Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

User:Steelpoint: Difference between revisions

540 editsJoined 30 July 2015
No edit summary
(Update job titles)
 
(7 intermediate revisions by the same user not shown)
Line 1: Line 1:
''"These Colonial Marines are some tough hombres, and they're packing state-of-the-art firepower. Nothing they can't handle... Right, Lieutenant?"''
''"Unity through Strength, Freedom through Unity."''
- Burke to Lieutenant Gorman. ''Aliens''
- UPP Armed Forces Motto.




''You awake from cryostasis in your Standard Military CS Uniform, yawning as you stretch out the rigidness that can come from staying in one position for so long. You look around, noticing you’re aboard the faithful vessel with its dreary grey walls, the [[USS Almayer]]. You shake your head briefly and look around, watching as the other marines follow the same routine and march outside the sleeping quarters. Following your fellow comrades to the preparation rooms to gear up and head to briefing, you ponder what kind of grunt work they’re shoving you into you to this time…''
You are a loyal and patriotic citizen of the '''Union of Progressive Peoples'''. To better express your love and respect for the government, you enlisted in the Armed Forces of the Union of Progressive Peoples. Contrary to American propaganda, members of the Armed Forces of the UPP are well trained, highly motivated, and are similarly well equipped to their American counterparts. Whilst they may lack the technological edge of the Americans and their corporate masters, they triumph through sheer human will, the power of the people and brute strength.  
 
 
So you’ve signed up for the '''United States Colonial Marines''', eh? Well, lucky for you, we’re able to give you just about every single smudge of information that you should’ve learned in your basic training courses! Don’t worry, we all (apparently) forget sometimes! Just use this handy-dandy guide below, and you’ll be able to know all the dumb sh*t you should’ve known already!
 
 
For a less serious take on this page (and a how not to play guide), go [[User:Troika|here]].
 


'''See [[Template:Marines]] for instructions on how to add a new job.'''
'''See [[Template:Marines]] for instructions on how to add a new job.'''


==Command==
==Command==
The '''Command''' Department is the "Brains" of the USS Almayer, leading and coordinating the squads and the other support staff of the ship to fight and win against the Aliens.  
Leaders of the battalion. Working to '''Command''' and coordinate the soldiers in executing the tasks given to them.  
{| class="wikitable sortable"
{| class="wikitable sortable"
! scope="col" width=200|Job
! scope="col" width=200|Job
Line 21: Line 14:
! scope="col" swidth=100|Difficulty
! scope="col" swidth=100|Difficulty
{{Marines
{{Marines
| name = [[File:Commander.png|64px|link=Commanding Officer]]<br>'''[[Commanding Officer]]'''
| name = [[File:uppmayjor.png|64px|link=Mayjor]]<br>'''[[Commanding Officer|Major / Polkovnik]]'''
| description = The entire USS Almayer is under your control. Lead your company and complete the mission in a victory for the USCM! <br />'''Note:''' Currently the job is whitelisted, click [https://forum.cm-ss13.com/c/whitelist-applications/commanding-officer-applications/16 here] to go to the application form.
| description = The overall commander of the UPP forces. Lead your battalion and achieve a total victory for the UPP! <br />'''Note:''' This job is NOT whitelisted for HvH events, for now.
| difficulty = '''Very Hard'''}}
| difficulty = '''Very Hard'''}}
{{Marines
{{Marines
| name = [[File:XO.png|64px|link=Executive Officer]]<br>'''[[Executive Officer]]'''
| name = [[File:uppkapitan.png|64px|link=Kapitan]]<br>'''[[Executive Officer|Captain / Kapitan]]'''
| description = 2nd in Command of the Almayer. Execute the orders the Commanding Officer gives you. Fill in for the CO if needed. Manage the Staff Officers at your disposal.
| description = The 2nd in Command. Execute the orders the Mayjor gives you and fill in for them if needed.
| difficulty = '''Hard'''}}
| difficulty = '''Hard'''}}
{{Marines
{{Marines
| name = [[File:BridgeOfficer.png|64px|link=Staff Officer]]<br>'''[[Staff Officer]]'''
| name = [[File:uppleytenant.png|64px|link=Leytenant]]<br>'''[[Staff Officer|Staff Officer / Starshiy Leytenant]]'''
| description = Execute the Executive Officer's orders. Manage the Overwatch consoles to keep the squads in functioning condition.
| description = Assist in managing the squads and provide field intelligence to the Mayjor and Kapitan to allow them to formulate a brilliant strategic plan.  
| difficulty = '''Medium'''}}
| difficulty = '''Medium'''}}
{{Marines
{{Marines
| name = [[File:SEA.png|64px|link=Senior_Enlisted_Advisor]]<br>'''[[Senior Enlisted Advisor]]'''
| name = [[File:commissar.png|64px|link=Political Commissar]]<br>'''[[Political Commissar]]'''
| description = Advise and train inexperienced crew members and marines alike. Bark out orders to new privates to get geared.<br>'''Note:'''  Uniquely for Mentors & Staff: Apply [https://forum.cm-ss13.com/c/staff-applications/mentor-applications/12 Here]
| description = Work to maintain the political ideology and political control of the battalion, maintain patriotic fervour amongst the troops. You operate outside of the chain of command and answer only to High Command, but you must still ingratiate yourself to the Command Staff lest you be shut out. <br /> You also have access to a special issue field camera, to better record the positive deeds of the troops.  
| difficulty = '''Medium'''}}
|}
 
