accuracy Unwielded: 2

Maximum Range: 4

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of incendiary slugs.png box of incendiary slugs
Icon Name
Autowiki-box of incendiary buckshots.png box of incendiary buckshots
Icon Name
Autowiki-box of buckshot shells.png box of buckshot shells
Icon Name
Autowiki-box of flechette shells.png box of flechette shells
Icon Name
Autowiki-box of beanbag slugs.png box of beanbag slugs
Icon Name
Autowiki-box of RC beanbag slugs.png box of RC beanbag slugs
Icon Name
Autowiki-box of X21 shock slugs.png box of X21 shock slugs
Icon Name
Autowiki-box of X21 lethal slugs.png box of X21 lethal slugs
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of breaching shells.png box of breaching shells
Icon Name
Autowiki-box of shotgun heavy slugs.png box of shotgun heavy slugs
Icon Name
Autowiki-box of shotgun heavy slugs.png box of shotgun heavy slugs
Icon Name
Autowiki-box of heavy buckshot shells.png box of heavy buckshot shells
Icon Name
Autowiki-box of heavy flechette shells.png box of heavy flechette shells
Icon Name
Autowiki-box of heavy incendiary slugs.png box of heavy incendiary slugs
Icon Name
Autowiki-box of heavy beanbag slugs.png box of heavy beanbag slugs
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 70 70 70 70 70 63 57 52 47 37 32
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 70 70 70 70 70 63 57 52 47 37 32
box of incendiary slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 55 55 50 45 41 32 27 23 19 15 12
box of incendiary buckshots
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 65 65 59 53 48 44 34 29 24 20 16
box of buckshot shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 65 65 59 53 48 44 34 29 24 20 16
box of flechette shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 30 30 30 30 30 30 30 30 27 24 18
box of beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of RC beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of X21 shock slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of X21 lethal slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 60 60 60 60 60 60 60 60 60 54 49
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 70 70 70 70 70 63 57 52 47 37 32
box of breaching shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 55 55 50 45 41 32 27 23 19 15 12
box of shotgun heavy slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 90 90 90 90 90 90 90 81 74 67 61
box of shotgun heavy slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 90 90 90 90 90 90 90 81 74 67 61
box of heavy buckshot shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 75 68 61 56 51 40 34 29 24 20 16
box of heavy flechette shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 45 45 45 45 45 45 45 45 45 45 45
box of heavy incendiary slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 60 54 49 45 40 31 26 22 17 14 10
box of heavy beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0


Attachments:
Muzzle
Rail
Under
Stock


Autowiki-semi-sawn-off Spearhead Rival 78.png
semi-sawn-off Spearhead Rival 78

A double barrel shotgun produced by Spearhead. Archaic, sturdy, affordable. For some reason it seems that someone tried to saw through the barrel and gave up halfway through. This probably isn't going to be the greatest gun for combat..

Stats:

Recoil Wielded: 3

Recoil Unwielded: 5

Scatter Wielded: 4

Scatter Unwielded: 15

Burst Scatter: 1

Burst Amount: 1

Firerate: 24

Falloff: 1

Effective Range: 0

Burst Firerate: 16

Accuracy Wielded: 4

Accuracy Unwielded: 2

Maximum Range: 4

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of incendiary slugs.png box of incendiary slugs
Icon Name
Autowiki-box of incendiary buckshots.png box of incendiary buckshots
Icon Name
Autowiki-box of buckshot shells.png box of buckshot shells
Icon Name
Autowiki-box of flechette shells.png box of flechette shells
Icon Name
Autowiki-box of beanbag slugs.png box of beanbag slugs
Icon Name
Autowiki-box of RC beanbag slugs.png box of RC beanbag slugs
Icon Name
Autowiki-box of X21 shock slugs.png box of X21 shock slugs
Icon Name
Autowiki-box of X21 lethal slugs.png box of X21 lethal slugs
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of breaching shells.png box of breaching shells
Icon Name
Autowiki-box of shotgun heavy slugs.png box of shotgun heavy slugs
Icon Name
Autowiki-box of shotgun heavy slugs.png box of shotgun heavy slugs
Icon Name
Autowiki-box of heavy buckshot shells.png box of heavy buckshot shells
Icon Name
Autowiki-box of heavy flechette shells.png box of heavy flechette shells
Icon Name
Autowiki-box of heavy incendiary slugs.png box of heavy incendiary slugs
Icon Name
Autowiki-box of heavy beanbag slugs.png box of heavy beanbag slugs
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 45 45 45 45 45 41 37 34 26 22 18
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 45 45 45 45 45 41 37 34 26 22 18
box of incendiary slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 35 35 32 29 23 19 15 12 9 6 3
box of incendiary buckshots
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 42 42 38 34 31 23 19 16 12 9 6
box of buckshot shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 42 42 38 34 31 23 19 16 12 9 6
box of flechette shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 19 19 19 19 19 19 19 19 17 13 10
box of beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of RC beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of X21 shock slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of X21 lethal slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 39 39 39 39 39 39 39 39 39 35 32
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 45 45 45 45 45 41 37 34 26 22 18
box of breaching shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 35 35 32 29 23 19 15 12 9 6 3
box of shotgun heavy slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 58 58 58 58 58 58 58 53 48 43 34
box of shotgun heavy slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 58 58 58 58 58 58 58 53 48 43 34
box of heavy buckshot shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 48 44 40 36 28 24 20 16 12 9 6
box of heavy flechette shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 29 29 29 29 29 29 29 29 29 29 29
box of heavy incendiary slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 39 35 32 25 21 17 14 11 8 5 2
box of heavy beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0


Attachments:
Muzzle
Rail
Under
Stock


Autowiki-sawn-off Spearhead Rival 78.png
sawn-off Spearhead Rival 78

A double barrel shotgun produced by Spearhead. Archaic, sturdy, affordable. It has been artificially shortened to reduce range but increase damage and spread.

Stats:

Recoil Wielded: 5

Recoil Unwielded: 5

Scatter Wielded: 10

Scatter Unwielded: 10

Burst Scatter: 1

Burst Amount: 1

Firerate: 42

Falloff: 1

Effective Range: 0

Burst Firerate: 28

Accuracy Wielded: 3.6

Accuracy Unwielded: 2

Maximum Range: 4

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of incendiary slugs.png box of incendiary slugs
Icon Name
Autowiki-box of incendiary buckshots.png box of incendiary buckshots
Icon Name
Autowiki-box of buckshot shells.png box of buckshot shells
Icon Name
Autowiki-box of flechette shells.png box of flechette shells
Icon Name
Autowiki-box of beanbag slugs.png box of beanbag slugs
Icon Name
Autowiki-box of RC beanbag slugs.png box of RC beanbag slugs
Icon Name
Autowiki-box of X21 shock slugs.png box of X21 shock slugs
Icon Name
Autowiki-box of X21 lethal slugs.png box of X21 lethal slugs
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of breaching shells.png box of breaching shells
Icon Name
Autowiki-box of shotgun heavy slugs.png box of shotgun heavy slugs
Icon Name
Autowiki-box of shotgun heavy slugs.png box of shotgun heavy slugs
Icon Name
Autowiki-box of heavy buckshot shells.png box of heavy buckshot shells
Icon Name
Autowiki-box of heavy flechette shells.png box of heavy flechette shells
Icon Name
Autowiki-box of heavy incendiary slugs.png box of heavy incendiary slugs
Icon Name
Autowiki-box of heavy beanbag slugs.png box of heavy beanbag slugs
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 70 70 70 70 70 63 57 52 47 37 32
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 70 70 70 70 70 63 57 52 47 37 32
box of incendiary slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 55 55 50 45 41 32 27 23 19 15 12
box of incendiary buckshots
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 65 65 59 53 48 44 34 29 24 20 16
box of buckshot shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 65 65 59 53 48 44 34 29 24 20 16
box of flechette shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 30 30 30 30 30 30 30 30 27 24 18
box of beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of RC beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of X21 shock slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of X21 lethal slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 60 60 60 60 60 60 60 60 60 54 49
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 70 70 70 70 70 63 57 52 47 37 32
box of breaching shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 55 55 50 45 41 32 27 23 19 15 12
box of shotgun heavy slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 90 90 90 90 90 90 90 81 74 67 61
box of shotgun heavy slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 90 90 90 90 90 90 90 81 74 67 61
box of heavy buckshot shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 75 68 61 56 51 40 34 29 24 20 16
box of heavy flechette shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 45 45 45 45 45 45 45 45 45 45 45
box of heavy incendiary slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 60 54 49 45 40 31 26 22 17 14 10
box of heavy beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0


Attachments:
Muzzle
Rail
Under
Stock


Autowiki-CZ-81 machine pistol.png
CZ-81 machine pistol

A robust, 20th century firearm that's a combination of pistol and submachinegun. Fires .32ACP caliber rounds from a 20-round magazine.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 0.1

Scatter Wielded: 4

Scatter Unwielded: 5

Burst Scatter: 4

Burst Amount: 1

Firerate: 240

Falloff: 1

Effective Range: 0

Burst Firerate: 160

Accuracy Wielded: 6

Accuracy Unwielded: 6

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-CZ-81 20-round magazine (.32ACP).png CZ-81 20-round magazine (.32ACP)
CZ-81 20-round magazine (.32ACP)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 44 44 44 40 36 33 25 21 17 13 10


Attachments:
Rail
Muzzle
Under


Autowiki-M1911 service pistol.png
M1911 service pistol

A timeless classic since the first World War. Once standard issue for the USCM, now back order only. Chambered in .45 ACP. Unfortunately, due to the progression of IFF technology, M1911 .45 ACP is NOT compatible with the SU-6.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 0.1

Scatter Wielded: 5

Scatter Unwielded: 5

Burst Scatter: 5

Burst Amount: 1

Firerate: 171

Falloff: 1

Effective Range: 0

Burst Firerate: 114

Accuracy Wielded: 7.2

Accuracy Unwielded: 6

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-M1911 magazine (.45).png M1911 magazine (.45)
M1911 magazine (.45)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 68 68 68 68 62 56 51 46 36 31 26


Attachments:
Muzzle
Rail
Under


Autowiki-vintage Desert Eagle.png
vintage Desert Eagle

A bulky 50 caliber pistol with a serious kick, probably taken from some museum somewhere. This one is engraved, 'Peace through superior firepower.'

Stats:

Recoil Wielded: 1

Recoil Unwielded: 3

Scatter Wielded: 5

Scatter Unwielded: 5

Burst Scatter: 5

Burst Amount: 2

Firerate: 85

Falloff: 1

Effective Range: 0

Burst Firerate: 82

Accuracy Wielded: 6

Accuracy Unwielded: 4.5

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-Desert Eagle magazine (.50).png Desert Eagle magazine (.50)
Desert Eagle magazine (.50)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 47 47 47 47 47 47 47 42 39 35 27


Attachments:
Rail
Muzzle
Under


Autowiki-KT-42 automag.png
KT-42 automag

The KT-42 Automag is an archaic but reliable design, going back many decades. There have been many versions and variations, but the 42 is by far the most common. You can't go wrong with this handcannon.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 0.1

Scatter Wielded: 5

Scatter Unwielded: 6

Burst Scatter: 4

Burst Amount: 1

Firerate: 240

Falloff: 1

Effective Range: 0

Burst Firerate: 160

Accuracy Wielded: 5.7

Accuracy Unwielded: 5.4

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-KT-42 magazine (.44).png KT-42 magazine (.44)
KT-42 magazine (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 55 55 55 55 50 45 41 32 27 23 19


Attachments:
Muzzle
Rail
Under


Autowiki-S&W .38 model 37 revolver.png
S&W .38 model 37 revolver

A lean .38 made by Smith & Wesson. A timeless classic, from antiquity to the future. This specific model is known to be wildly inaccurate, yet extremely lethal.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 0.1

Scatter Wielded: 6

Scatter Unwielded: 7

Burst Scatter: 4

Burst Amount: 1

Firerate: 100

Falloff: 1

Effective Range: 0

Burst Firerate: 66

Accuracy Wielded: 3.9

Accuracy Unwielded: 3.9

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-S&W speed loader (.38).png S&W speed loader (.38)
S&W speed loader (.38)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 90 90 90 90 81 74 67 61 55 43 37



Autowiki-CMB Spearhead autorevolver.png
CMB Spearhead autorevolver

An automatic revolver chambered in .357, often loaded with hollowpoint on spaceships to prevent hull damage. Commonly issued to Colonial Marshals.

