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= Freelancers =
= Freelancers =
[[File:upp-portait2.png|300px|right|thumb]]
[[File:Freelancers.png|thumb|right|300px]]
To some, the Colonial Liberation Front (Also known as Free Colonist) are the militia to keep the peace, to others they're rebels who oppose the USCM in the Tychon's Rift Sector. As a member of the CLF you fight for freedom against the United Americas, who foolishly believe that your homes belong to them.  
The term Freelancers come in various forms. Whether one is an independent entrepreneur selling services or a Freelance worker offering their labour for cash. In the business of killing and protecting, the term Freelancers are usually associated with a group of mercenaries that bare such a moniker. These Freelance Mercenaries have become a small but noticeable security firm that has grown somewhat popular in the outer rim of the galaxy. Yet many sovereign nations view them as a nuisance because of the many questionable activities they've conducted. None the less they're the least hated group in the galaxy as they've usually kept out of any major incidents that would reflect poorly on the Freelancers. Their alignment in the grand scheme of things usually favour those who pay them, with or without ethics.


An increasingly powerful rebellion of angry colonists and extremists. The CLF have taken up arms against the USCM over fears that the government is no longer able to keep them safe. Particularly angry over the suppression of worker strikes, liberal application of force against them in the past, and the increasing disappearance and loss of colonies from various hostiles, many of these homegrown terrorists and freedom fighters seek to cause as much destruction and mayhem as possible. In just a year since their original creation, they have exploded in size. Exact numbers are unclear, but it is rumored they now surpass the 150,000 active members of the USCM in quantity.


== History ==
== History ==


The Colonial Liberation Front or Free Colonist (approx. one-hundred and fifty-thousand fighters, active) were formed due to massive dislike towards the United Americas government and the USCM forces, and the perceived lack of the USCM in being able to protect the frontier from pirates and other threats, and for a time the frontier felt a degree of safety and security due to the lack of any USCM presence.
Though mercenaries have been active throughout human history, many work either by themselves or for the PMCs Weyland-Yutani employs. One such man, known as “Python” was the leader of a small but noticeable band of guns for hire. These mercenaries slowly gathered more and more recruits as demand for their services increased. This necessitated the official formation of the “Freelancers guild” to manage the increase in demand.
The Freelancers guild or the Freelance Mercenaries officially formed during the later years of the colonisation efforts that spanned the known galaxy. Some viewed them as nothing more than a cheaper and worse alternative to security forces, like the USCM and other security firms. Other colonists saw them as the better option due to their availability to protect them, for a modest price.




In 2181, the situation changed as the United Americas moved the USCM Battalion, the 'Dust Raiders', and their flagship the USS Alistoun, to the sector.
Their central base of operations is an old retrofitted mining asteroid located between the UA and TWE border nicknamed “Inner Sanctuary” due to being just outside the legal reach of the law. It is also where they train their mercenaries. Usually where there’s a colony in the outer rim, there’s a small Freelancer outpost, in which the mercenaries are stationed. In the Neroid Sector, they operate the Irkala Station, a trading hub for commerce and a base of operations to send out Freelancers for assignments. Since the Dust Raiders left the system quite some time ago, they’ve received a lot more demand for their services and they are quite keen to supply them with protection for the right price.


== Equipment and Training ==
The Freelancer mercenaries are a mixed bag when it comes to general competence and equipment. Some are either eager colonists that want to seek adventure among the stars, while others see it as an opportunity to get out of their current situation, whether it is to pay off their debts or just down on their luck. When contracted into the Freelancers guild, they’re issued a uniform and a surprisingly well crafted armour set almost rivalling the protection of lesser militaries. The firearms are reliable for their troubles, even considering the age of them. They have to pay off the equipment during the course of their contract. Some prefer to bring their own equipment, which usually consists of personal weapons and or attachments.


There was a decent amount of death and hardship, even when the Dust Raiders were in the Tychon Rift Sector, and as such the CLF feel the USCM can't protect them. In this regard some could call them a militia that protects their neighbouring colonies, however they also want to fight for their freedom, so they're a rebel group in that regard. Previously there was an armed insurgency against the Dust Raiders, including a suicide attack by a Cargo Freighter called the USCSS Corrinus that collided with the USS Alistoun killing a handful of Dust Raider marines along with rupturing the cyro-storage section and damaging the engines, most likely by a more radical element according to sources at the time. As a direct result of these events, the Dust Raiders used bombardments and other aggressive methods to try and quell the insurgency and restore order, however this led to a high civilian casualty rate.


