More actions
(Rule link Fix) |
m (Text replacement - "www.colonial-marines.com" to "cm-ss13.com") |
||
Line 58: | Line 58: | ||
{| border="1" | {| border="1" | ||
|width=150|'''The WO Role''' | |width=150|'''The WO Role''' | ||
|The WO role is a custom preference for the map [http:// | |The WO role is a custom preference for the map [http://cm-ss13.com/wiki/images/7/78/Whiskey_outpost.png Whiskey Outpost (WO)]. If you have it set to yes, you may be chosen to become a Doctor or Commander on that map instead of a standard grunt. | ||
|} | |} | ||
Line 73: | Line 73: | ||
|- | |- | ||
|width=150|'''Negotiation between hostile sides (USCM/CLF/UPP/Aliens)''' | |width=150|'''Negotiation between hostile sides (USCM/CLF/UPP/Aliens)''' | ||
|It is not possible to negotiate with hostile factions, nor it is possible to have a peace treaty with one faction to work together against a common goal (Killing xenomorphs). [http:// | |It is not possible to negotiate with hostile factions, nor it is possible to have a peace treaty with one faction to work together against a common goal (Killing xenomorphs). [http://cm-ss13.com/viewtopic.php?p=188224#p188224 Read this for more info]. | ||
|- | |- | ||
|width=150|'''About End of Round Grief (EORG)''' | |width=150|'''About End of Round Grief (EORG)''' | ||
Line 120: | Line 120: | ||
|- | |- | ||
|width=150|'''Abilities: Orders''' | |width=150|'''Abilities: Orders''' | ||
|The "issue-order" verb in the IC tab lets leaders (Squad Leader and LT+) issue an order (temporary buff) to marines around them. [http:// | |The "issue-order" verb in the IC tab lets leaders (Squad Leader and LT+) issue an order (temporary buff) to marines around them. [http://cm-ss13.com/wiki/Squad_Leader#Abilities:_Orders To read more about the order ability click here.] | ||
|- | |- | ||
|width=150|'''Friendly on Fire''' | |width=150|'''Friendly on Fire''' | ||
Line 126: | Line 126: | ||
|- | |- | ||
|width=150|'''Pumping a shotgun.''' | |width=150|'''Pumping a shotgun.''' | ||
|Click Unique Action Button [[File:Use-Unique-Action.png|32px]] to pump. Since it has no hotkey you need to [http:// | |Click Unique Action Button [[File:Use-Unique-Action.png|32px]] to pump. Since it has no hotkey you need to [http://cm-ss13.com/wiki/Macros make a macro] to blind it with a key. The command is ''unique-action'' | ||
|- | |- | ||
|width=150|'''Helping a recently facehugged marine regain consciousness''' | |width=150|'''Helping a recently facehugged marine regain consciousness''' | ||
Line 144: | Line 144: | ||
|- | |- | ||
|width=150|'''Headsets''' | |width=150|'''Headsets''' | ||
|If you are a member of command (SO, PO, etc.), you can listen to marine squads' channel by activating the headset then click "engage." [http:// | |If you are a member of command (SO, PO, etc.), you can listen to marine squads' channel by activating the headset then click "engage." [http://cm-ss13.com/wiki/Space_Station_13_Guide#Communication Note that all radio channels and how to use them with a headset can be found here.] | ||
|- | |- | ||
|width=150|'''Removing weapon attached with Magnetic Harness''' | |width=150|'''Removing weapon attached with Magnetic Harness''' |
Revision as of 08:14, 15 July 2018
This is a compact table list of frequently asked questions and unique CM server features that you may want to learn. If you have a question that is not covered by this article, please Ahelp in-game, and a member of the staff will assist you.
What you'd like to know: | How To: | ||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
General |
Ladders & Wall Holes
Combat
Setup Character
Preferences & Others
| ||||||||||||||||||||||||||||||||||||||||||||||||||||
Marine |
This section contains information for marine players: Wall Holes
Reloading:
Combat:
Non-Combat:
Inventory:
| ||||||||||||||||||||||||||||||||||||||||||||||||||||
Xenomorph |
This section contains information for xenomorph players: Non-Combat
Wall Holes
|