==Auxiliary Support ==
The Auxiliary support personnel are tasked with supporting the marines either by providing support through firepower or other means.
{| class="wikitable sortable"
! scope="col" width=200 |Job
! scope="col" class="unsortable" |Role
! scope="col" width=100 |Difficulty
{{Marines
| name = [[File:ASO.png|64px|link=Auxiliary Support Officer]]<br>'''[[Auxiliary Support Officer]]'''
| description = Coordinate the support and auxiliary departments of the operation.
| difficulty = '''Hard'''}}
{{Marines
| name = [[File:Pilot.png|64px|link=Pilot Officer]]<br>'''[[Pilot Officer]]'''<br>2 Pilot Officers maximum
| description = Transport troops via the dropship or provide close air support and medevac. Make sure no invaders get onto your assigned Dropship.
| difficulty = '''Medium'''}}
{{Marines
| name = [[File:DropshipCrewChief.png|64px|link=Dropship Crew Chief]]<br>'''[[Dropship Crew Chief]]'''<br>2 DCCs maximum
| description = Assist the pilot officer and maintain the ship's dropship as well as the dropship's wounded.
| difficulty = '''Easy'''}}
<!--| {{Marines -->
<!-- | name = [[File:Vehicle-Crewman.png|64px|link=Vehicle Crewman]]<br>'''[[Vehicle Crewman]]'''<br>2 Crewmen maximum
| description = Operate the M577 Armored Personnel Carrier, and provide the deployed troops with vehicular support during the operation.<br>
| difficulty = '''Hard'''}} -->
{{Marines
| name = [[File:IntelOfficer.png|64px|link=Intelligence Officer]]<br>'''[[Intelligence Officer]]'''<br>3 IOs maximum
| description = Recover intelligence objects from groundside, process, and gain tech points to support the operation by OB warhead, dropship points or requisition supply.
| difficulty = '''Medium'''}}
| difficulty = '''Medium'''}}
|}
|}