Stats:

Recoil Wielded: 1

Recoil Unwielded: 3

Scatter Wielded: 4

Scatter Unwielded: 6

Burst Scatter: 4

Burst Amount: 1

Firerate: 100

Falloff: 5

Effective Range: 0

Burst Firerate: 66

Accuracy Wielded: 7.2

Accuracy Unwielded: 4.8

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-Spearhead hollowpoint speed loader (.357).png Spearhead hollowpoint speed loader (.357)
Icon Name
Autowiki-Spearhead speed loader (.357).png Spearhead speed loader (.357)
Spearhead hollowpoint speed loader (.357)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 86 78 71 64 58 53 41 35 30 25 20
Spearhead speed loader (.357)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 69 69 69 69 62 57 51 47 36 31 26


Attachments:
Muzzle
Rail
Under


Autowiki-holdout pistol.png
holdout pistol

A tiny pistol meant for hiding in hard-to-reach areas. Best not ask where it came from.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 0.1

Scatter Wielded: 5

Scatter Unwielded: 5

Burst Scatter: 5

Burst Amount: 1

Firerate: 240

Falloff: 1

Effective Range: 0

Burst Firerate: 160

Accuracy Wielded: 6

Accuracy Unwielded: 6

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-tiny pistol magazine (.22).png tiny pistol magazine (.22)
tiny pistol magazine (.22)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 40 40 40 36 33 30 22 18 15 11 8


Attachments:
Muzzle
Rail
Under


Autowiki-M83A2 SADAR.png
M83A2 SADAR

The M83A2 SADAR is a lightweight one-shot anti-armor weapon capable of engaging enemy vehicles at ranges up to 1,000m. Fully disposable, the rocket's launcher is discarded after firing. When stowed (unique-action), the SADAR system consists of a watertight carbon-fiber composite blast tube, inside of which is an aluminum launch tube containing the missile. The weapon is fired by pushing a charge button on the trigger grip. It is sighted and fired from the shoulder.

Stats:

Recoil Wielded: 3

Recoil Unwielded: N/A

Scatter Wielded: 5

Scatter Unwielded: N/A

Burst Scatter: 4

Burst Amount: 1

Firerate: 50

Falloff: 0

Effective Range: 0

Burst Firerate: 33

Accuracy Wielded: 6

Accuracy Unwielded: N/A

Maximum Range: 6

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-84mm high explosive rocket.png 84mm high explosive rocket
Icon Name
Autowiki-84mm custom rocket.png 84mm custom rocket
Icon Name
Autowiki-84mm anti-armor rocket.png 84mm anti-armor rocket
Icon Name
Autowiki-84mm white-phosphorus rocket.png 84mm white-phosphorus rocket
Icon Name
Autowiki-84mm Anti-Tank Rocket.png 84mm Anti-Tank Rocket
84mm high explosive rocket
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 15 13 9 7 5 3 0 0 0 0 0
84mm custom rocket
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 15 13 9 7 5 3 0 0 0 0 0
84mm anti-armor rocket
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 10 10 10 10 10 10 10 10 10 10 10
84mm white-phosphorus rocket
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 90 81 74 67 61 55 43 37 31 26 22
84mm Anti-Tank Rocket
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 100 100 100 100 100 100 100 100 100 100 100



Autowiki-MK-45 'High-Power' Automagnum.png
MK-45 'High-Power' Automagnum

Originally designed as a replacement for the USCM's M44 combat revolver, it was rejected at the last minute by a committee, citing its need to be cocked after every loaded magazine to be too cumbersone and antiquated. The design has recently been purchased by the Henjin-Garcia company, refitted for .45 ACP, and sold to the Colonial Marshals and other various unscrupulous armed groups.

Stats:

Recoil Wielded: 2

Recoil Unwielded: 2

Scatter Wielded: 5

Scatter Unwielded: 7

Burst Scatter: 4

Burst Amount: 1

Firerate: 85

Falloff: 4

Effective Range: 0

Burst Firerate: 57

Accuracy Wielded: 7.2

Accuracy Unwielded: 5.1

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-MK-45 Automagnum magazine (.45).png MK-45 Automagnum magazine (.45)
Icon Name
Autowiki-MK-45 Automagnum magazine (.45).png MK-45 Automagnum magazine (.45)
MK-45 Automagnum magazine (.45)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 50 50 50 50 50 50 45 41 37 29 25
MK-45 Automagnum magazine (.45)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 50 50 50 50 50 50 45 41 37 29 25


Attachments:
Muzzle
Rail
Under


Autowiki-Beretta 92FS pistol.png
Beretta 92FS pistol

A popular police firearm in the 20th century, often employed by hardboiled cops while confronting terrorists. A classic of its time, chambered in 9mm.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 0.1

Scatter Wielded: 4

Scatter Unwielded: 4

Burst Scatter: 6

Burst Amount: 1

Firerate: 600

Falloff: 1

Effective Range: 0

Burst Firerate: 400

Accuracy Wielded: 7.5

Accuracy Unwielded: 6

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-Beretta 92FS magazine (9mm).png Beretta 92FS magazine (9mm)
Beretta 92FS magazine (9mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 36 36 36 32 29 23 19 16 12 9 6


Attachments:
Muzzle
Rail
Under


Autowiki-Beretta 93FR burst pistol.png
Beretta 93FR burst pistol

A popular police firearm in the 20th century, often employed by hardboiled cops while confronting terrorists. A classic of its time, chambered in 9mm. This specific pistol is a burst-fire, limited availability, police-issue 93FR type Beretta. Not too accurate, aftermarket modififcations are recommended.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 0.1

Scatter Wielded: 4

Scatter Unwielded: 4

Burst Scatter: 6

Burst Amount: 3

Firerate: 600

Falloff: 1

Effective Range: 0

Burst Firerate: 514

Accuracy Wielded: 6.6

Accuracy Unwielded: 4.8

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-Beretta 92FS magazine (9mm).png Beretta 92FS magazine (9mm)
Beretta 92FS magazine (9mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 36 36 36 32 29 23 19 16 12 9 6


Attachments:
Muzzle
Rail
Under


Lunge Mine.png

Lunge Mine

A crude but intimidatingly bulky shaped explosive charge, fixed to the end of a pole. To use it, one must grasp it firmly in both hands, and thrust the prongs of the shaped charge into the target. That the resulting explosion occurs directly in front of the user's face was not an apparent concern of the designer. A true hero's weapon.

Uncommonly found in the hands of very brave (or stupid) Colonial Liberation Front soldiers.

Combat Sword.png

Combat sword

A dusty sword commonly seen in historical museums. Where you got this is a mystery, for sure. Only a mercenary would be nuts enough to carry one of these.


Stats:
Damage: 35
Throwing Damage: 10
Katana.png

Katana

A finely made Japanese sword, with a well sharpened blade. The blade has been filed to a molecular edge, and is extremely deadly. Commonly found in the hands of mercenaries and yakuza.


Stats:
Damage: 45
Throwing Damage: 10
Weapon: Description:
Autowiki-two-bore rifle.png
two-bore rifle

An enormously heavy double-barreled rifle with a bore big enough to fire the Moon. If you want an intact trophy, don't aim for the head. The recoil is apocalyptic: if you aren't highly experienced with it and braced using a Specialist Activation, you won't get a second shot.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 0.1

Scatter Wielded: 3

Scatter Unwielded: 10

Burst Scatter: 1

Burst Amount: 1

Firerate: 30

Falloff: 30

Effective Range: 6

Burst Firerate: 20

Accuracy Wielded: 10

Accuracy Unwielded: 4

Maximum Range: 14

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of incendiary slugs.png box of incendiary slugs
Icon Name
Autowiki-box of incendiary buckshots.png box of incendiary buckshots
Icon Name
Autowiki-box of buckshot shells.png box of buckshot shells
Icon Name
Autowiki-box of flechette shells.png box of flechette shells
Icon Name
Autowiki-box of beanbag slugs.png box of beanbag slugs
Icon Name
Autowiki-box of RC beanbag slugs.png box of RC beanbag slugs
Icon Name
Autowiki-box of X21 shock slugs.png box of X21 shock slugs
Icon Name
Autowiki-box of X21 lethal slugs.png box of X21 lethal slugs
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of breaching shells.png box of breaching shells
Icon Name
Autowiki-box of shotgun heavy slugs.png box of shotgun heavy slugs
Icon Name
Autowiki-box of shotgun heavy slugs.png box of shotgun heavy slugs
Icon Name
Autowiki-box of heavy buckshot shells.png box of heavy buckshot shells
Icon Name
Autowiki-box of heavy flechette shells.png box of heavy flechette shells
Icon Name
Autowiki-box of heavy incendiary slugs.png box of heavy incendiary slugs
Icon Name
Autowiki-box of heavy beanbag slugs.png box of heavy beanbag slugs
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 70 70 70 70 70 63 57 52 47 37 32
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 70 70 70 70 70 63 57 52 47 37 32
box of incendiary slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 55 55 50 45 41 32 27 23 19 15 12
box of incendiary buckshots
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 65 65 59 53 48 44 34 29 24 20 16
box of buckshot shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 65 65 59 53 48 44 34 29 24 20 16
box of flechette shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 30 30 30 30 30 30 30 30 27 24 18
box of beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of RC beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of X21 shock slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of X21 lethal slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 60 60 60 60 60 60 60 60 60 54 49
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 70 70 70 70 70 63 57 52 47 37 32
box of breaching shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 55 55 50 45 41 32 27 23 19 15 12
box of shotgun heavy slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 90 90 90 90 90 90 90 81 74 67 61
box of shotgun heavy slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 90 90 90 90 90 90 90 81 74 67 61
box of heavy buckshot shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 75 68 61 56 51 40 34 29 24 20 16
box of heavy flechette shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 45 45 45 45 45 45 45 45 45 45 45
box of heavy incendiary slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 60 54 49 45 40 31 26 22 17 14 10
box of heavy beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0



Autowiki-Webley Mk VI service pistol.png
Webley Mk VI service pistol

A heavy top-break revolver. Bakelite grips, and older than most nations. .455 was good enough for angry tribesmen and les boche, and by Gum it'll do for Colonial Marines and xenomorphs as well.

Stats:

Recoil Wielded: 1

Recoil Unwielded: 3

Scatter Wielded: 3

Scatter Unwielded: 7

Burst Scatter: 4

Burst Amount: 1

Firerate: 120

Falloff: 1

Effective Range: 0

Burst Firerate: 80

Accuracy Wielded: 7.2

Accuracy Unwielded: 5.1

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-M44 speed loader (.44).png M44 speed loader (.44)
Icon Name
Autowiki-M44 marksman speed loader (.44).png M44 marksman speed loader (.44)
Icon Name
Autowiki-M44 toxic speed loader (.44).png M44 toxic speed loader (.44)
Icon Name
Autowiki-M44 heavy speed loader (.44).png M44 heavy speed loader (.44)
Icon Name
Autowiki-M44 incendiary speed loader (.44).png M44 incendiary speed loader (.44)
Icon Name
Autowiki-M44 wall-penetrating speed loader (.44).png M44 wall-penetrating speed loader (.44)
Icon Name
Autowiki-Plfager Katsuma stripper clip (.44).png Plfager Katsuma stripper clip (.44)
Icon Name
Autowiki-Webley speed loader (.455).png Webley speed loader (.455)
M44 speed loader (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 79 79 72 65 59 54 42 37 31 26 22
M44 marksman speed loader (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 60 60 60 60 60 60 60 60 55 50 45
M44 toxic speed loader (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 60 60 60 60 60 60 60 60 55 50 45
M44 heavy speed loader (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 38 38 38 38 38 35 31 25 21 17 14
M44 incendiary speed loader (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 44 44 40 36 33 25 21 17 13 10 7
M44 wall-penetrating speed loader (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 79 79 79 79 79 79 79 79 79 79 79
Plfager Katsuma stripper clip (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 79 79 72 65 59 54 42 37 31 26 22
Webley speed loader (.455)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 66 66 66 60 54 49 45 34 29 25 20


Attachments:
Muzzle


Autowiki-ABR-40 hunting rifle.png
ABR-40 hunting rifle

The civilian version of the L42A battle rifle. Almost identical and even cross-compatible with L42 magazines, just don't take the stock off.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: N/A