Eventually by the end of 2181, the Dust Raiders, with their flagship the USS Alistoun, withdrew from the sector, with many colonists considering themselves free from governmental rule.
The Freelancers are trained by retired instructors from various militaries around the galaxy. They aren’t as disciplined as normal bootcamp grunts since their main motivation is the price rather than pride of service. Their firearms prowess on the other hand is similar to the soldiers fresh out of bootcamp. The Freelance unit leaders are trained by the Lieutenants of Python. They receive much more diverse training in both leadership and first aid to properly lead the Freelancers they’re assigned to.


Nine years later, in 2190, the arrival of the USCM Battalion, the 'Falling Falcons', and their flagship, the USS Almayer, have reaffirmed that the United Americas considers Tychon's Rift part of their holdings.
== Elite Department ==
The Freelancer guild employs mercenaries to conduct security, funding their operations. They also have a mining and salvage operation to further increase their funding. This is mostly kept as another part of the guild, so they do employ a more professional and elite mercenary group in the mining and salvage operations for “protection”. This group is far better trained and equipped, than the bog standard Freelancers that are contracted into service. They could even rival the infamous PMCs that Weyland-Yutani owns. Yet such notions are rather speculative, for now.


It is up to the CLF to make them realize that they are trespassers, that the sector is no longer theirs.  
== Events ==
After the loss of the Dust Raiders in Neroid Sector. The Freelancers saw this as a prime opportunity to commandeer the munitions and supplies from the now abandoned USCM bases in the sector. They scavenged through the outposts taking anything they could find. Though the Dust Raiders did manage to relocate most of their supplies back to their ship, they did have to scuttle a good portion of their munitions that they couldn’t bring back. Luckily for the Freelancers and other interested parties, they stumbled upon small supply caches the Dust Raiders failed to destroy. This gave them access to more modern firearms of the time, which also allowed them to sell USCM weapons on the black market to deepen their pockets.


== Ranks ==
== Ranks ==
==== Standard ====
==== Mercenaries====
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable"
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable"
! scope="col" style="background-color:#ADA36C;" width=200|Role
! scope="col" style="background-color:#ADA36C;" width=200|Role
! scope="col" style="background-color:#ADA36C;" |Description
! scope="col" style="background-color:#ADA36C;" |Description
|-.  
|-.  
![[File:CLF_Standard.png]]<br>Colonial Liberation Front Standard
![[File:Merc_Standard.png]]<br>Freelancer Mercenary
|A CLF Militia soldier with varying degrees of equipment. Spawning in with a random selection of weaponry and equipment, what the CLF standard lacks in equipment they make up for in spirit, and numbers. Armed with either knives or assault rifles, what ever they have, they have to use it.
|A Regular Freelancer  Mercenary. Contracted to fight for their paychecks for 2 years. Their skills are quite diverse due to many of them coming from either colonies or retired soldiers that can't stay away from the battlefield. Though general competence varies from merc to merc. The Mercenary's equipment, while dated are as effective as any modern day soldier on the battlefield.
|-
|-
![[File:CLF_Medic.png]]<br> Colonial Liberation Front Medic
![[File:Merc_Medic.png]]<br>Freelancer Medic
|Poorly equipped CLF Militia medics compared to their USCM counter parts yet capable enough to do their job. The CLF Medic's job is to keep the enthusiastic CLF members alive that tiny bit longer. Usually armed with a pistol of sorts and if they're lucky, an SMG to dispatch any would be foes from harming your comrades.
|A Freelancer Mercenary Medic. Similar to the bog standard mercenaries, they come from the colonies to seek adventure or profit among the stars. These medics are usually retired or disgraced medical personnel who want to continue with their craft. These mercenaries medics are comparable to Squad Medics of any military. Their equipment is similar to them as well with defibrillators and medical belts to boot.  
|-
|-
![[File:CLF_Leader.png]]<br>Colonial Liberation Front Leader
![[File:Merc_Leader.png]]<br>Freelancer Officers
|The CLF Militia team leader is tasked with ensuring their assault force can execute the goals of the CLF. Though the rest of the gang may have a mismatch of equipment, the CLF Militia team leader has the most "standard issued" equipment produced by the CLF. The full set of a colonial militia hauberk and a fancy beret to let your troops know who's in charge. Armed with any sort of fire arm and some C4 to punch holes into anything that stands in your way.
|The Freelancer  Mercenary Officers are the brains of any operation and negotiation. These Officers are better trained than the Regular Mercenaries on leadership as well as being a substitute for medics. They're equipped with similar weaponry to the regular mercenaries, tactical binoculars and a surprisingly protective beret to let your Freelancers know who's in charge.
|}
|}