==Military Police==
==Military Police==
The '''Military Police''' is one of the main supports of the command staff, they ensue that the [[Marine Law]] is followed on the ship, they do this by arresting and detaining rogue marines in the brig of the Almayer. The MPs also protect the command in the case of a mutiny.
The '''Military Police''' work alongside the Command staff to ensure compliance amongst the men, to secure and process prisoners of war or other political enemies of the union and to protect the Command staff from any threats. These roles operate similarly to their USCM counterpart and are expected to hold themselves to a similar standard.  
{| class="wikitable sortable"
{| class="wikitable sortable"
! scope="col" width=200|Job
! scope="col" width=200|Job
Line 73: Line 38:
! scope="col" width=100|Difficulty
! scope="col" width=100|Difficulty
{{Marines
{{Marines
| name = [[File:WarrantOfficer.png|64px|link=Warrant Officer]]<br>'''[[Chief MP]]'''
| name = [[File:uppMilitaryPolice.png|64px|link=Politsiya]]<br>'''[[Military Police| Military Police / Politsiya]]'''
| description = Command the Military Police. Uphold and Enforce Marine Law.
| description = Military Police officer of the UPP. Detain and process prisoners of war, handle cases of insubordination and protect the lives of the Command staff.  
| difficulty = '''Very Hard'''}}
{{Marines
| name = [[File: Warden.png|64px|link=Warden]]<br>'''[[Warden]]'''
| description = Guard the brig and assist in processing unruly marines. Uphold and Enforce Marine Law.
| difficulty = '''Medium'''}}
{{Marines
| name = [[File: MilitaryPolice.png|64px|link=Military Police]]<br>'''[[Military Police]]'''
| description = Uphold and Enforce Marine Law. Detain anyone not following Marine Law. Defend the ship from invaders. Keep the crew of the Almayer safe. Protect your doughnut stash.
| difficulty = '''Medium'''}}
| difficulty = '''Medium'''}}
<br>
<br>
|}
|}


==Marine==
==Solider==
The '''Ground Troops''' of the Colonial Marines are enlisted into the service. They form the main fighting body of the Almayer and are sent planetside to fight all kinds of dangers throughout the Neroid Sector. They are divided between four squads <span style="color:red">'''Alpha'''</span>, <span style="color:#DAA520">'''Bravo'''</span>, <span style="color:purple">'''Charlie'''</span>, or <span style="color:blue">'''Delta'''</span> each squad has a Squad Leader, they also have five support roles to help during the fight planetside: A Weapons Specialist with special equipment, a Smartgunner with IFF tracking, a Hospital Corpsman with the equipment and know-how to help injured Marines, the Combat Technician to build or demolish constructions and lastly the standards, the main fighting body against the aliens, noted for having low intelligence.
The '''Ground Troops''' of the Armed Forces of the UPP. Well trained, equipped and motivated. The UPP operate under a similar squad command structure that their USCM counterparts do. Each soldier is divided between four squads <span style="color:red">'''Akula'''</span>, <span style="color:#DAA520">'''Bizon'''</span>, <span style="color:purple">'''Chayka'''</span>, or <span style="color:blue">'''Delfin'''</span> squads, with each squad being assigned a Squad Leader, a Weapons Specialist, and a small group of Medics and Sappers.  
 