Scatter Wielded: 7

Scatter Unwielded: N/A

Burst Scatter: 4

Burst Amount: 0

Firerate: 171

Falloff: 0

Effective Range: 7

Burst Firerate: 218

Accuracy Wielded: 16

Accuracy Unwielded: N/A

Maximum Range: 24

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-L42A magazine (10x24mm).png L42A magazine (10x24mm)
Icon Name
Autowiki-L42A AP magazine (10x24mm).png L42A AP magazine (10x24mm)
Icon Name
Autowiki-L42A LE magazine (10x24mm).png L42A LE magazine (10x24mm)
Icon Name
Autowiki-L42A rubber magazine (10x24mm).png L42A rubber magazine (10x24mm)
Icon Name
Autowiki-L42A HEAP (10x24mm).png L42A HEAP (10x24mm)
Icon Name
Autowiki-L42A wall-penetrating magazine (10x24mm).png L42A wall-penetrating magazine (10x24mm)
Icon Name
Autowiki-L42A toxin magazine (10x24mm).png L42A toxin magazine (10x24mm)
Icon Name
Autowiki-L42A extended magazine (10x24mm).png L42A extended magazine (10x24mm)
Icon Name
Autowiki-L42A incendiary magazine (10x24mm).png L42A incendiary magazine (10x24mm)
Icon Name
Autowiki-ABR-40 magazine (10x24mm).png ABR-40 magazine (10x24mm)
Icon Name
Autowiki-ABR-40 holotargeting magazine (10x24mm).png ABR-40 holotargeting magazine (10x24mm)
L42A magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 52 52 47 42 39 30 26 21 17 14 10
L42A AP magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 39 39 39 39 39 39 39 39 39 35 32
L42A LE magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 26 26 26 26 26 23 21 15 12 9 7
L42A rubber magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
L42A HEAP (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 71 71 71 71 71 71 71 71 71 65 59
L42A wall-penetrating magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 45 45 45 45 45 45 45 45 45 45 45
L42A toxin magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 39 39 39 39 39 39 39 39 39 35 32
L42A extended magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 52 52 47 42 39 30 26 21 17 14 10
L42A incendiary magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 39 39 35 32 25 21 17 14 11 8 5
ABR-40 magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 52 52 47 42 39 30 26 21 17 14 10
ABR-40 holotargeting magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 32 32 29 26 20 17 13 10 7 5 2


Attachments:
Muzzle
Rail
Stock


Autowiki-M37-17 pump shotgun.png
M37-17 pump shotgun

A military version of the iconic HG 37-12, this design can fit one extra shell in each of its dual-tube internal magazines, and fires shells with increased velocity, resulting in more damage. Issued to select USCM vessels and stations in the outer veil. A button on the side toggles the internal tubes.

Stats:

Recoil Wielded: 2

Recoil Unwielded: 4

Scatter Wielded: 5

Scatter Unwielded: 10

Burst Scatter: 5

Burst Amount: 1

Firerate: 37

Falloff: 1

Effective Range: 0

Burst Firerate: 25

Accuracy Wielded: 4.6

Accuracy Unwielded: 2

Maximum Range: 4

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of incendiary slugs.png box of incendiary slugs
Icon Name
Autowiki-box of incendiary buckshots.png box of incendiary buckshots
Icon Name
Autowiki-box of buckshot shells.png box of buckshot shells
Icon Name
Autowiki-box of flechette shells.png box of flechette shells
Icon Name
Autowiki-box of beanbag slugs.png box of beanbag slugs
Icon Name
Autowiki-box of RC beanbag slugs.png box of RC beanbag slugs
Icon Name
Autowiki-box of X21 shock slugs.png box of X21 shock slugs
Icon Name
Autowiki-box of X21 lethal slugs.png box of X21 lethal slugs
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of breaching shells.png box of breaching shells
Icon Name
Autowiki-box of shotgun heavy slugs.png box of shotgun heavy slugs
Icon Name
Autowiki-box of shotgun heavy slugs.png box of shotgun heavy slugs
Icon Name
Autowiki-box of heavy buckshot shells.png box of heavy buckshot shells
Icon Name
Autowiki-box of heavy flechette shells.png box of heavy flechette shells
Icon Name
Autowiki-box of heavy incendiary slugs.png box of heavy incendiary slugs
Icon Name
Autowiki-box of heavy beanbag slugs.png box of heavy beanbag slugs
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 80 80 80 80 80 73 66 60 54 43 37
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 80 80 80 80 80 73 66 60 54 43 37
box of incendiary slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 63 63 57 52 47 43 33 28 23 19 15
box of incendiary buckshots
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 74 74 67 61 56 51 40 34 29 24 20
box of buckshot shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 74 74 67 61 56 51 40 34 29 24 20
box of flechette shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 34 34 34 34 34 34 34 34 31 28 22
box of beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of RC beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of X21 shock slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of X21 lethal slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 69 69 69 69 69 69 69 69 69 62 57
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 80 80 80 80 80 73 66 60 54 43 37
box of breaching shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 63 63 57 52 47 43 33 28 23 19 15
box of shotgun heavy slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 103 103 103 103 103 103 103 94 85 77 70
box of shotgun heavy slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 103 103 103 103 103 103 103 94 85 77 70
box of heavy buckshot shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 86 78 71 64 58 53 41 35 30 25 20
box of heavy flechette shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 51 51 51 51 51 51 51 51 51 51 51
box of heavy incendiary slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 69 62 57 51 47 36 31 26 22 18 14
box of heavy beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0


Attachments:
Rail
Under
Muzzle


Autowiki-PPSh-17b submachinegun.png
PPSh-17b submachinegun

An unauthorized copy of a replica of a prototype submachinegun developed in a third world shit hole somewhere.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 1

Scatter Wielded: 13

Scatter Unwielded: 13

Burst Scatter: 7

Burst Amount: 3

Firerate: 400

Falloff: 4

Effective Range: 7

Burst Firerate: 342

Accuracy Wielded: 7

Accuracy Unwielded: 5.25

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-PPSh-17b stick magazine (7.62x25mm).png PPSh-17b stick magazine (7.62x25mm)
Icon Name
Autowiki-PPSh-17b drum magazine (7.62x25mm).png PPSh-17b drum magazine (7.62x25mm)
PPSh-17b stick magazine (7.62x25mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 26 26 26 23 21 15 12 9 7 4 2
PPSh-17b drum magazine (7.62x25mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 26 26 26 23 21 15 12 9 7 4 2


Attachments:
Muzzle
Rail


Autowiki-M16 rifle.png
M16 rifle

An old, reliable design first adopted by the U.S. military in the 1960s. Something like this belongs in a museum of war history. It is chambered in 5.56x45mm.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 4

Scatter Wielded: 2

Scatter Unwielded: 11

Burst Scatter: 1

Burst Amount: 3

Firerate: 240

Falloff: 4

Effective Range: 7

Burst Firerate: 205

Accuracy Wielded: 21.6

Accuracy Unwielded: 10.4

Maximum Range: 24

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-M16 magazine (5.56x45mm).png M16 magazine (5.56x45mm)
Icon Name
Autowiki-M16 AP magazine (5.56x45mm).png M16 AP magazine (5.56x45mm)
Icon Name
Autowiki-M16 extended magazine (5.56x45mm).png M16 extended magazine (5.56x45mm)
M16 magazine (5.56x45mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 52 52 47 42 39 30 26 21 17 14 10
M16 AP magazine (5.56x45mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 39 39 39 39 39 39 39 39 39 35 32
M16 extended magazine (5.56x45mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 52 52 47 42 39 30 26 21 17 14 10


Attachments:
Muzzle
Rail
Under


Autowiki-M16 grenadier rifle.png
M16 grenadier rifle

An old, reliable design first adopted by the U.S. military in the 1960s. Something like this belongs in a museum of war history. It is chambered in 5.56x45mm. This one has an irremovable M203 grenade launcher attached to it, holds one propriatary 40mm shell at a time, it lacks modern IFF systems and will impact the first target it hits; introduce your little friend.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 4

Scatter Wielded: 2

Scatter Unwielded: 11

Burst Scatter: 1

Burst Amount: 3

Firerate: 240

Falloff: 4

Effective Range: 7

Burst Firerate: 205

Accuracy Wielded: 21.6

Accuracy Unwielded: 10.4

Maximum Range: 24

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-M16 magazine (5.56x45mm).png M16 magazine (5.56x45mm)
Icon Name
Autowiki-M16 AP magazine (5.56x45mm).png M16 AP magazine (5.56x45mm)
Icon Name
Autowiki-M16 extended magazine (5.56x45mm).png M16 extended magazine (5.56x45mm)
M16 magazine (5.56x45mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 52 52 47 42 39 30 26 21 17 14 10
M16 AP magazine (5.56x45mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 39 39 39 39 39 39 39 39 39 35 32
M16 extended magazine (5.56x45mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 52 52 47 42 39 30 26 21 17 14 10


Attachments:
Muzzle
Rail
Under


Autowiki-M60 General Purpose Machine Gun.png
M60 General Purpose Machine Gun

The M60. The Pig. The Action Hero's wet dream. Alt-click it to open the feed cover and allow for reloading.

Stats:

Recoil Wielded: 2

Recoil Unwielded: N/A

Scatter Wielded: 0.1

Scatter Unwielded: N/A

Burst Scatter: 3

Burst Amount: 5

Firerate: 171

Falloff: 1

Effective Range: 0

Burst Firerate: 324

Accuracy Wielded: 10.8

Accuracy Unwielded: N/A

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-M60 ammo box (7.62x51mm).png M60 ammo box (7.62x51mm)
M60 ammo box (7.62x51mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 45 45 45 45 45 45 45 40 37 33 25


Attachments:
Under


Autowiki-semi-sawn-off Spearhead Rival 78.png
semi-sawn-off Spearhead Rival 78

A double barrel shotgun produced by Spearhead. Archaic, sturdy, affordable. For some reason it seems that someone tried to saw through the barrel and gave up halfway through. This probably isn't going to be the greatest gun for combat..

Stats:

Recoil Wielded: 3

Recoil Unwielded: 5

Scatter Wielded: 4

Scatter Unwielded: 15

Burst Scatter: 1

Burst Amount: 1

Firerate: 24

Falloff: 1

Effective Range: 0

Burst Firerate: 16

Accuracy Wielded: 4

Accuracy Unwielded: 2

Maximum Range: 4

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of incendiary slugs.png box of incendiary slugs
Icon Name
Autowiki-box of incendiary buckshots.png box of incendiary buckshots
Icon Name
Autowiki-box of buckshot shells.png box of buckshot shells
Icon Name
Autowiki-box of flechette shells.png box of flechette shells
Icon Name
Autowiki-box of beanbag slugs.png box of beanbag slugs
Icon Name
Autowiki-box of RC beanbag slugs.png box of RC beanbag slugs
Icon Name
Autowiki-box of X21 shock slugs.png box of X21 shock slugs
Icon Name
Autowiki-box of X21 lethal slugs.png box of X21 lethal slugs
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of breaching shells.png box of breaching shells
Icon Name
Autowiki-box of shotgun heavy slugs.png box of shotgun heavy slugs
Icon Name
Autowiki-box of shotgun heavy slugs.png box of shotgun heavy slugs
Icon Name
Autowiki-box of heavy buckshot shells.png box of heavy buckshot shells
Icon Name
Autowiki-box of heavy flechette shells.png box of heavy flechette shells
Icon Name
Autowiki-box of heavy incendiary slugs.png box of heavy incendiary slugs
Icon Name
Autowiki-box of heavy beanbag slugs.png box of heavy beanbag slugs
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 45 45 45 45 45 41 37 34 26 22 18
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 45 45 45 45 45 41 37 34 26 22 18
box of incendiary slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 35 35 32 29 23 19 15 12 9 6 3
box of incendiary buckshots
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 42 42 38 34 31 23 19 16 12 9 6
box of buckshot shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 42 42 38 34 31 23 19 16 12 9 6
box of flechette shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 19 19 19 19 19 19 19 19 17 13 10
box of beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of RC beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of X21 shock slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of X21 lethal slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 39 39 39 39 39 39 39 39 39 35 32
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 45 45 45 45 45 41 37 34 26 22 18
box of breaching shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 35 35 32 29 23 19 15 12 9 6 3
box of shotgun heavy slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 58 58 58 58 58 58 58 53 48 43 34
box of shotgun heavy slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 58 58 58 58 58 58 58 53 48 43 34
box of heavy buckshot shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 48 44 40 36 28 24 20 16 12 9 6
box of heavy flechette shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 29 29 29 29 29 29 29 29 29 29 29
box of heavy incendiary slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 39 35 32 25 21 17 14 11 8 5 2
box of heavy beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0


Attachments:
Muzzle
Rail
Under
Stock


Autowiki-AR10 rifle.png
AR10 rifle

An earlier version of the more widespread M16 rifle. Considered to be the father of the 20th century rifle. How one of these ended up here is a mystery of its own. It is chambered in 7.62x51mm.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 3