== Relations ==
====Elite Mercenaries====
{| class="wikitable"
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable"
! style="background-color:#A9A9A9;" width=200|Factions
! scope="col" style="background-color:#ADA36C;" width=200|Role
! style="background-color:#A9A9A9;" |Connections
! scope="col" style="background-color:#ADA36C;" |Description
|-.
![[File:Elite_Merc_Miner.png]]<br>Elite Mercenary Miner
|An Elite Mercenary Miner. In the salvage fields and in the mine-shafts, they're glorified labourers with fancy and protective armor to shield them from accidents that may happen during mining and salvage operations. Yet for those in the know, they are highly skilled soldiers in the field of combat. The firearms they wield are the same as normal Freelancers but they are much better trained with what they have than any soldier on the battlefield.
|-
|-
!{{Anchor|Heat absorbent coif}}[[File:USCM_Patch.png|64px]] USCM
![[File:Elite_Merc_Enforcer.png]]<br>Elite Mercenary Enforcer
| Placeholder
|The Elite Mercenary Enforcers are the security personnel during salvage and mining operations. They are equipped just like any other mercenary in the Freelancers but get the same training as the other Elite Mercenaries. Rumours have it, is that the Enforcers are trained by Python himself in the art of combat.
|-
|-
!{{Anchor|Heat absorbent coif}}[[File:USCM_Patch.png|64px]] UPP
![[File:Elite_Merc_Engineer.png]]<br>Elite Mercenary Engineer
| Placeholder
|Elite Mercenary Engineers are a jack of all trades when dealing with electronics, demolition or bog standard construction. Just like the other Elite Mercenaries, their training is the same in terms of combat prowess but they specialise in the engineering aspects of salvage and mining.
|-
!{{Anchor|Heat absorbent coif}}[[File:USCM_Patch.png|64px]] Freelancers
| Placeholder
|-
!{{Anchor|Heat absorbent coif}}[[File:USCM_Patch.png|64px]] Weston-Yamada
| Placeholder
|}
|}
{{Links_page}}


== Links ==
[[Category:Lore]]
{| border="1" cellspacing="0" cellpadding="2" width="80%" class="wikitable"
! scope="col" style="background-color:lightblue;"|
! scope="col" style="background-color:lightblue;"|
|-
!{{Anchor|MaFactions}} Major Factions
| <div style="text-align: center;"> [[USCM|United States Colonial Marines]] | [[W-Y|Weston-Yamada]] | [[UPP|Union of Progressive Peoples]] | [[CLF|Colonial Liberation Front]] | [[Freelancers|Freelancers]] </div>
|-
!{{Anchor|MiFactions}} Minor Factions
| <div style="text-align: center;"> [[DD|Dutch's Dozen]] | [[HEFA|HEFA Knights]]  | [[Pizza|Pizza Galaxy]] | [[Kerchner|The Kerchner Company]] </div>
|-
!{{Anchor|Ships}} Ships
| <div style="text-align: center;"> [[USS_Almayer|USS Almayer]] </div>
|-
!{{Anchor|Maps}} Maps
| <div style="text-align: center;"> [[LV624|LV-624]] | [[IceColony|Ice Colony]] | [[SolarisRidge|Solaris Ridge]] | [[PrisonStation|Prison Station]] | [[TrijentDam|Trijent Dam]] | [[Corsat|Corsat]] | [[SorokyneStrata|Sorokyne Strata]] </div>
|-
!{{Anchor|Species}} Species
| <div style="text-align: center;"> [[Humans|Humans]] | [[Aliens|Aliens]] | [[Synthetics|Synthetics]] | [[Hunters|Hunters]] </div>
|-
!{{Anchor|Stories}} Stories
| <div style="text-align: center;"> [[After_Action_Report_No.55|After Action Report No. 55]] </div>
|}

Latest revision as of 12:23, 29 December 2021

Freelancers

Freelancers.png

The term Freelancers come in various forms. Whether one is an independent entrepreneur selling services or a Freelance worker offering their labour for cash. In the business of killing and protecting, the term Freelancers are usually associated with a group of mercenaries that bare such a moniker. These Freelance Mercenaries have become a small but noticeable security firm that has grown somewhat popular in the outer rim of the galaxy. Yet many sovereign nations view them as a nuisance because of the many questionable activities they've conducted. None the less they're the least hated group in the galaxy as they've usually kept out of any major incidents that would reflect poorly on the Freelancers. Their alignment in the grand scheme of things usually favour those who pay them, with or without ethics.


History

Though mercenaries have been active throughout human history, many work either by themselves or for the PMCs Weyland-Yutani employs. One such man, known as “Python” was the leader of a small but noticeable band of guns for hire. These mercenaries slowly gathered more and more recruits as demand for their services increased. This necessitated the official formation of the “Freelancers guild” to manage the increase in demand. The Freelancers guild or the Freelance Mercenaries officially formed during the later years of the colonisation efforts that spanned the known galaxy. Some viewed them as nothing more than a cheaper and worse alternative to security forces, like the USCM and other security firms. Other colonists saw them as the better option due to their availability to protect them, for a modest price.