{| class="wikitable sortable"
{| class="wikitable sortable"
! scope="col" width=200|Job
! scope="col" width=200|Job
Line 94: Line 52:
! scope="col" width=100|Difficulty
! scope="col" width=100|Difficulty
{{Marines
{{Marines
| name = [[File:SL.png|64px|link=Squad Leader]]<br>'''[[Squad Leader]]''' [[File:Squad_leader_icon.png]]<br>1 per squad
| name = [[File:uppLeader.png|64px|link=Master Serzhant]]<br>'''[[Squad Leader|Squad Leader / Starshiy Serzhant]]''' [[File:uppSquad_leader_icon.png|16px]]<br>1 per squad
| description = Leader of one of the four marine squads. Give your squad and fireteams objectives and follow orders from Command. Keep your squad in one piece.
| description = Leader of one of the four squads. Coordinate your subordinates in executing the plan of the Command staff. Issued superior armour due to their rank and trust.  
| difficulty = '''Hard'''}}
| difficulty = '''Hard'''}}
{{Marines
{{Marines
| name = [[File:IntelOfficer.png|64px|link=Fireteam Leader]]<br>'''[[Fireteam Leader]]''' [[File:RTO_Icon.png]]<br>2 per squad
| name = [[File:uppHeavy.png|64px|link=Serzhant Specialist]]<br>'''[[Weapons Specialist|Weapons Specialist / Serzhant]]''' [[File:uppSquad_specialist_icon.png|16px]]<br>1 per squad
| description = Follow the squad leader's orders and command your fireteam. Co-ordinate with CAS and fire support elements.
| description = Trusted with access to a man portable heavy machinegun and top-tier armour for personal defence. In addition to man-portable anti-tank weaponry and incendiary weapons. A combat professional through and through, and totally loyal to the cause.  
| difficulty = '''Medium'''}}
| difficulty = '''Medium'''}}
{{Marines
{{Marines
| name = [[File:Gl_spec.png|64px|link=Weapons Specialist]]<br>'''[[Weapons Specialist]]''' [[File:Squad_specialist_icon.png]]<br>1 per squad
| name = [[File:uppMedic.png|64px|link=Medic]]<br>'''[[Hospital Corpsman|Medic / MSzht Medic]]''' [[File:uppSquad_medic_icon.png|16px]]<br>
| description = Has access to heavier more powerful weaponry and equipment to their disposal. Combat professional, lead the squad if needed.
| description = Keep the Soldiers in fighting condition, or as close as you can get them. Drag those who need to be sent back to Medbay for treatment. Assist in tending to recovered enemy POWs as required.  
| difficulty = '''Medium'''}}
| difficulty = '''Very Hard'''}}
{{Marines
| name = [[File:USCM_SG.png|64px|link=Smartgunner]]<br>'''[[Smartgunner]]''' [[File:Smartgunner_icon.png]]<br>1 per squad
| description = Has the M56 Smartgun at their disposal. Support your Squad with heavy weaponry and give the enemy suppressing fire.
| difficulty = '''Medium'''}}
{{Marines
| name = [[File:USCM_Medic.png|64px|link=Hospital Corpsman]]<br>'''[[Hospital Corpsman]]''' [[File:Squad_medic_icon.png]]<br>2 minimum & 4 maximum per squad
| description = Keep Marines in fighting condition, or as close as you can get them. Medevac those who need to be sent back to Medbay for treatment.  
| difficulty = '''Hard'''}}
{{Marines
{{Marines
| name = [[File:USCM_Squad_Engie.png|64px|link=Combat Technician]]<br>'''[[Combat Technician]]''' [[File:Squad_engineer_icon.png]]<br>2 minimum & 3 maximum per squad
| name = [[File:uppEngineer.png|64px|link=Sapper]]<br>'''[[Combat Technician|Engineer / MSzht Engineer]]''' [[File:uppSquad_engineer_icon.png|16px]]
| description = Build or remove fortifications. Establish and maintain FOB and Power. Gain access to blocked off areas.
| description = Build or remove fortifications. Establish and maintain Power. Gain access to blocked off areas and assist in frontline combat engineering tasks. Employ your sentry gun.
| difficulty = '''Medium'''}}
| difficulty = '''Medium'''}}
{{Marines
{{Marines
| name = [[File:USCM_Standard_Marine.png|64px|link=Rifleman]]<br>'''[[Rifleman]]'''<br>Unlimited
| name = [[File:uppStandard.png|64px|link=Private]]<br>'''[[Rifleman|Private / Ryadovoy]]'''<br>
| description = Follow orders from those above you. Do your job and shoot when you're needed to shoot. Don't die in the process.
| description = The fanatical frontline soldiers of the union. Follow your squad leaders order and bring total victory to the union!
| difficulty = '''Easy'''}}
| difficulty = '''Easy'''}}
|}
|}
<br>
<br>