Scatter Wielded: 3

Scatter Unwielded: 11

Burst Scatter: 2

Burst Amount: 3

Firerate: 120

Falloff: 4

Effective Range: 7

Burst Firerate: 102

Accuracy Wielded: 22.4

Accuracy Unwielded: 8

Maximum Range: 24

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-AR10 magazine (7.62x51mm).png AR10 magazine (7.62x51mm)
AR10 magazine (7.62x51mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 56 56 50 46 42 33 28 24 19 16 12


Attachments:
Muzzle
Rail
Under


Autowiki-UZI.png
UZI

Exported to over 90 countries, somehow this relic has managed to end up here. Couldn't be simpler to use.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 1

Scatter Wielded: 10

Scatter Unwielded: 13

Burst Scatter: 4

Burst Amount: 1

Firerate: 240

Falloff: 6

Effective Range: 4

Burst Firerate: 160

Accuracy Wielded: 4.4

Accuracy Unwielded: 3.6

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-UZI magazine (9x21mm).png UZI magazine (9x21mm)
Icon Name
Autowiki-UZI extended magazine (9x21mm).png UZI extended magazine (9x21mm)
UZI magazine (9x21mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 37 37 34 30 24 20 16 13 10 7 4
UZI extended magazine (9x21mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 37 37 34 30 24 20 16 13 10 7 4


Attachments:
Muzzle
Rail
Under


Autowiki-M48A4 service pistol.png
M48A4 service pistol

A timeless classic since the first World War, the M1911A1 has limited use with the USCM, and is often used as a sidearm by non-governmental bodies due to its reliability. This is a modernized version with an ammo counter and a polymer grip, designated M48A4. Chambered in .45 ACP.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 0.1

Scatter Wielded: 3

Scatter Unwielded: 5

Burst Scatter: 5

Burst Amount: 1

Firerate: 171

Falloff: 1

Effective Range: 0

Burst Firerate: 114

Accuracy Wielded: 7.2

Accuracy Unwielded: 6.6

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-M1911 magazine (.45).png M1911 magazine (.45)
M1911 magazine (.45)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 60 60 60 60 55 50 45 41 31 26 22


Attachments:
Muzzle
Rail
Under


Autowiki-nailgun.png
nailgun

A carpentry tool, used to drive nails into tough surfaces. Of course, if there isn't anything there, that's just a very sharp nail launching at high velocity...

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 1

Scatter Wielded: 9

Scatter Unwielded: 11

Burst Scatter: 4

Burst Amount: 1

Firerate: 240

Falloff: 5

Effective Range: 4

Burst Firerate: 160

Accuracy Wielded: 6.25

Accuracy Unwielded: 6

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-nailgun magazine (7x45mm).png nailgun magazine (7x45mm)
nailgun magazine (7x45mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 25 25 25 25 25 25 22 20 15 12 9



Claymore.png

Claymore

What are you standing around staring at this for? Get to killing!


Stats:
Damage: 35
Throwing Damage: 10
Fireaxe.png

Fireaxe

What are you standing around staring at this for? Get to killing!


Stats:
Wielded Damage: 45
One handed Damage: 25
Baseball Bat.png

Baseball Bat

A large wooden baseball bat. Commonly used in colony recreation, but also used as a means of self defense. Often carried by thugs and ruffians."


Stats:
Damage: 25
Throwing Damage: 7
Metal Baseball Bat.png

Metal Baseball Bat

A large metal baseball bat. Compared to its wooden cousin, the metal bat offers a bit more more force. Often carried by thugs and ruffians.


Stats:
Damage: 35
Throwing Damage: 7
Makeshift Spear.png

Makeshift Spear

A haphazardly-constructed yet still deadly weapon of ancient design.


Stats:
Wielded Damage: 45
One Handed Damage: 25
Throwing Damage: 35
Weapon: Description:
Autowiki-XM40 pulse rifle.png
XM40 pulse rifle

One of the experimental predecessors to the M41 line that never saw widespread adoption beyond elite marine units. Of the rifles in the USCM inventory that are still in production, this is the only one to feature an integrated suppressor. It can accept M41A MK2 magazines, but also features its own proprietary magazine system. Extremely lethal in burstfire mode.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 4

Scatter Wielded: 2

Scatter Unwielded: 8

Burst Scatter: 1

Burst Amount: 3

Firerate: 240

Falloff: 4.4

Effective Range: 7

Burst Firerate: 313

Accuracy Wielded: 23.2

Accuracy Unwielded: 12

Maximum Range: 24

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-M41A magazine (10x24mm).png M41A magazine (10x24mm)
Icon Name
Autowiki-M41A extended magazine (10x24mm).png M41A extended magazine (10x24mm)
Icon Name
Autowiki-M41A incendiary magazine (10x24mm).png M41A incendiary magazine (10x24mm)
Icon Name
Autowiki-M41A explosive magazine (10x24mm).png M41A explosive magazine (10x24mm)
Icon Name
Autowiki-M41A HEAP magazine (10x24mm).png M41A HEAP magazine (10x24mm)
Icon Name
Autowiki-M41A AP magazine (10x24mm).png M41A AP magazine (10x24mm)
Icon Name
Autowiki-M41A LE magazine (10x24mm).png M41A LE magazine (10x24mm)
Icon Name
Autowiki-M41A wall-penetrating magazine (10x24mm).png M41A wall-penetrating magazine (10x24mm)
Icon Name
Autowiki-M41A toxin magazine (10x24mm).png M41A toxin magazine (10x24mm)
Icon Name
Autowiki-M41A Rubber Magazine (10x24mm).png M41A Rubber Magazine (10x24mm)
Icon Name
Autowiki-XM40 magazine (10x24mm).png XM40 magazine (10x24mm)
Icon Name
Autowiki-XM40 HEAP magazine (10x24mm).png XM40 HEAP magazine (10x24mm)
M41A magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 50 50 45 41 37 29 24 20 16 13 9
M41A extended magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 50 50 45 41 37 29 24 20 16 13 9
M41A incendiary magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 37 37 34 30 24 20 17 13 10 7 4
M41A explosive magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 31 31 28 25 19 16 13 10 7 4 2
M41A HEAP magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 68 68 68 68 68 68 68 68 68 62 56
M41A AP magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 37 37 37 37 37 37 37 37 37 34 30
M41A LE magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 25 25 25 25 25 22 20 15 12 9 6
M41A wall-penetrating magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 43 43 43 43 43 43 43 43 43 43 43
M41A toxin magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 37 37 37 37 37 37 37 37 37 34 30
M41A Rubber Magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
XM40 magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 37 37 37 37 37 37 37 37 37 34 30
XM40 HEAP magazine (10x24mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 68 68 68 68 68 68 68 68 68 62 56


Attachments:
Muzzle
Under
Rail


Autowiki-XM38 tactical shotgun.png
XM38 tactical shotgun

Way back in 2168, Wey-Yu began testing the MK221. The USCM picked up an early prototype, and later adopted it with a limited military contract. But the USCM Special Operations Forces wasn't satisfied, and iterated on the early prototypes they had access to; eventually, their internal armorers and tinkerers produced the MK210, designated XM38, a lightweight folding shotgun that snaps to the belt. And to boot, it's fully automatic, made of stamped medal, and keeps the UGL. Truly an engineering marvel.

Stats:

Recoil Wielded: 1

Recoil Unwielded: 3

Scatter Wielded: 4

Scatter Unwielded: 9

Burst Scatter: 5

Burst Amount: 1

Firerate: 100

Falloff: 1

Effective Range: 0

Burst Firerate: 66

Accuracy Wielded: 4.8

Accuracy Unwielded: 3.8

Maximum Range: 4

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of incendiary slugs.png box of incendiary slugs
Icon Name
Autowiki-box of incendiary buckshots.png box of incendiary buckshots
Icon Name
Autowiki-box of buckshot shells.png box of buckshot shells
Icon Name
Autowiki-box of flechette shells.png box of flechette shells
Icon Name
Autowiki-box of beanbag slugs.png box of beanbag slugs
Icon Name
Autowiki-box of RC beanbag slugs.png box of RC beanbag slugs
Icon Name
Autowiki-box of X21 shock slugs.png box of X21 shock slugs
Icon Name
Autowiki-box of X21 lethal slugs.png box of X21 lethal slugs
Icon Name
Autowiki-box of shotgun slugs.png box of shotgun slugs
Icon Name
Autowiki-box of breaching shells.png box of breaching shells
Icon Name
Autowiki-box of shotgun heavy slugs.png box of shotgun heavy slugs
Icon Name
Autowiki-box of shotgun heavy slugs.png box of shotgun heavy slugs
Icon Name
Autowiki-box of heavy buckshot shells.png box of heavy buckshot shells
Icon Name
Autowiki-box of heavy flechette shells.png box of heavy flechette shells
Icon Name
Autowiki-box of heavy incendiary slugs.png box of heavy incendiary slugs
Icon Name
Autowiki-box of heavy beanbag slugs.png box of heavy beanbag slugs
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 70 70 70 70 70 63 57 52 47 37 32
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 70 70 70 70 70 63 57 52 47 37 32
box of incendiary slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 55 55 50 45 41 32 27 23 19 15 12
box of incendiary buckshots
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 65 65 59 53 48 44 34 29 24 20 16
box of buckshot shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 65 65 59 53 48 44 34 29 24 20 16
box of flechette shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 30 30 30 30 30 30 30 30 27 24 18
box of beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of RC beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of X21 shock slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0
box of X21 lethal slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 60 60 60 60 60 60 60 60 60 54 49
box of shotgun slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 70 70 70 70 70 63 57 52 47 37 32
box of breaching shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 55 55 50 45 41 32 27 23 19 15 12
box of shotgun heavy slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 90 90 90 90 90 90 90 81 74 67 61
box of shotgun heavy slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 90 90 90 90 90 90 90 81 74 67 61
box of heavy buckshot shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 75 68 61 56 51 40 34 29 24 20 16
box of heavy flechette shells
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 45 45 45 45 45 45 45 45 45 45 45
box of heavy incendiary slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 60 54 49 45 40 31 26 22 17 14 10
box of heavy beanbag slugs
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 0 0 0 0 0 0 0 0 0 0 0


Attachments:
Muzzle
Rail
Stock


Unobtainable Weapons and Equipment

The weapons and equipment listed here are unavailable through a normal round. These must be spawned in via an administrator or those who have access to spawning in equipment.

Weapon: Description:
Autowiki-Auto-9 pistol.png
Auto-9 pistol

An advanced, select-fire machine pistol capable of three-round burst. Last seen cleaning up the mean streets of Detroit.

Stats:

Recoil Wielded: 1

Recoil Unwielded: 3

Scatter Wielded: 5

Scatter Unwielded: 5

Burst Scatter: 5

Burst Amount: 3

Firerate: 120

Falloff: 5

Effective Range: 6

Burst Firerate: 189

Accuracy Wielded: 6

Accuracy Unwielded: 6

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-Auto-9 magazine (9mm).png Auto-9 magazine (9mm)
Auto-9 magazine (9mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 45 45 45 45 45 45 45 40 37 33 25


Attachments:
Muzzle
Rail
Under


Autowiki-Ol' Painless.png
Ol' Painless

An enormous multi-barreled rotating gatling gun. This thing will no doubt pack a punch.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: N/A

Scatter Wielded: 2

Scatter Unwielded: N/A

Burst Scatter: 4

Burst Amount: 1

Firerate: 600

Falloff: 1

Effective Range: 0

Burst Firerate: 400

Accuracy Wielded: 13.2

Accuracy Unwielded: N/A

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-rotating ammo drum (7.62x51mm).png rotating ammo drum (7.62x51mm)
rotating ammo drum (7.62x51mm)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 35 35 35 35 35 35 35 31 28 22 18



Autowiki-golden Mateba autorevolver custom.png
golden Mateba autorevolver custom

Boasting a gold-plated frame and grips made of a critically-endangered rosewood tree, this heavily-customized Mateba revolver's pretentious design rivals only the power of its wielder. Fit for a king. Or a general.

Stats:

Recoil Wielded: 4

Recoil Unwielded: 4

Scatter Wielded: 0.1

Scatter Unwielded: 10

Burst Scatter: 5

Burst Amount: 3

Firerate: 42

Falloff: 1

Effective Range: 0

Burst Firerate: 62

Accuracy Wielded: 7.8

Accuracy Unwielded: 4.5

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-Mateba speed loader (.454).png Mateba speed loader (.454)
Icon Name
Autowiki-High Impact Mateba speed loader (.454).png High Impact Mateba speed loader (.454)
Icon Name
Autowiki-High Impact Armor-Piercing Mateba speed loader (.454).png High Impact Armor-Piercing Mateba speed loader (.454)
Icon Name
Autowiki-Mateba explosive speed loader (.454).png Mateba explosive speed loader (.454)
Mateba speed loader (.454)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 90 90 90 90 90 81 74 67 61 55 43
High Impact Mateba speed loader (.454)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 90 90 81 74 67 61 55 43 37 31 26
High Impact Armor-Piercing Mateba speed loader (.454)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 67 67 67 67 67 67 67 67 67 67 67
Mateba explosive speed loader (.454)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 150 150 150 150 150 150 150 150 150 150 150


Attachments:
Rail
Muzzle
Special


Autowiki-M57-A4 'Lightning Bolt' quad thermobaric launcher.png
M57-A4 'Lightning Bolt' quad thermobaric launcher

The M57-A4 'Lightning Bolt' is possibly the most destructive man-portable weapon ever made. It is a 4-barreled missile launcher capable of burst-firing 4 thermobaric missiles. Enough said.