Their central base of operations is an old retrofitted mining asteroid located between the UA and TWE border nicknamed “Inner Sanctuary” due to being just outside the legal reach of the law. It is also where they train their mercenaries. Usually where there’s a colony in the outer rim, there’s a small Freelancer outpost, in which the mercenaries are stationed. In the Neroid Sector, they operate the Irkala Station, a trading hub for commerce and a base of operations to send out Freelancers for assignments. Since the Dust Raiders left the system quite some time ago, they’ve received a lot more demand for their services and they are quite keen to supply them with protection for the right price.

Equipment and Training

The Freelancer mercenaries are a mixed bag when it comes to general competence and equipment. Some are either eager colonists that want to seek adventure among the stars, while others see it as an opportunity to get out of their current situation, whether it is to pay off their debts or just down on their luck. When contracted into the Freelancers guild, they’re issued a uniform and a surprisingly well crafted armour set almost rivalling the protection of lesser militaries. The firearms are reliable for their troubles, even considering the age of them. They have to pay off the equipment during the course of their contract. Some prefer to bring their own equipment, which usually consists of personal weapons and or attachments.


The Freelancers are trained by retired instructors from various militaries around the galaxy. They aren’t as disciplined as normal bootcamp grunts since their main motivation is the price rather than pride of service. Their firearms prowess on the other hand is similar to the soldiers fresh out of bootcamp. The Freelance unit leaders are trained by the Lieutenants of Python. They receive much more diverse training in both leadership and first aid to properly lead the Freelancers they’re assigned to.

Elite Department

The Freelancer guild employs mercenaries to conduct security, funding their operations. They also have a mining and salvage operation to further increase their funding. This is mostly kept as another part of the guild, so they do employ a more professional and elite mercenary group in the mining and salvage operations for “protection”. This group is far better trained and equipped, than the bog standard Freelancers that are contracted into service. They could even rival the infamous PMCs that Weyland-Yutani owns. Yet such notions are rather speculative, for now.

Events

After the loss of the Dust Raiders in Neroid Sector. The Freelancers saw this as a prime opportunity to commandeer the munitions and supplies from the now abandoned USCM bases in the sector. They scavenged through the outposts taking anything they could find. Though the Dust Raiders did manage to relocate most of their supplies back to their ship, they did have to scuttle a good portion of their munitions that they couldn’t bring back. Luckily for the Freelancers and other interested parties, they stumbled upon small supply caches the Dust Raiders failed to destroy. This gave them access to more modern firearms of the time, which also allowed them to sell USCM weapons on the black market to deepen their pockets.

Ranks

Mercenaries

Role Description
Merc Standard.png
Freelancer Mercenary
A Regular Freelancer Mercenary. Contracted to fight for their paychecks for 2 years. Their skills are quite diverse due to many of them coming from either colonies or retired soldiers that can't stay away from the battlefield. Though general competence varies from merc to merc. The Mercenary's equipment, while dated are as effective as any modern day soldier on the battlefield.
Merc Medic.png
Freelancer Medic
A Freelancer Mercenary Medic. Similar to the bog standard mercenaries, they come from the colonies to seek adventure or profit among the stars. These medics are usually retired or disgraced medical personnel who want to continue with their craft. These mercenaries medics are comparable to Squad Medics of any military. Their equipment is similar to them as well with defibrillators and medical belts to boot.
Merc Leader.png
Freelancer Officers
The Freelancer Mercenary Officers are the brains of any operation and negotiation. These Officers are better trained than the Regular Mercenaries on leadership as well as being a substitute for medics. They're equipped with similar weaponry to the regular mercenaries, tactical binoculars and a surprisingly protective beret to let your Freelancers know who's in charge.

Elite Mercenaries

Role Description
Elite Merc Miner.png
Elite Mercenary Miner
An Elite Mercenary Miner. In the salvage fields and in the mine-shafts, they're glorified labourers with fancy and protective armor to shield them from accidents that may happen during mining and salvage operations. Yet for those in the know, they are highly skilled soldiers in the field of combat. The firearms they wield are the same as normal Freelancers but they are much better trained with what they have than any soldier on the battlefield.
Elite Merc Enforcer.png
Elite Mercenary Enforcer
The Elite Mercenary Enforcers are the security personnel during salvage and mining operations. They are equipped just like any other mercenary in the Freelancers but get the same training as the other Elite Mercenaries. Rumours have it, is that the Enforcers are trained by Python himself in the art of combat.
Elite Merc Engineer.png
Elite Mercenary Engineer
Elite Mercenary Engineers are a jack of all trades when dealing with electronics, demolition or bog standard construction. Just like the other Elite Mercenaries, their training is the same in terms of combat prowess but they specialise in the engineering aspects of salvage and mining.

Links

Major Factions
Minor Factions
Ships
Maps
Species
Stories