==Engineering==
==Medical==
The '''Engineering''' Department is one of the most important roles to support the use of the Almayer, they are responsible for setting up the engine and repairing any damage on the Almayer.
As with the USCM, the '''Medical''' department is critical for the success of the troops. Heal the injured and keep the cause of the union alive.  
{| class="wikitable sortable"
{| class="wikitable sortable"
! scope="col" width=200|Job
! scope="col" width=200|Job
Line 131: Line 81:
! scope="col" width=100|Difficulty
! scope="col" width=100|Difficulty
{{Marines
{{Marines
| name = [[File:CE.png|64px|link=Chief Engineer]]<br>'''[[Chief Engineer]]'''
| name = [[File:uppMD.png|64px|link=Doktor]]<br>'''[[Doctor|Doctor / Leytenant Doktor]]'''
| description = Oversee engineering and telecomms. Manage the MTs at your disposal. Keep the ship in functioning condition.
| description = Treat all the brave soldiers that come into your medbay. Perform field surgery as required. Assist the Military Police in stabilising captured enemy POWs.  
| difficulty = '''Hard'''}}
| difficulty = '''Hard'''}}
{{Marines
| name = [[File:OrdTech.png|64px|link=Ordnance_Technician]]<br>'''[[Ordnance Technician]]'''
| description = Develop experimental explosive ordnance for the marines to use. <!--Make sure the Almayer's Fusion reactor and atmospherics are set up and working correctly. --> Repair any damage done to the Almayer and its dropships. <!--Help the Vehicle Crewman to repair and retrofit the Tank. --> Maintain the Almayer's Orbital Cannon and provide heavy artillery support. Do janitorial duties.
| difficulty = '''Medium'''}}
{{Marines
| name = [[File:MaintTech.png|64px|link=Maintenance_Technician]]<br>'''[[Maintenance Technician]]'''
| description = Make sure the Almayer's Fusion reactor and atmospherics are set up and working correctly. Repair any damage done to the Almayer and its dropships. Maintain the Almayer's Orbital Cannon and provide heavy artillery support. Do janitorial duties.
| difficulty = '''Easy'''}}
|}
<br>
==Medical / Research==
The '''Medical''' department is a very critical for the success of the marines, they heal injured marines when their local squad medic can't fix them and perform surgeries for particularly bad cases. The researcher is a special role with the job of developing special equipment for the marines.
{| class="wikitable sortable"
! scope="col" width=200|Job
! scope="col" class="unsortable"|Role
! scope="col" width=100|Difficulty
{{Marines
| name = [[File:CMO.png|64px|link=Chief Medical Officer]]<br>'''[[Chief Medical Officer]]'''
| description = Oversee Medbay, Research, and Chemistry. Manage your medical crew. Advise the Command staff on matters of health and wellness of the marine force.
| difficulty = '''Hard'''}}
{{Marines
| name = [[File:MD.png|64px|link=Doctor]]<br>'''[[Doctor]]'''
| description = Treat all patients that come into medbay. Transfer injured marines from the hanger to medbay. Perform surgery if needed.
| difficulty = '''Medium'''}}
{{Marines
| name = [[File:Nurse.png|64px|link=Nurse]]<br>'''[[Nurse]]'''
| description = Aid the doctors and medics in providing aid to the wounded. Produce chemicals
| difficulty = '''Easy'''}}
{{Marines
| name = [[File:Sci.png|64px|link=Researcher]]<br>'''[[Researcher]]'''
| description = Conduct research on what is sent to you. Create and analyze new chemicals, tools and objects.
| difficulty = '''Medium'''}}
|}
|}
<br>
<br>


==Supply==
==Supply==
The '''Supply''' Department is a smaller support department, their main job is to make sure to send more equipment to the marines via supply drop or via dropship, they also distribute attachments on the Almayer.
The '''Supply''' Department works to ensure the troops are supplied with whatever ancillary gear they need.
{| class="wikitable sortable"
{| class="wikitable sortable"
! scope="col" width=200|Job
! scope="col" width=200|Job
Line 177: Line 94:
! scope="col" width=100|Difficulty
! scope="col" width=100|Difficulty
{{Marines
{{Marines
| name = [[File:RO.png|64px|link=Quartermaster]]<br>'''[[Quartermaster]]'''
| name = [[File:LogTech.png|64px|link=Logistics Technician]]<br>'''[[Cargo Technician|Logistics]]''' '''[[Maintenance Technician|Technician]]'''
| description = Oversee the cargo area of the ship. Supply the marines with attachments. Order in supplies on the cargo ship for the marines or Almayer staff.
| description = Manage the supply depot, distribute gear to the soldiers as they need them. Perform engineering and construction tasks as required.  
| difficulty = '''Medium'''}}
{{Marines
| name = [[File:CargoTech.png|64px|link=Cargo Technician]]<br>'''[[Cargo Technician]]'''
| description = Assist the quartermaster. Move supplies if needs be.
| difficulty = '''Easy'''}}
{{Marines
| name = [[File:MessSergeant(True).png|64px|link=Mess_Technician]]<br>'''[[Mess Technician]]'''
| description = Prepare food for the marines and shipside crewmembers.
| difficulty = '''Easy'''}}
| difficulty = '''Easy'''}}
|}
|}
Line 192: Line 101:


==Synthetic==
==Synthetic==
The '''Synthetic''' role is unique as the player takes control over a non-human robotic synthetic. Stronger, faster and more powerful than the average human, synthetics, however, are held back by restricting laws and rules that govern their actions. Currently Synthetic and Working Joe are whitelisted, click [https://forum.cm-ss13.com/c/whitelist-applications/synthetic-applications/14 here] to go to the application form. Working Joe can also be earned by becoming staff, which can done [https://forum.cm-ss13.com/c/staff-applications/moderator-applications/11 here].
The UPP also make use of '''Synthetics''' for frontline support work. Their Synthetics tend to be less "advance" compared to their USCM and Corporate counterparts, but they are nonetheless an invaluable tool and their presence is appreciated.
 
UPP Synthetics are completely loyal to the cause and are unwavering in their belief in final victory.
 
'''Note''': This role is NOT whitelisted for HvH events, however priority is given to whitelisted players to take this role.


{| class="wikitable sortable"
{| class="wikitable sortable"
Line 199: Line 112:
! scope="col" width=100|Difficulty
! scope="col" width=100|Difficulty
{{Marines
{{Marines
| name = [[File:Synth.png|64px|link=Synthetic]]<br>'''[[Synthetic]]'''
| name = [[File:uppSynth.png|64px|link=Synthetic]]<br>'''[[Synthetic|UPP Support Synthetic]]'''
| description =  Assist the crew of the USS Almayer in any and all applicable tasks. Additionally, they can spawn as synthetic survivors.
| description =  ''Communism is the final path on the road to freedom.'' <br> Assist the men and women of the battalion in any and all applicable tasks.  
| difficulty = '''Very Hard'''}}
| difficulty = '''Very Hard'''}}
{{Marines
| name = [[File:WorkingJoe.png|64px|link=Working Joe]]<br>'''[[Working Joe]]'''
| description =  Assist in maintaining the cleanliness of the ship and putting things in their proper place.
| difficulty = '''Medium'''}}
|}
|}
<br>


==Non-USCM Jobs==
== SSV Rostock ==
These roles are not members of the United States Colonial Marines. The Liaison and the Correspondent are the only ones that take part of the Almayer while the Survivor is a colony job and the mercenaries are an Emergency Response Team.
The SSV Rostock is a '''''Brandenburg''-Class expeditionary-frigate.''' A model of warships employed by the Union of Progressive People's, the Brandenburg was initially designed as a frontline railgun assault frigate, but following a doctrinal overhaul following the disaster of the Tientsin campaign, the Brandenburg was redesigned to become a mid-range missile combatant with two light-railguns in reserve, being given an extended fuel supply, a far more powerful FTL engine and an expanded hanger bay, capable of holding an Accipiter-dropship and two MIG-730 aero superiority fighters. It was intended that the Brandenburg would act to screen the more larger and valuable '''VP-153D ''Kremlin''''' capital ships.  
 
The Rostock is one of the few warships operated by the UPP within the Neroid sector. Due to their precarious circumstances, the personnel of the Neroid garrison performed several modifications to the Rostock, including the installation of a stolen corporate FTL inhibitor, an expanded cryo-stasis rack and an improved stealth coating, allowing it to better shadow enemy vessels. Whilst the stealth armour has decreased the vessels survivability, it was judged that the Frigate is already sufficiently lightly armoured that it would be better to improve its ability to evade detection, than absorb incoming fire.
 