Stats:

Recoil Wielded: 3

Recoil Unwielded: N/A

Scatter Wielded: 5

Scatter Unwielded: N/A

Burst Scatter: 4

Burst Amount: 4

Firerate: 85

Falloff: 0

Effective Range: 0

Burst Firerate: 94

Accuracy Wielded: 6.4

Accuracy Unwielded: N/A

Maximum Range: 32

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-84mm high explosive rocket.png 84mm high explosive rocket
Icon Name
Autowiki-84mm custom rocket.png 84mm custom rocket
Icon Name
Autowiki-84mm anti-armor rocket.png 84mm anti-armor rocket
Icon Name
Autowiki-84mm white-phosphorus rocket.png 84mm white-phosphorus rocket
Icon Name
Autowiki-84mm thermobaric rocket array.png 84mm thermobaric rocket array
84mm high explosive rocket
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 15 13 9 7 5 3 0 0 0 0 0
84mm custom rocket
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 15 13 9 7 5 3 0 0 0 0 0
84mm anti-armor rocket
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 10 10 10 10 10 10 10 10 10 10 10
84mm white-phosphorus rocket
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 90 81 74 67 61 55 43 37 31 26 22
84mm thermobaric rocket array
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 100 90 82 75 68 62 48 42 36 31 26


Attachments:
Rail


Autowiki-CHIMP70 pistol.png
CHIMP70 pistol

A powerful sidearm issued mainly to highly trained elite assassin necro-cyber-agents.

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 0.1

Scatter Wielded: 5

Scatter Unwielded: 5

Burst Scatter: 5

Burst Amount: 2

Firerate: 171

Falloff: 1

Effective Range: 0

Burst Firerate: 154

Accuracy Wielded: 6

Accuracy Unwielded: 6

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-CHIMP70 magazine (.70M).png CHIMP70 magazine (.70M)
CHIMP70 magazine (.70M)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 15 15 15 13 9 7 5 3 0 0 0


Attachments:
Muzzle
Rail
Under


Autowiki-M2019 Blaster.png
M2019 Blaster

Properly known as the Pflager Katsumata Series-D Blaster, the M2019 is a relic of a handgun used by detectives and blade runners, having replaced the snub nose .38 detective special in 2019. Fires .44 custom packed sabot magnum rounds. Legally a revolver, the unconventional but robust internal design has made this model incredibly popular amongst collectors and enthusiasts.

Stats:

Recoil Wielded: 1

Recoil Unwielded: 3

Scatter Wielded: 3

Scatter Unwielded: 7

Burst Scatter: 4

Burst Amount: 1

Firerate: 240

Falloff: 1

Effective Range: 0

Burst Firerate: 160

Accuracy Wielded: 7.2

Accuracy Unwielded: 5.1

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-M44 speed loader (.44).png M44 speed loader (.44)
Icon Name
Autowiki-M44 marksman speed loader (.44).png M44 marksman speed loader (.44)
Icon Name
Autowiki-M44 toxic speed loader (.44).png M44 toxic speed loader (.44)
Icon Name
Autowiki-M44 heavy speed loader (.44).png M44 heavy speed loader (.44)
Icon Name
Autowiki-M44 incendiary speed loader (.44).png M44 incendiary speed loader (.44)
Icon Name
Autowiki-M44 wall-penetrating speed loader (.44).png M44 wall-penetrating speed loader (.44)
Icon Name
Autowiki-Plfager Katsuma stripper clip (.44).png Plfager Katsuma stripper clip (.44)
M44 speed loader (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 79 79 72 65 59 54 42 37 31 26 22
M44 marksman speed loader (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 60 60 60 60 60 60 60 60 55 50 45
M44 toxic speed loader (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 60 60 60 60 60 60 60 60 55 50 45
M44 heavy speed loader (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 38 38 38 38 38 35 31 25 21 17 14
M44 incendiary speed loader (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 44 44 40 36 33 25 21 17 13 10 7
M44 wall-penetrating speed loader (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 79 79 79 79 79 79 79 79 79 79 79
Plfager Katsuma stripper clip (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 79 79 72 65 59 54 42 37 31 26 22


Attachments:
Rail
Under


Autowiki-PKL 'Double' Blaster.png
PKL 'Double' Blaster

Sold to civilians and private corporations, the Pflager Katsumata Series-L Blaster is a premium double barrel sidearm that can fire two rounds at the same time. Usually found in the hands of combat synths and replicants, this hand cannon is worth more than the combined price of three Emanators. Originally commissioned by the Wallace Corporation, it has since been released onto public market as a luxury firearm.

Stats:

Recoil Wielded: 1

Recoil Unwielded: 3

Scatter Wielded: 3

Scatter Unwielded: 7

Burst Scatter: 4

Burst Amount: 2

Firerate: 240

Falloff: 1

Effective Range: 0

Burst Firerate: 252

Accuracy Wielded: 7.2

Accuracy Unwielded: 5.1

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-M44 speed loader (.44).png M44 speed loader (.44)
Icon Name
Autowiki-M44 marksman speed loader (.44).png M44 marksman speed loader (.44)
Icon Name
Autowiki-M44 toxic speed loader (.44).png M44 toxic speed loader (.44)
Icon Name
Autowiki-M44 heavy speed loader (.44).png M44 heavy speed loader (.44)
Icon Name
Autowiki-M44 incendiary speed loader (.44).png M44 incendiary speed loader (.44)
Icon Name
Autowiki-M44 wall-penetrating speed loader (.44).png M44 wall-penetrating speed loader (.44)
Icon Name
Autowiki-Plfager Katsuma stripper clip (.44).png Plfager Katsuma stripper clip (.44)
M44 speed loader (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 79 79 72 65 59 54 42 37 31 26 22
M44 marksman speed loader (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 60 60 60 60 60 60 60 60 55 50 45
M44 toxic speed loader (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 60 60 60 60 60 60 60 60 55 50 45
M44 heavy speed loader (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 38 38 38 38 38 35 31 25 21 17 14
M44 incendiary speed loader (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 44 44 40 36 33 25 21 17 13 10 7
M44 wall-penetrating speed loader (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 79 79 79 79 79 79 79 79 79 79 79
Plfager Katsuma stripper clip (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 79 79 72 65 59 54 42 37 31 26 22


Attachments:
Rail
Under


Autowiki-M2049 Blaster.png
M2049 Blaster

In service since 2049, the LAPD 2049 .44 special has been used to retire more replicants than there are colonists in the American Corridor. The top mounted picatinny rail allows this revised version to mount a wide variety of optics for the aspiring detective. Although replicants aren't permitted past the outer core systems, this piece occasionally finds its way to the rim in the hand of defects, collectors, and thieves.

Stats:

Recoil Wielded: 1

Recoil Unwielded: 3

Scatter Wielded: 3

Scatter Unwielded: 7

Burst Scatter: 4

Burst Amount: 1

Firerate: 240

Falloff: 1

Effective Range: 0

Burst Firerate: 160

Accuracy Wielded: 7.2

Accuracy Unwielded: 5.1

Maximum Range: 22

Ammunition & Damage:
Ammo Type Damage Table
Icon Name
Autowiki-M44 speed loader (.44).png M44 speed loader (.44)
Icon Name
Autowiki-M44 marksman speed loader (.44).png M44 marksman speed loader (.44)
Icon Name
Autowiki-M44 toxic speed loader (.44).png M44 toxic speed loader (.44)
Icon Name
Autowiki-M44 heavy speed loader (.44).png M44 heavy speed loader (.44)
Icon Name
Autowiki-M44 incendiary speed loader (.44).png M44 incendiary speed loader (.44)
Icon Name
Autowiki-M44 wall-penetrating speed loader (.44).png M44 wall-penetrating speed loader (.44)
Icon Name
Autowiki-Plfager Katsuma stripper clip (.44).png Plfager Katsuma stripper clip (.44)
M44 speed loader (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 79 79 72 65 59 54 42 37 31 26 22
M44 marksman speed loader (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 60 60 60 60 60 60 60 60 55 50 45
M44 toxic speed loader (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 60 60 60 60 60 60 60 60 55 50 45
M44 heavy speed loader (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 38 38 38 38 38 35 31 25 21 17 14
M44 incendiary speed loader (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 44 44 40 36 33 25 21 17 13 10 7
M44 wall-penetrating speed loader (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 79 79 79 79 79 79 79 79 79 79 79
Plfager Katsuma stripper clip (.44)
Armor Value: 0 5 10 15 20 25 30 35 40 45 50
Damage: 79 79 72 65 59 54 42 37 31 26 22


Attachments:
Rail
Under


Autowiki-'LAZ-TOP'.png
'LAZ-TOP'

The 'LAZ-TOP', aka the Laser Anode something something

Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 0.1

Scatter Wielded: 5

Scatter Unwielded: 5

Burst Scatter: 4

Burst Amount: 1

Firerate: 85

Falloff: 0

Effective Range: 0

Burst Firerate: 57

Accuracy Wielded: 0

Accuracy Unwielded: 0

Maximum Range: 0

Ammunition & Damage:
Ammo Type Damage Table



Autowiki-RXF-M5 EVA pistol.png
RXF-M5 EVA pistol

A high power focusing laser pistol designed for Extra-Vehicular Activity, though it works just about anywhere really. Derived from the same technology as laser welders. Issued by the Weyland-Yutani Corporation, but also available on the civilian market.

Stats:

Recoil Wielded: 2

Recoil Unwielded: 3

Scatter Wielded: 4

Scatter Unwielded: 5

Burst Scatter: 4

Burst Amount: 1

Firerate: 133

Falloff: 0

Effective Range: 0

Burst Firerate: 88

Accuracy Wielded: 0

Accuracy Unwielded: 0

Maximum Range: 0

Ammunition & Damage:
Ammo Type Damage Table


Attachments:
Rail
Under


Katana.png

Absurdly Sharp Katana

Ingame Description: That's it. I'm sick of all this "Masterwork Bastard Sword" bullshit that's going on in CM-SS13 right now. Katanas deserve much better than that. Much, much better than that. I should know what I'm talking about. I myself commissioned a genuine katana in Japan for 2,400,000 Yen (that's about $20,000) and have been practicing with it for almost 2 years now. I can even cut slabs of solid steel with my katana.Japanese smiths spend years working on a single katana and fold it up to a million times to produce the finest blades known to mankind.


Katanas are thrice as sharp as European swords and thrice as hard for that matter too. Anything a longsword can cut through, a katana can cut through better. I'm pretty sure a katana could easily bisect a knight wearing full plate with a simple vertical slash.

Ever wonder why medieval Europe never bothered conquering Japan? That's right, they were too scared to fight the disciplined Samurai and their katanas of destruction. Even in World War II, American soldiers targeted the men with the katanas first because their killing power was feared and respected.

Not available during normal gameplay. Only available during admin events.

Stats:
Damage: 4444
Throwing Damage: 45
Sledgehammer.png

Breacher B5

An extremely heavy tool, used to smash things. The top piece is specially designed to take down walls. Can unsurprisingly destroy walls.


Not available during normal gameplay. Only available during admin events.

Stats:
Wielded Damage: 45
One handed Damage: 25


Weapon Attachments

Marines can acquire attachments for weapons. Most attachments must be acquired via Requisitions or the vendors located in your squad's main prep room. Most ROs usually give unrestricted attachments to most marines, though some may grant more restricted attachments to squad leaders, medics, engineers, or specialists. Being polite to the Requisitions staff might get you extra stuff. Say please and thank you.

Most guns have three attachment locations: the rail, underbarrel and the muzzle. Each location allows only one attachment at a time. Most attachments offer an advantage and some disadvantage.

The statistics for attachments are subject to change and will most likely change often. Until they do change, this page will be up to date on the statistics on each attachment.

Note that secondary attachment weapons such as the U7 Under barrel shotgun are not affected by other attachments on the weapon they're attached to, and don't inherit their effects.

