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=Pre-Alpha Marines=
=Pre-Alpha Marines=
==Standard Marine Equipment==
==Marine Equipment==
====M37 Shotgun====
====M37 Shotgun====
  {{Item
  {{Item
Line 52: Line 52:
  |description= The HMG was the backbone of a Pre-Alpha squad, forget sentries and their fancy auto shooting functions. This puppy felt like you were firing a .50cal and by god did it shred the xenos into paste along with anyone who stood in front of it.
  |description= The HMG was the backbone of a Pre-Alpha squad, forget sentries and their fancy auto shooting functions. This puppy felt like you were firing a .50cal and by god did it shred the xenos into paste along with anyone who stood in front of it.
  }}
  }}
==Marine Armour==


=Pre-Alpha Aliens=
=Pre-Alpha Aliens=
[[File:Evolution_corroder.png]]
[[File:Evolution_corroder.png]]
== Tier 1 Evolution ==
You have a choice of three castes of xenomorph: the Runner, the Sentinel, or the Drone. After that, advanced evolutions become available as long as the hive has a living Queen. Each caste has its pros and cons.
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
! scope="col" style="background-color:#DDA0DD;" width=200|Job
! scope="col" class="unsortable" style="background-color:#DDA0DD;" |Role
! scope="col" style="background-color:#DDA0DD;" width=100|Difficulty
|-
![[File:PA-Drone.png|64px|link=Drone]]<br>[[Drone]]
|Support: Grow the hive and support the Queen.
!<span style="display: none;">c</span>Medium
|-
![[File:PA-Sentinel.png|64px|link=Sentinel]]<br>[[Sentinel]]
|Defence: Defend the hive,guard captured prey and eliminate and deter threats from range.
!<span style="display: none;">c</span>Medium
|-
![[File:PA-Runner.png|64px|link=Runner]]<br>[[Runner]]
|Offence: The fastest Xeno with the most constant speed (besides the Crusher). Leap over tables with ease and pounce on the enemy. Capture and harass prey. Recon threats.
!<span style="display: none;">c</span>Hard
|}
== Tier 2 Evolution ==
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
! scope="col" style="background-color:#DDA0DD;" width=200|Job
! scope="col" class="unsortable" style="background-color:#DDA0DD;" |Role
! scope="col" style="background-color:#DDA0DD;" width=100|Difficulty
|-
![[File:PA-Spitter.png|64px|link=Spitter]]<br>[[Spitter]]
|Defence: Defend the hive, employ your more powerful acid to better stun targets and break down fortifications.
!<span style="display: none;">c</span>Hard
|-
![[File:PA-Warrior.png|64px|link=Hunter]]<br>[[Warrior]]
|Offence: Capture and harass prey. Use stealth to turn nearly invisible and set up ambushes or assault prey positions.
!<span style="display: none;">c</span>Hard
|-
![[File:PA-Hivelord.png|128px|link=Hivelord]]<br>[[Hivelord]]
|Support: The ultimate support. Very large plasma capacity for spreading weeds and resin. Dig holes into the ground to create pathways for other Xenos to travel between.
!<span style="display: none;">c</span>Medium
|-
![[File:PA-Carrier.png|128px|link=Carrier]]<br>[[Carrier]]
|Support: Carry a pile of facehuggers and throw them at prey, or use them as area denial.
!<span style="display: none;">c</span>Hard
|}
== Tier 3 Evolution ==
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
! scope="col" style="background-color:#DDA0DD;" width=200|Job
! scope="col" class="unsortable" style="background-color:#DDA0DD;" |Role
! scope="col" style="background-color:#DDA0DD;" width=100|Difficulty
|-
![[File:PA-Corroder.png|128px|link=Praetorian ]]<br>[[Corroder]]
|Defence: Very strong and quick-firing acid. Able to melt space itself. Is the embodiment of marine fear itself.
!<span style="display: none;">c</span>Hard
|-
![[File:PA-Ravager.png|128px|link=Ravager ]]<br>[[Ravager ]]
|Offence: The bringer of death. Very powerful claws, and able to charge to close short distances.
!<span style="display: none;">c</span>Hard
|}
== Tier 4 Evolution ==
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
! scope="col" style="background-color:#DDA0DD;" width=200|Job
! scope="col" class="unsortable" style="background-color:#DDA0DD;" |Role
! scope="col" style="background-color:#DDA0DD;" width=100|Difficulty
|-
![[File:PA-Queen.png|135px|link=Queen]]<br>[[Queen]]
|Lead the hive.
!<span style="display: none;">c</span>Very Hard
|}


=Pre-Alpha Maps=
=Pre-Alpha Maps=

Revision as of 03:24, 1 April 2017

Very much a WiP

Pre-Alpha Marines

Marine Equipment

M37 Shotgun

M37 Shotgun
Description: Traditional shotgun used during Pre-Alpha times of colonial marines, could only be used to fire slugs and bean bag rounds at the xeno menace.

L6 Saw

L6 Saw
Description: The L6 saw was the only light machine gun in Pre-Alpha and could be used in one hand in combination with a riot shield which was often seen with it.

M41A

File:M41A with ammo.png
M41A
Description: The M41A is the classic rifle that's lived on throughout CM's history although to begin with it was just a CR20.

M39

M39
Description: The M39 was the good ol'SMG of the time.


S&W

S&W
Description: The S&W was the predecessor of revolvers on CM to the M44 Revolver

Colt 1911

Colt 1911
Description: The Colt was the predecessor of most pistols on CM and was used as the standard sidearm players should carry, much like the m4a3 currently in that respect.

HMG

HMG
Description: The HMG was the backbone of a Pre-Alpha squad, forget sentries and their fancy auto shooting functions. This puppy felt like you were firing a .50cal and by god did it shred the xenos into paste along with anyone who stood in front of it.


Marine Armour

Pre-Alpha Aliens

File:Evolution corroder.png

Tier 1 Evolution

You have a choice of three castes of xenomorph: the Runner, the Sentinel, or the Drone. After that, advanced evolutions become available as long as the hive has a living Queen. Each caste has its pros and cons.

Job Role Difficulty

Drone
Support: Grow the hive and support the Queen. cMedium

Sentinel
Defence: Defend the hive,guard captured prey and eliminate and deter threats from range. cMedium

Runner
Offence: The fastest Xeno with the most constant speed (besides the Crusher). Leap over tables with ease and pounce on the enemy. Capture and harass prey. Recon threats. cHard

Tier 2 Evolution

Job Role Difficulty

Spitter
Defence: Defend the hive, employ your more powerful acid to better stun targets and break down fortifications. cHard

Warrior
Offence: Capture and harass prey. Use stealth to turn nearly invisible and set up ambushes or assault prey positions. cHard

Hivelord
Support: The ultimate support. Very large plasma capacity for spreading weeds and resin. Dig holes into the ground to create pathways for other Xenos to travel between. cMedium

Carrier
Support: Carry a pile of facehuggers and throw them at prey, or use them as area denial. cHard

Tier 3 Evolution

Job Role Difficulty

Corroder
Defence: Very strong and quick-firing acid. Able to melt space itself. Is the embodiment of marine fear itself. cHard

Ravager
Offence: The bringer of death. Very powerful claws, and able to charge to close short distances. cHard

Tier 4 Evolution

Job Role Difficulty
File:PA-Queen.png
Queen
Lead the hive. cVery Hard

Pre-Alpha Maps

Pre-Alpha Sulaco


Pre-Alpha Nostromo