'''For the time being, the craft was relegated to reconnaissance duties across the Neroid sector, observing areas of interest and ascertaining the disposition of Imperial and American forces in the sector.'''
[[File:Uppwarship.png|left|thumb|666x666px]]
 
 
 
 
 
 
 
 
 
 
 


{| class="wikitable sortable"
! scope="col" width=200|Job
! scope="col" class="unsortable"|Role
! scope="col" width=100|Difficulty
{{Marines
| name = [[File:CorpLiason.png|64px|link=Corporate Liaison]]<br>'''[[Corporate Liaison]]'''
| description = Be the direct line of communication between the Almayer and Weyland-Yutani by sending faxes. Make sure the interests of the Weyland-Yutani are retained.
| difficulty = '''Medium'''}}
{{Marines
| name = [[File:Combat_Correspondent.png|64px|link=Combat Correspondent]]<br>'''[[Combat Correspondent]]'''
| description = Report on the various on goings of the operation to the public
| difficulty = '''Easy'''}}
{{Marines
| name = [[File:Survivor.png|64px|link=Survivor]]<br>'''[[Survivor]]'''
| description = Survive the infestation at the colony.
| difficulty = '''Very Hard'''}}
{{Marines
| name = [[File:PMC-Standard.png|64px|link=Responders]]<br>'''[[Responders]]'''
| description = Answer the distress call and help the marines... or make their lives worse.
| difficulty = '''Hard'''}}
{{Marines
|  name = [[File:Cultist.png|64px|link=Alien Cultists]]<br>'''[[Alien Cultists]]'''
| description = Infect marines, serve the hive, praise the Queen!
| difficulty = '''Medium'''}}
|}


==Playtime Medals==


As you play more of a specific role you will gain medals that you can simply put on your armor or flex about the twenty space vietnams you have been through. The amount of time needed per medal is as follows:


*Bronze: 10 hours
*Silver: 25 hours
*Gold:  70 hours
*Platinum: 175 hours


== Playtime Ranks ==
<br>
Similar to Medals as you play more of a specific role you will gain a new rank of a grade one higher than the previous or base rank. If different ranks exist for the specific role, additionally not all roles have two rank ups. The amount of time needed for ranks is as follows:


* 1st Rank up: 10 hours
* 2nd Rank up: 70 hours.
{{Links_page}}
{{Links_page}}

Latest revision as of 14:15, 8 November 2024

"Unity through Strength, Freedom through Unity." - UPP Armed Forces Motto.


You are a loyal and patriotic citizen of the Union of Progressive Peoples. To better express your love and respect for the government, you enlisted in the Armed Forces of the Union of Progressive Peoples. Contrary to American propaganda, members of the Armed Forces of the UPP are well trained, highly motivated, and are similarly well equipped to their American counterparts. Whilst they may lack the technological edge of the Americans and their corporate masters, they triumph through sheer human will, the power of the people and brute strength.

See Template:Marines for instructions on how to add a new job.

Command

Leaders of the battalion. Working to Command and coordinate the soldiers in executing the tasks given to them.

Job Role Difficulty
Uppmayjor.png
Major / Polkovnik
The overall commander of the UPP forces. Lead your battalion and achieve a total victory for the UPP!
Note: This job is NOT whitelisted for HvH events, for now.
Very Hard
Uppkapitan.png
Captain / Kapitan
The 2nd in Command. Execute the orders the Mayjor gives you and fill in for them if needed. Hard
Uppleytenant.png
Staff Officer / Starshiy Leytenant
Assist in managing the squads and provide field intelligence to the Mayjor and Kapitan to allow them to formulate a brilliant strategic plan. Medium
Commissar.png
Political Commissar
Work to maintain the political ideology and political control of the battalion, maintain patriotic fervour amongst the troops. You operate outside of the chain of command and answer only to High Command, but you must still ingratiate yourself to the Command Staff lest you be shut out.
You also have access to a special issue field camera, to better record the positive deeds of the troops.
Medium

Military Police

The Military Police work alongside the Command staff to ensure compliance amongst the men, to secure and process prisoners of war or other political enemies of the union and to protect the Command staff from any threats. These roles operate similarly to their USCM counterpart and are expected to hold themselves to a similar standard.


