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- ===Rule 6. Whitelist roles and rule sets are designated by event staff.=== Whitelist roles when used will have their rule set (Honor code, CO CoC, Synth Programming)2 KB (327 words) - 15:24, 24 January 2023
- |unlock = Ten hours as any squad roles. The MPC role is required for all command roles and exists so you can learn about [[Marine Law]] so you don't end up in a s2 KB (293 words) - 15:16, 24 December 2022
- == Roles and Timelocks == * USCM High Command (75 Hours in Command Roles. 25 Hours in MP Roles.)7 KB (1,223 words) - 09:33, 30 December 2024
- This page will detail what information or knowledge roles are expected to know, or not know, at round start. ...(They have a limited set of items that can only be built by novice-skilled roles).3 KB (574 words) - 16:50, 21 June 2022
- == Royal Marines Commando Roles ==5 KB (612 words) - 01:50, 22 March 2025
- ...r direct action. As such the CIA staffs specially trained agents for these roles.1 KB (145 words) - 06:56, 4 February 2025
- =Gladiator Roles=2 KB (350 words) - 20:30, 31 May 2023
- = Riot Military Police Roles=2 KB (368 words) - 20:30, 31 May 2023
- = Game Hunter Roles =2 KB (359 words) - 01:58, 29 July 2021
- ...ate under a more rigid command structure, with far more highly specialised roles dictating a soldiers designation in a squad, unlike the more flexible USCM = Weyland-Yutani PMC Roles =7 KB (941 words) - 04:37, 21 March 2025
- === Colonial Marshal Bureau Roles === === Anchorpoint Station QRF Team Roles ===14 KB (2,295 words) - 15:12, 20 March 2025
- = Dutch's Dozens Roles =3 KB (445 words) - 19:45, 10 July 2024
- = Iron Bear Roles =3 KB (450 words) - 12:13, 29 May 2019
- = HEFA Knights Roles=3 KB (569 words) - 06:59, 4 October 2024
- * UPP frontline roles have similar skills to their USCM counterparts, instead of massively buffed ...e given a [[HVH:Union_of_Progressive_Peoples#Command|large array of unique roles]] similar in function to the USCM for the event.7 KB (1,085 words) - 15:30, 22 January 2025
- ...Delta'''</span> each squad has a Squad Leader, they also have five support roles to help during the fight planetside: A Weapons Specialist with special equi The '''Engineering''' Department is one of the most important roles to support the use of the Almayer, they are responsible for setting up the17 KB (2,505 words) - 12:40, 20 March 2025
- = UPP Commando Roles =4 KB (631 words) - 02:31, 21 March 2025
- ! scope="col" style="background-color:grey;" width="200" |NSPA Roles4 KB (578 words) - 02:02, 27 January 2025
- ...things to keep in mind. One, there are specific guides written about these roles so I will not bother going over them in great detail. Instead, I will hit t ...jectors are another thing I find very helpful for a standard marine. Other roles don't have the space for them, if fully loaded, but a standard can greatly8 KB (1,502 words) - 18:57, 21 March 2023
- |unlock = 1 hour in Squad Roles <br>You remain one of the more flexible roles on the ship and as such may receive other menial tasks from your superiors.10 KB (1,515 words) - 09:49, 6 December 2024