Attachment: Benefits: Drawbacks:
Suppressor

Autowiki-suppressor.png

Both:
  • Greatly decreases firing sound
  • Removes muzzle flashes
  • Removes firing messages
Both:
  • Increases falloff by 10%
Bayonet

Autowiki-M5 'Night Raider' bayonet.png

Both:
  • Increases melee damage by 20
  • When removed from weapons acts like a regular knife
One handed:
  • Decreases accuracy by 5%
Extended Barrel

Autowiki-extended barrel.png

Wielded:
  • Increases accuracy by 20%
  • Increases bullet velocity by 10 tiles per second
Both:
  • Increases wield delay by 0.4 seconds
Recoil Compensator

Autowiki-recoil compensator.png

Wielded:
  • Reduces recoil by 3
One Handed:
  • Reduces recoil by 2
Both:
  • Increases accuracy by 20%


Both:
  • Decreases damage by 10%
  • Increases falloff by 10%
Attachment: Benefits: Drawbacks:
Rail Flashlight

Autowiki-rail flashlight.png

Both:
  • Generates a Light Source (greater radius than shoulder lamp, flare and flashlight)
  • Using a screwdriver on a normal flashlight will instantly modify it to a Rail Flashlight.
Both:
  • None (but useless if you forgot to Toggle Rail Flashlight Toggle-Rail-Flashlight.png)
Red Dot Sight

Autowiki-S5 red-dot sight.png

Wielded:
  • Increases accuracy by 20%
One Handed:
  • Increases accuracy by 5%
One Handed:
  • Increases the accuracy penalty when moving by 1
S6 Reflex Sight

Autowiki-S6 reflex sight.png

Wielded:
  • Increases accuracy by 15%
One Handed:
  • Increases accuracy by 5%
Both:
  • Decreases scatter by 1
  • Decreases burst scatter by 1
One Handed:
  • Increases the accuracy penalty when moving by 1
Magnetic Harness

Autowiki-magnetic harness.png

Both:
  • Dropped weapon goes to suit slot
Both:
  • Decreases accuracy by 5%
S8 Telescopic sight

Autowiki-S8 4x telescopic scope.png

Wielded:
  • When scoped increases accuracy by 40% (35% net gain)
  • When scoped decreases falloff by 40%
  • Allows the user to 'zoom' in to see sixteen tiles farther in a zoomed out view (Toggle Rail Flashlight Toggle-Rail-Flashlight.png or Activate Weapon Attachment Activate-Weapon-Attachment.png to zoom)
Wielded:
  • When scoped decreases firing speed by a further 2
One Handed:
  • Increases the accuracy penalty when moving by 2
Both:
  • Decreases accuracy by 5%
  • Majorly increased wield delay
  • Decreases firing speed by 1
S4 Telescopic Sight

Autowiki-S4 2x telescopic mini-scope.png

Wielded:
  • When scoped increases accuracy by 40% (35% net gain)
  • When scoped decreases falloff by 20%
  • Allows the user to 'zoom' in to see five tiles farther (Toggle Rail Flashlight Toggle-Rail-Flashlight.png or Activate Weapon Attachment Activate-Weapon-Attachment.png to zoom)
  • Allows for slow movement when zoomed in.
Wielded:
  • When scoped decreases firing speed by 1.3
One Handed:
  • Increases the accuracy penalty when moving by 2
Both:
  • Decreases accuracy by 5%
  • Majorly increased wield delay
B8 Smart-Scope

Autowiki-B8 Smart-Scope.png

Both:
  • Gives the gun Alt-IFF capabilities (Does not fire through friendlies, but does not fire at them).
Both:
  • Decreases damage by 10%
  • Increases fall off by 20%
XS-9 Targeting Relay

Autowiki-XS-9 targeting relay.png

Wielded:
  • When scoped increases accuracy by 40% (35% net gain)
  • When scoped decreases falloff by 20%
  • Allows the user to 'zoom' in to see five tiles farther (Toggle Rail Flashlight Toggle-Rail-Flashlight.png or Activate Weapon Attachment Activate-Weapon-Attachment.png to zoom)
  • Allows for slow movement when zoomed in.
Wielded:
  • When scoped decreases firing speed by 1
One Handed:
  • Increases the accuracy penalty when moving by 2
Both:
  • Decreases accuracy by 5%
  • Majorly increased wield delay
Attachment: Benefits: Drawbacks:
Vertical Grip

Autowiki-vertical grip.png

Wielded:
  • Increases accuracy by 15%
  • Decreases recoil by 1
  • Decreases scatter by 1
Both:
  • Decreases burst scatter by 2
One Handed:
  • Decreases accuracy by 15%
  • Increases scatter by 1
  • Increases the accuracy penalty when moving by 1
Both:
  • Increased weapon size
Angled Grip

Autowiki-angled grip.png

Both:
  • Decreases wield delay by 0.4 seconds
Both:
  • Increased weapon size
Flashlight Grip

Autowiki-underbarrel flashlight grip.png

Wielded:
  • Increases accuracy by 5%
  • Decreases recoil by 1
  • Decreases scatter by 1
Both:
  • Generates a light source akin to the rail light.
Both:
  • None (but useless if you forgot to Toggle Rail Flashlight Toggle-Rail-Flashlight.png)
Gyroscopic Stabilizer

Autowiki-gyroscopic stabilizer.png

Wielded:
  • Decreases scatter by 1
One Handed:
  • Decreases scatter by 5
  • Increases accuracy by 15% (55% for shotguns)
  • Decreases the accuracy penalty when moving by 3
Both:
  • Decreases burst spread by 2
Both:
  • Decreases firing speed by 2.5
Bipod

Autowiki-bipod.png

Both:

When deployed:

  • Increases accuracy by 25%
  • Decreases burst scatter by 3
  • Increases firing speed by 1 (4 for M42A Sniper)
Wielded:

When deployed:

  • Decreases scatter by 1
  • Decreases recoil by 2
Wielded:

When undeployed:

  • Increases scatter by 2
  • Increases recoil by 1
  • Decreases accuracy by 25%
Both:
  • Increases weapon size by 2
  • Increases wield delay by 0.4 seconds
  • Decreases melee damage by 10
  • Requires 2 seconds of setup time if there's no surface to put the bipod on or on flipped tables and barricades by Activating Weapon AttachmentActivate-Weapon-Attachment.png while facing the object before you get the benefits
  • When undeploying the bipod, the user is slowed down for a bit

When undeployed:

  • Decreases firing speed by 2
Underslung Grenade Launcher

Autowiki-U1 grenade launcher.png

Both:
  • Adds the ability to fire three M40 or AGM grenade of any kind.
  • Reloadable with any M40 or AGM grenades
  • Default M41A Pulse Rifle Mk2 attachment
  • Fires over objects
  • Toggled by using Activate Weapon Attachment Activate-Weapon-Attachment.png
Both:
  • Starts unloaded
  • Grenades required to be cocked between each grenade
  • Firing delay is 21 ticks (about 2 seconds)
MK1 Underslung Grenade Launcher

Autowiki-MK1 underslung grenade launcher.png

Both:
  • Adds the ability to fire five M40 or AGM grenades of any kind.
  • Reloadable with any M40 or AGM grenades
  • Default M41A Pulse Rifle MK1 attachment
  • Fires over objects
  • Toggled by using Activate Weapon Attachment Activate-Weapon-Attachment.png
Both:
  • Starts unloaded
  • Grenades required to be cocked between each grenade
  • Firing delay is 30 ticks (about 3 seconds)
Mini Flamethrower

Autowiki-mini flamethrower.png

Standard Mode:
  • Adds the ability to fire several short flame bursts with a 5-tile range
  • May be refilled with flamer fuel tanks or Combat Technician backpacks, and holds 40 units, but will fire welding fuel.
  • Toggled by using Activate Weapon Attachment Activate-Weapon-Attachment.png.
Intense Mode:
  • When used in this mode, will produce the same Napthal as a standard flamethrower.
  • May be refilled with flamer fuel tanks or Combat Technician backpacks, and holds 40 units, but will fire napthal.
  • Toggled by using Unique Action with the underbarrel flamethrower activated.
Standard Mode:
  • Has a 3.5 second firing delay when activated and inbetween firing.
Intense Mode:
  • Will consume 5 fuel per tile covered with fire.
  • Only has a range of two tiles compared to the standard 5.
  • Has a 3.5 second firing delay as the standard mode does.
U7 Underbarrel Shotgun

Autowiki-U7 underbarrel shotgun.png

Both:
  • Adds the ability to fire five semi-auto buckshot rounds
  • Reloadable with additional buckshot
  • Does 80 damage per Point Blank
  • Toggled by using Activate Weapon Attachment Activate-Weapon-Attachment.png
  • Firing delay is 18 ticks (about 2 seconds)
  • Specialised in destroying pylons and structures (walls, doors etc)
Both:
  • The short barrel reduces the ammo's effectiveness
  • Slightly reduced accuracy compared to an actual shotgun
  • Slightly reduced knockdown/stun effect compared to an actual shotgun
  • Slightly reduced accuracy when firing compared to an actual shotgun
  • Moderately reduced damage compared to an actual shotgun
  • Can only be loaded with buckshot
Burst Fire Adapter

Autowiki-burst fire assembly.png

Both:
  • Enables burst-fire on a weapon or enhances burst-fire capability
  • Increases burst-fire shots by 2
Wielded:
  • Decreases accuracy by 15%
One Handed:
  • Decreases accuracy by 20%
Laser Sight

Autowiki-laser sight.png

Wielded:
  • Decreases scatter by 1
One Handed:
  • Decreases scatter by 2
  • Decreases the accuracy penalty when moving by 1
Both:
  • Increases accuracy by 5%
Both:
  • None.
Underbarrel Extinguisher

Autowiki-HME-12 underbarrel extinguisher.png

Both:
  • Allows you to fire a 3 tile wide blast of water to quickly extinguish flames.
  • Can be refilled from water tanks.
  • Holds 60 units of water.
  • Decloaks preds and scouts.
Both:
  • None. Unless it's empty.
XM-VESG-1 Flamer Nozzle

Autowiki-XM-VESG-1 flamer nozzle.png

Both:
  • Creates a fireball projectile when attachment is active
  • Toggled by using Activate Weapon Attachment Activate-Weapon-Attachment.png
  • Sets a single tile and anything on the tile on fire
  • Uses current fuel type that is loaded
Both:
  • None.
Attachment: Benefits: Drawbacks:
M41A Solid Stock

Autowiki-M41A solid stock.png

Wielded:
  • Increases accuracy by 25%
  • Decreases recoil by 3
  • Decreases scatter by 4
Both:
  • Reduces the accuracy penalty when moving by 2
  • Increases melee damage by 10
Wielded:
  • Increases wield delay by 0.4 seconds.
  • Decreases movement speed.
One Handed:
  • Decreases accuracy by 15%
  • Increases scatter by 3
  • Increases recoil by 2
Both:
  • Increases weapon size
M41A Folding Stock

Autowiki-M41A folding stock.png

Folded:
  • Does not impact the gun at all.
Extended Wielded:
  • Increases accuracy by 10%
  • Decreases recoil by 1
  • Decreases scatter by 2
Extended One Handed:
  • Decreases accuracy by 15%
  • Increases recoil by 2
  • Increases scatter by 3
Extended Both:
  • Increases wield delay by 0.2 seconds
L42A Synthetic Stock

Autowiki-L42 synthetic stock.png

Wielded:
  • Increases accuracy by 30%
  • Decreases recoil by 2
  • Decreases scatter by 3
Both:
  • Decreases the accuracy penalty when moving by 1
  • Increases melee damage by 5
Wielded:
  • Increases wield delay
One Handed:
  • Decreases accuracy by 15%
  • Increases recoil by 2
  • Increases scatter by 3
Both:
  • Increases weapon size
M44 Magnum Sharpshooter Stock

Autowiki-M44 magnum sharpshooter stock.png

Wielded:
  • Increases accuracy by 35%
  • Decreases recoil by 2
  • Decreases scatter by 3
Both:
  • When collapsed it can fit into a holster.
Wielded:
  • Increases wield delay
  • Decreases movement speed
One Handed:
  • Decreases accuracy by 15%
  • Increases recoil by 2
  • Increases scatter by 3
Both:
  • Increases weapon size when extended
  • Decreases melee damage by 5
  • Can't fire the weapon when the stock is collapsed.
M37 Wooden Stock

Autowiki-M37 wooden stock.png

Wielded:
  • Increases accuracy by 20%
  • Decreases recoil by 2
  • Decreases scatter by 3
Both:
  • Decreases the accuracy penalty when moving by 1
  • Increases melee damage by 5
Wielded:
  • Increases wield delay
  • Decreases movement speed
One Handed:
  • Decreases accuracy by 15%
  • Increases scatter by 3
  • Increases recoil by 2
Both:
  • Increases weapon size
MK221 Tactical Stock

