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Eod501 wiki (talk | contribs) (Updated to reflect chances claim being a map and corosat being pulled.) |
Medeelel18 (talk | contribs) (Added a table for multi channel radio speak, below "Intercoms") |
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|width=150|'''Intercoms''' | |width=150|'''Intercoms''' | ||
|You can directly speak into an intercom without having to enable it by prepending your text with: i. For example, ":i I'm speaking into an intercom. " | |You can directly speak into an intercom without having to enable it by prepending your text with: i. For example, ":i I'm speaking into an intercom. " | ||
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|Multi-Radio speak | |||
|You can speak over multiple radio channels, if you have the access to them and the channel enabled on your headset. Over regular speech text, type: ",abcd" in order to broadcast to Alpha, Bravo, Charlie, Delta. Change the letters depending on what the comms you want to speak is. As example, to speak to command and engineering would be: ",vn". "v" being the command encryption key, and "n" being engineering encryption key. | |||
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|width=150|'''Headsets''' | |width=150|'''Headsets''' | ||
|If you are a member of command (SO, PO, etc.), you can listen to marine squads' channel by activating the headset then click "engage." [http://cm-ss13.com/wiki/Space_Station_13_Guide#Communication Note that all radio channels and how to use them with a headset can be found here.] | |If you are a member of command (SO, PO, etc.), you can listen to marine squads' channel by activating the headset then click "engage." [http://cm-ss13.com/wiki/Space_Station_13_Guide#Communication Note that all radio channels and how to use them with a headset can be found here.] | ||
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|width=150|'''Throwing other marines''' | |width=150|'''Throwing other marines''' | ||
|<span style="background-color: yellow;">Grab</span> or Right-click -> Pull a marine in active hand then click [[File:UP-GRADE.png|32px]] (or press | |<span style="background-color: yellow;">Grab</span> or Right-click -> Pull a marine in active hand then click [[File:UP-GRADE.png|32px]] (or press {{Key press|Z}} in hotkey mode) two times (there is a few seconds cooldown in between) to upgrade it to [[File:DISARM-KILL.png|32px]]. Then you can use throw [[File:Hud-throw.png|20px]] to throw them up to seven tiles away and over '''unbarbed wire''' barricades, but it doesn't pass over window frames and tables. To overcome window frames and tables, click the window frame or the table next to you to put them on it when it's [[File:DISARM-KILL.png|32px]]. | ||
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|width=150|'''Removing Facepaint''' | |width=150|'''Removing Facepaint''' | ||
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|width=150|'''How do take shrapnel out of yourself?''' | |width=150|'''How do take shrapnel out of yourself?''' | ||
|Hold out a knife and activate it in your hand ( | |Hold out a knife and activate it in your hand ({{Key press|Z}} in hotkey mode). You'll start to dig out the shrapnel, do not move until the process is over. | ||
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Latest revision as of 14:51, 27 March 2024
This is a compact table list of frequently asked questions and unique CM-SS13 server features that you may want to learn. If you have a question that is not covered by this article, please Ahelp in-game, and a member of the staff will assist you.
What you'd like to know: | How To: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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General |
Ladders & Wall Holes
Combat
Setup Character
Preferences & Others
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Marine |
This section contains information for marine players: Wall Holes
Reloading:
Combat:
Non-Combat:
Inventory:
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Xenomorph |
This section contains information for xenomorph players: Non-Combat
Wall Holes
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