Autowiki-MK221 tactical stock.png

Both:
  • Increases accuracy by 5%
  • Decreases scatter by 1
  • Decreases recoil by 1
  • Decreases the accuracy penalty when moving by 1
  • Increases melee damage by 5
Wielded:
  • Increases wield delay
Both:
  • Increases weapon size
Submachinegun Stock

Autowiki-submachinegun stock.png

Wielded:
  • Increases accuracy by 35%
  • Decreases recoil by 3
  • Decreases scatter by 5
Both:
  • Decreases the accuracy penalty when moving by 1
  • Increases melee damage by 15
Wielded:
  • Increases wield delay
  • Decreases movement speed
Both:
  • Increases weapon size
Collapsible Submachinegun Stock

Autowiki-submachinegun folding stock.png

Wielded:

When extended:

  • Increases accuracy by 15%
  • Decreases recoil by 2
  • Decreases scatter by 3
Both:
  • Increases melee damage by 10
  • When collapsed it can fit into a holster.
  • When extended decreases the accuracy penalty when moving by 1
Wielded:
  • Increases wield delay
  • Decreases movement speed
One Handed:
  • Decreases accuracy by 15%
  • Increases scatter by 1
  • Increases recoil by 2

When collapsed:

  • Decreases accuracy by 5%
  • Increases recoil by 1
  • Increases scatter by 1
Both:
  • Increases weapon size when extended.
  • Moderately increases bullet spread if collapsed.
Submachinegun Arm Brace

Autowiki-submachinegun arm brace.png

One Handed:

When active:

  • Increases accuracy by 20%
  • Decreases recoil by 2
Both:
  • Increases melee damage by 10

When active:

  • Decreases the accuracy penalty when moving by 2.
  • Stays attached to the hand even when rested/disarmed.
  • Able to shoot while rested/knocked down.
  • Able to tactically reload while rested/knocked down.
Wielded:
  • Increases wield delay

When active:

  • Decreases accuracy by 15%
  • Increases scatter by 3
  • Increases recoil by 4
Both:
  • Reduces burst amount by 3
M-OU53 Tactical Stock

Autowiki-MOU53 tactical stock.png

Both:
  • Increases accuracy by 5%
  • Decreases recoil by 1
  • Decreases scatter by 1
  • Increases melee damage by 5
Wielded:
  • Increases wield delay
Both:
  • Increases weapon size
XM88 Stock

Autowiki-XM88 padded stock.png

Wielded:
  • Decreases recoil by 1
  • Decreases scatter by 3
  • Increases melee damage by 5
Wielded:
  • Increases wield delay
One Handed:
  • Increases recoil by 1
  • Increases scatter by 7
Both:
  • Increases weapon size
Attachment: Benefits: Drawbacks:
Mateba standard barrel

Autowiki-standard mateba barrel.png

Wielded:
  • Increases accuracy by 15%
Both:
  • None
Mateba marksman barrel

Autowiki-marksman mateba barrel.png

Wielded:
  • Increases accuracy by 20%
  • Decreases scatter by 5
Both:
  • Increases firing delay by 4
Mateba short barrel

Autowiki-snubnose mateba barrel.png

Both:
  • Decreases firing delay by 4
Both:
  • Decreases accuracy by 20%
  • Increases scatter by 5

Pouches

Pouches are used by soldiers and civilians alike to carry equipment. Pouches are used to carry additional equipment, ranging from magazines, tools to medical supplies. By right-clicking a pouch you have equipped you can toggle how the worn pouch behaves when clicked with an empty hand. It can either open the storage menu or take the first item inside the pouch. The first option is the default one for all single-slot pouches.

Equipment: Description:
Tactical-med-pouch.png

Tactical Medical Pouch

A heavy pouch containing everything one needs to get themselves back on their feet. Quite the selection.

Worn by MARSOC Operators. Can be worn by attaching it to a pocket.

Holds the following:

Healthanalyzer.png

Health Analyzer

Nano-Splint.png

Nano Splints

UpgradedAdvtraumakit.png

Upgraded Advanced Trauma Kit

UpgradedAdvburnkit.png

Upgraded Advanced Burn Kit

Bicaridine.png

Bicaridine Injector

Bicaridine.png

Bicaridine Injector

Kelotane.png

Kelotane Injector

Emergency Auto injector.png

2 x Emergency AutoInjector

Mini Extinguisher.png

Mini Fire Extinguisher

Redemption stim injector.png

Redemption Stimulant

Brain stim injector.png

Brain Stimulant

Speed stim injector.png

Speed Stimulant

Tactical-tool-pouch.png

Tactical Tool Pouch

This particular toolkit full of sharp, heavy objects was designed for breaking into things rather than fixing them. Still does the latter pretty well, though.

Worn by MARSOC Operators. Can be worn by attaching it to a pocket.

Contains 8 slots. Holds the following items below:

Screwdriver.png

Screwdriver

Wirecutters.png

Wirecutters

Crowbar.png

Crowbar

CableCoils.png

Cable Coils

Multitool.png

Security Access Tuner

Wrench.png

Wrench

C4.png

C4 x 2

Storage Equipment

Storage Equipment is important for carrying various supplies during an active mission, make sure to take one. By right-clicking a rig you have equipped you can toggle how the worn rig behaves when clicked with an empty hand. It can either open the storage menu or take the first item inside the rig. The first option is the default.

Equipment: Description:
Type 41 pistol holster rig.png

Type 41 Pistol Holster Rig

A modification of the standard UPP pouch rig to carry a single Korovin PK-9 pistol. It also contains side pouches that can store .22 magazines, either hollowpoints or tranquilizers.

It is the standard rig for UPP Officers.

UCP3-combat-pack.png

UCP3 combat pack

A UPP military standard-issue Union Combat Pack MK3. Standard issue for soldiers from the Union of Progressive Peoples
LightWeight Combat Pack.png

Light Weight Combat Pack

A small lightweight pack for expeditions and short-range operations. Accessible like a satchel but has the inventory space of a backpack. Superior to the USCM satchel.

It's a standard pack for non-USCM Combat Personal, like the Colonial Liberation Front and UPP Soldiers.

Clothing

The uniforms worn by other factions.

Clothing: Description:

MARSOC Uniform.png

MARSOC Tactical Operator Uniform

A black uniform for elite Marine operators. So this is where all their money goes.

Compatible with-

MARSOC M3 Pattern Armor, M3-L Pattern Light Armor (Light Standard), M3 Pattern Personal Armor (Medium Standard), M3-H Pattern Heavy Armor (Heavy Standard), B12 Pattern Personal Armor (Squad Leader), M3-S Light Armor (Scout), M3-T Light Armor (Demolitionist), M45 Pattern Ghillie Armor (Sniper), M35 Armor (Pyrotechnic), M3-G4 Grenadier Armor (Grenadier), and M56 Combat Harness (Squad Gunner)

Miscellaneous Clothing

Other pieces of clothing that may or may not be found elsewhere.

Clothing: Description:
Heat absorbent coif.png

Heat absorbent coif

A close-fitting cap that covers the top, back, and sides of the head. Can also be adjusted to cover the lower part of the face so it keeps the user warm in harsh conditions.

Part of the marine uniform on snow planets.

Spawns at the Automated Closet as Standard Equipment.

Boots.png

Combat Boots

Standard issue combat boots used by the USCM for combat situations.

Worn by USCM Marines

Swat mask.png

SWAT Mask

A close-fitting tactical mask that can be connected to an air supply.

Can be ordered by Cargo

PMC mask.png

M8 pattern armored balaclava

An armored balaclava designed to conceal both the identity of the operator and act as an air-filter.

Worn by Corporate PMCs

PMC SL Mask.png

M8 pattern armored balaclava

An armored balaclava designed to conceal both the identity of the operator and act as an air-filter. This particular suit looks like it belongs to a high-ranking officer.

Worn by Corporate PMCs

UPP Mask.png

UPP armored commando balaclava

An armored balaclava designed to conceal both the identity of the operator and act as an air-filter.

Worn by UPP Commandos

Helmets

A list of helmets which are paired with Armor.

Helmets: Description:
PMC-Cap.png

PMC Tactical Cap

A protective cap made from flexible kevlar. Standard issue for most security forms in the place of a helmet. Worn by PMC Standards and PMC Medics
Stats:

Armor Melee =20

Armor Bullet = 20

Armor Bomb = 20

Armor Internal Damage = 10

Armor Bio = 10

PMC-Sniper-Helmet.png

PMC Sniper Helmet

A helmet worn by PMC Marksmen.
Stats:

Armor Melee = 20

Armor Bullet = 25

Armor Bomb = 20

Armor Internal Damage = 15

Armor Bio = 15

PMC-Beret.png

PMC Beret

The pinacle of fashion for any aspiring mercenary leader. Designed to protect the head from light impacts. Worn by PMC Team Leaders.
Stats:

Armor Melee =20

Armor Bullet = 20

Armor Bomb = 20

Armor Internal Damage = 10

Armor Bio = 10

PMC-Gunner-Helmet.png

PMC_Gunner_Helmet

A helmet designed for PMC Smartgunners. This one is tailored for the PMC Smartgunners.
Stats:

Armor Melee = 20

Armor Bullet = 25

Armor Bomb = 20

Armor Internal Damage = 15

Armor Bio = 15

CommandoHelmet.png

M5X Helmet

A fully enclosed, armored helmet made to complete the M5X exoskeleton armor.
Stats:

Armor Melee = 40

Armor Bullet = 50

Armor Bomb = 50

Armor Internal Damage = 30

Armor Bio = 30

Helmets: Description:
UM4Helm.png

UM4 Helmet

A skirted helmet designed for use with the UM/UH system. Worn by the majority of UPP forces, it is a communist alternative for the USCM's M10 Pattern Marine Helmet.

This armor is worn by the UPP soldiers.

Stats:

Armor Melee = 20

Armor Bullet = 30

Armor Bomb = 20

Armor Internal Damage = 30

Armor Bio = 15

UPP-Armored-Cap.png

Armored UPP Cap

Standard UPP head gear for covert operations and low-ranking officers alike. Sells for high prices on the black market due to their rarity.

This armor is worn by the UPP Medics and UPP Covert Operatives.

Stats:

Armor Melee = 25

Armor Bullet = 25

Armor Bomb = 10

Armor Internal Damage = 20

Armor Bio = 20

UH7Helm.png

UH7 Helmet

A skirted helmet designed for use with the UM/UH system. Worn by the UPP's elite Specialist soldiers. Includes a full faceplate and thicker overall armor leading to better protection. A poor man's B18 helmet.

This armor is worn by the and UPP Minigunner.

Stats:

Armor Melee = 25

Armor Bullet = 35

Armor Bomb = 30

Armor Internal Damage = 35

Armor Bio = 20

UPP Beret.png

UPP Beret

Standard UPP head gear for covert operations and low-ranking officers alike. Sells for high prices on the black market due to their rarity.

This armor is worn by the UPP Squad Leaders and UPP Covert Operative Squad Leaders.

Stats:

Armor Melee = 25

Armor Bullet = 25

Armor Bomb = 10

Armor Internal Damage = 20

Armor Bio = 20

Helmets: Description:
L5A2 Helmet.png

L5A2 Ballistic Helmet

A High-cut ballistic helmet. Designed by Lindenthal-Ehrenfeld Militärindustrie it is intended to be used by Royal Marines Commando as part of the kestrel armour system.

This armor is worn by the RMC Personnel.

Stats:

Armor Melee = 20

Armor Bullet = 20

Armor Bomb = 20

Armor Internal Damage = 10

Armor Bio = 10

L5A3 Helmet.png

L5A3 Ballistic Helmet

Special issue variant of the L5A2 given to RMC breachers. Provides slightly increased protection.

This armor is worn by the RMC Breacher.

Stats:

Armor Melee = 30

Armor Bullet = 35

Armor Bomb = 25

Armor Internal Damage = 10

Armor Bio = 20

Royal Marine Beret.png

Royal Marine Beret

A green beret belonging to the royal marines commando. This beret symbolizes a royal marines ability to fight in any environment, desert, sea, artic or space a royal marine will always be ready.

This armor is worn by the RMC Personnel.

Stats:

Armor Melee = 0

Armor Bullet = 0

Armor Bomb = 0

Armor Internal Damage = 0

Armor Bio = 0

Helmets: Description:
Freelancer-Cap.png

Armored Freelancer Cap

A sturdy freelancer's cap. More protective than it seems.

This armor is worn by the Freelancer Mercenaries, if they can afford it.

Stats:

Armor Melee = 25

Armor Bullet = 25

Armor Bomb = 10

Armor Internal Damage = 20

Armor Bio = 20

Freelancer-Beret.png

Freelancer Armored Beret

A sturdy freelancer's beret. More protective than it seems. For the use of making sure your Freelancers know who's in charge of the team. That should be you by the way.

This armor is worn by the Freelancer Mercenary Leaders.

Stats:

Armor Melee = 25

Armor Bullet = 25

Armor Bomb = 10

Armor Internal Damage = 20

Armor Bio = 20

Helmets: Description:
ArmoredCowl.png

Armored Militia Cowl

A large hood in service with some militias, meant for obscurity on the frontier. Offers some head protection due to the sturdy fibers utilized in production.

This armor is worn by the Colonial Liberation Front.

Stats:

Armor Melee = 25

Armor Bullet = 15

Armor Bomb = 10

Armor Internal Damage = 20

Armor Bio = 20

Bucket Helmet.png

Bucket

This metal bucket appears to have been modified with padding and chin-straps, plus an eye-slit carved into the "front". Presumably, it is intended to be worn on the head, possibly for protection. Uncommonly worn by the Colonial Liberation Front.
Stats:

Armor Melee = 25

Armor Bullet = 15

Armor Bomb = 10

Armor Internal Damage = 20

Armor Bio = 20


Helmets: Description:
Dutch-Dozens-Helmet.png

Dutch's Dozen Helmet

A protective helmet worn by some seriously experienced mercs.

This helmet is worn by the Dutches Dozen's Mercenaries. And thus, this is only available through admin events

Stats:

Armor Melee = 30

Armor Bullet = 35

Armor Bomb = 20

Armor Internal Damage = 20

Armor Bio = 20

Dutch-Dozens-Cap.png

Dutch's Dozen Cap

A protective cap worn by some seriously experienced mercs. Worn by Dutch himself.

This cap is worn by the Dutches Dozen's Mercenaries. And thus, this is only available through admin events

Stats:

Armor Melee = 30

Armor Bullet = 35

Armor Bomb = 20

Armor Internal Damage = 20

Armor Bio = 20

HEFA Helmet.png

HEFA Helmet

For some reason, seeing this helmet causes you to feel extremely distressed.

Wait a minute, there's a button on the helmet... This helmet is worn by the HEFA Knights. One helmet is found in Fiorina - Science Annex.

Stats:

Armor Melee = 0

Armor Bullet = 0

Armor Bomb = 100

Armor Internal Damage = 0

Armor Bio = 0


Armor

A list of multiple different military armor sets which range from commonplace in a combat operation to experimental and rare to see.
Armor Slowdown: How much the armor slows you down, Lower values mean less slowdown and vice versa.

Armor: Description:
M4 Pattern PMC Armour.png

M4 Pattern PMC Armor

A modification of the standard M3 Pattern armor, worn by high profile security operators and corporate mercenaries. Sniper and Heavy Gunner variants are only issued for their respective kits.

This armor is worn by most Weyland Yutani PMC personnel.

Stats:

Armor Melee = 20

Armor Bullet = 25

Armor Bomb = 20

Armor Internal Damage = 20

Armor Bio = 20

Armor Slowdown = 0.35

M4 Pattern PMC Sniper Armour.png

M4 Pattern PMC Sniper Armor

A modification of the standard M3 Pattern armor, worn by high profile security operators and corporate mercenaries. This version is for the PMC Sniper and is necessary for firing the M42C Anti Tank Rifle to handle the recoil effectively.

This armor is worn by most Weyland Yutani PMC Snipers.

Stats:

Armor Melee = 20

Armor Bullet = 25

Armor Bomb = 20

Armor Internal Damage = 20

Armor Bio = 20

Armor Slowdown = 0.55

PMC M56 Combat Harness.png

PMC M56 Combat Harness

A modification of the standard Armat Systems M3 armor. Hooked up with harnesses and straps allowing the user to carry an M56 Smartgun. Able to withstand a pounce from the front. This one is tailored for the PMC Smartgunners.
Stats:

Armor Melee = 20

Armor Bullet = 25

Armor Bomb = 20

Armor Internal Damage = 20

Armor Bio = 20

Armor Slowdown = 0.35

M4 Pattern PMC Leader Armour.png

M4 Pattern PMC Leader Armor

A modification of the standard Armat Systems M3 armor. Designed for high-profile security operators and corporate mercenaries in mind. This particular suit looks like it belongs to a high-ranking officer.

This armor is worn by most Weyland Yutani PMC Team Leaders.

Stats:

Armor Melee = 20

Armor Bullet = 25

Armor Bomb = 20

Armor Internal Damage = 20

Armor Bio = 20

Armor Slowdown = 0.35

X-13 Apesuit.png

M5X Exoskeleton Armor

A complex system of overlapping plates intended to render the wearer all but impervious to small arms fire. A passive exoskeleton supports the weight of the armor, allowing a human to carry its massive bulk.
Stats:

Armor Melee = 40

Armor Bullet = 50

Armor Bomb = 40

Armor Internal Damage = 25

Armor Bio = 15

Armor Slowdown = 0.55

Armor: Description:
UM5 Personal Armor.png

UM5 Personal Armor

The UM5 (Union Medium Mk5) is a medium-sized body armor, roughly on par with the venerable M3 Pattern Body Armor of the USCM. Unlike the M3, however, the plate has a heavier neckplate but unfortunately restricts movement slightly more. This has earned many United Americas members to refer UPP soldiers as 'tin men'. A stealth modification of the UM5 is only available to selected operatives.

This armor is worn by the UPP soldiers.

Stats:

Armor Melee = 20

Armor Bullet = 30

Armor Bomb = 20

Armor Internal Damage = 30

Armor Bio = 15

Armor Slowdown = 0.55

UH7 Heavy Plated Armor.png

UH7 Heavy Plated Armor

An extremely heavy duty set of body armor in service with the UPP military, the UH7 (Union Heavy MK7) is known for being a rugged set of armor, capable of taking immense punishment. Although the armor doesn't protect certain areas, it provides unparalleled protection from the front, which UPP engineers summarized as the most likely target for enemy fire. In order to cut costs, the head shielding in the MK6 has been stripped down a bit in the MK7, but this comes at much more streamlined production.

This armor is worn by the UPP Officers and UPP Minigunner.

Stats:

Armor Melee = 25

Armor Bullet = 35

Armor Bomb = 30

Armor Internal Damage = 35

Armor Bio = 20

Armor Slowdown = 1

Armor: Description:
Kestral armour.png

Kestral Armoured Vest

A customizable personal armor system used by the Three World Empire's Royal Marines Commandos. Designers from a Weyland Yutani subsidary, Lindenthal-Ehrenfeld Militärindustrie, iterated on the USCMC's M3 pattern personal armor in their Tokonigara lab to create an armor system to suit the unique needs of the Three World Empire's smaller but better equipped Royal Marines.

Provides slightly stronger protection than standard issue USCM medium armour, but at the benefit of faster movement speed comparable to light armor. Comes with three internal storage slots. This armor is worn by the RMC Riflemen and RMC Marksman.

Stats:

Armor Melee = 20

Armor Bullet = 25

Armor Bomb = 20

Armor Internal Damage = 20

Armor Bio = 20

Armor Slowdown = 0.35

Kestral Pointman Armour.png

Kestral Pointman Armour

A heavier version of the armor system used by the Three World Empire's Royal Marines Commandos. Provides greater physical protection and seven internal storage slots for equipment, at the cost of a slight movement speed reduction akin to USCM medium armor.

This armor is worn by the RMC Breachers.

Stats:

Armor Melee = 30

Armor Bullet = 35

Armor Bomb = 35

Armor Internal Damage = 25

Armor Bio = 20

Armor Slowdown = 0.55

Kestral Smartgun Armour.png

Kestral Armoured Smartgun Harness

Smartgun harness variant of the kestral armour. Similar in function to regular kestral armour outside of its ability to holster and operate a smartgun.

This armor is worn by the RMC Smartgunners.

Stats:

Armor Melee = 20

Armor Bullet = 20

Armor Bomb = 15

Armor Internal Damage = 20

Armor Bio = 20

Armor Slowdown = 0.35

Kestral Carry Armour.png

Kestral Armoured Carry Vest

Special issue varient of the kestral armour issued to officers and squad leaders. Offers seven internal storage slots for equipment, but otherwise offers the same level of protection and movement speed as its more commonly issued armour.

This armor is worn by the RMC Officers and RMC Team Leaders.

Stats:

Armor Melee = 20

Armor Bullet = 25

Armor Bomb = 20

Armor Internal Damage = 20

Armor Bio = 20

Armor Slowdown = 0.35

Armor: Description:
Cuirass.png

Freelancer Cuirass

An armored protective chest plate scrapped together from various armor plates. It keeps up remarkably well, as the craftsmanship is solid, and the design mirrors such armors in the UPP and the USCM. The many skilled craftsmen in the freelancer's ranks produce these vests at about one a month.

This armor is worn by the Freelancer Mercenaries.

Stats:

Armor Melee = 25

Armor Bullet = 25

Armor Bomb = 20

Armor Internal Damage = 25

Armor Bio = 20

Armor Slowdown = 0.35

Armor: Description:
Hauberk.png

Colonial Militia Hauberk

The hauberk of a colonist militia member, created from boiled leather and some modern armored plates. While not the most powerful form of armor, and primitive compared to most modern suits of armor, it gives the wearer almost perfect mobility, which suits the needs of the local colonists. It is also quick to don, easy to hide, and cheap to produce in large workshops.

This armor is worn by the Colonial Liberation Front.

Stats:

Armor Melee = 20

Armor Bullet = 15

Armor Bomb = 20

Armor Internal Damage = 20

Armor Bio = 15

Armor Slowdown = 0.2

CLF Partial Haurberk.png

Colonial Militia Partial Hauberk

The hauberk of a colonist militia member, created from boiled leather and some modern armored plates. While not the most powerful form of armor, and primitive compared to most modern suits of armor, it gives the wearer almost perfect mobility, which suits the needs of the local colonists. It is also quick to don, easy to hide, and cheap to produce in large workshops. This even lighter variant has some of the arm pieces removed.

This armor is worn by the Colonial Liberation Front.

Stats:

Armor Melee = 20

Armor Bullet = 15

Armor Bomb = 20

Armor Internal Damage = 20

Armor Bio = 15

Armor Slowdown = 0.2

CLF Brace.png

Colonial Militia Brace

The hauberk of a colonist militia member, created from boiled leather and some modern armored plates. While not the most powerful form of armor, and primitive compared to most modern suits of armor, it gives the wearer almost perfect mobility, which suits the needs of the local colonists. It is also quick to don, easy to hide, and cheap to produce in large workshops. This extremely light variant has some of the chest pieces removed.

This armor is worn by the Colonial Liberation Front.

Stats:

Armor Melee = 20

Armor Bullet = 15

Armor Bomb = 20

Armor Internal Damage = 20

Armor Bio = 15

Armor Slowdown = 0.2

CLF Vest.png

Colonial Militia Vest

The hauberk of a colonist militia member, created from boiled leather and some modern armored plates. While not the most powerful form of armor, and primitive compared to most modern suits of armor, it gives the wearer almost perfect mobility, which suits the needs of the local colonists. It is also quick to don, easy to hide, and cheap to produce in large workshops. This extremely light variant protects only the chest and abdomen.

This armor is worn by the Colonial Liberation Front.

Stats:

Armor Melee = 20

Armor Bullet = 15

Armor Bomb = 20

Armor Internal Damage = 20

Armor Bio = 15

Armor Slowdown = 0.2

Bulletproof vest.png

Bulletproof Vest

Vest built to withstand attacks around ones chest from high-velocity solid objects. Can be found in red alert armories across the ship, as well as in lockers of armories of all maps. Also worn occasionally by the Colonial Liberation Front.
Stats:

Armor Melee= 15

Armor Bullet = 30

Armor Bomb = 10

Armor Internal Damage = 20

Armor Bio = 0

Armor Slowdown = 0.35

Armor: Description:
D2 armored vest.png

D2 Armored Vest

A protective vest worn by some seriously experienced mercs.

This armor is worn by the Dutches Dozen's Mercenaries. And thus, this is only available through admin events

Stats:

Armor Melee = 30

Armor Bullet = 35

Armor Bomb = 20

Armor Internal Damage = 20

Armor Bio = 20

Armor Slowdown = 0.2

HEFA Knight Armor.png

HEFA Knight Armor

A thick piece of armor adorning a HEFA. Usually seen on a HEFA knight.

This armor is worn by the HEFA Knights. And thus, this is only available through admin events.

Stats:

Armor Melee = 25

Armor Bullet = 25

Armor Bomb = 20

Armor Internal Damage = 25

Armor Bio = 20

Armor Slowdown = 0.55