Job Role Difficulty
UppMilitaryPolice.png
Military Police / Politsiya
Military Police officer of the UPP. Detain and process prisoners of war, handle cases of insubordination and protect the lives of the Command staff. Medium

Solider

The Ground Troops of the Armed Forces of the UPP. Well trained, equipped and motivated. The UPP operate under a similar squad command structure that their USCM counterparts do. Each soldier is divided between four squads Akula, Bizon, Chayka, or Delfin squads, with each squad being assigned a Squad Leader, a Weapons Specialist, and a small group of Medics and Sappers.

Job Role Difficulty
UppLeader.png
Squad Leader / Starshiy Serzhant UppSquad leader icon.png
1 per squad
Leader of one of the four squads. Coordinate your subordinates in executing the plan of the Command staff. Issued superior armour due to their rank and trust. Hard
UppHeavy.png
Weapons Specialist / Serzhant UppSquad specialist icon.png
1 per squad
Trusted with access to a man portable heavy machinegun and top-tier armour for personal defence. In addition to man-portable anti-tank weaponry and incendiary weapons. A combat professional through and through, and totally loyal to the cause. Medium
UppMedic.png
Medic / MSzht Medic UppSquad medic icon.png
Keep the Soldiers in fighting condition, or as close as you can get them. Drag those who need to be sent back to Medbay for treatment. Assist in tending to recovered enemy POWs as required. Very Hard
UppEngineer.png
Engineer / MSzht Engineer UppSquad engineer icon.png
Build or remove fortifications. Establish and maintain Power. Gain access to blocked off areas and assist in frontline combat engineering tasks. Employ your sentry gun. Medium
UppStandard.png
Private / Ryadovoy
The fanatical frontline soldiers of the union. Follow your squad leaders order and bring total victory to the union! Easy


Medical

As with the USCM, the Medical department is critical for the success of the troops. Heal the injured and keep the cause of the union alive.

Job Role Difficulty
UppMD.png
Doctor / Leytenant Doktor
Treat all the brave soldiers that come into your medbay. Perform field surgery as required. Assist the Military Police in stabilising captured enemy POWs. Hard


Supply

The Supply Department works to ensure the troops are supplied with whatever ancillary gear they need.

Job Role Difficulty
LogTech.png
Logistics Technician
Manage the supply depot, distribute gear to the soldiers as they need them. Perform engineering and construction tasks as required. Easy


Synthetic

The UPP also make use of Synthetics for frontline support work. Their Synthetics tend to be less "advance" compared to their USCM and Corporate counterparts, but they are nonetheless an invaluable tool and their presence is appreciated.

UPP Synthetics are completely loyal to the cause and are unwavering in their belief in final victory.

Note: This role is NOT whitelisted for HvH events, however priority is given to whitelisted players to take this role.

Job Role Difficulty
UppSynth.png
UPP Support Synthetic
Communism is the final path on the road to freedom.
Assist the men and women of the battalion in any and all applicable tasks.
Very Hard

SSV Rostock

The SSV Rostock is a Brandenburg-Class expeditionary-frigate. A model of warships employed by the Union of Progressive People's, the Brandenburg was initially designed as a frontline railgun assault frigate, but following a doctrinal overhaul following the disaster of the Tientsin campaign, the Brandenburg was redesigned to become a mid-range missile combatant with two light-railguns in reserve, being given an extended fuel supply, a far more powerful FTL engine and an expanded hanger bay, capable of holding an Accipiter-dropship and two MIG-730 aero superiority fighters. It was intended that the Brandenburg would act to screen the more larger and valuable VP-153D Kremlin capital ships.

The Rostock is one of the few warships operated by the UPP within the Neroid sector. Due to their precarious circumstances, the personnel of the Neroid garrison performed several modifications to the Rostock, including the installation of a stolen corporate FTL inhibitor, an expanded cryo-stasis rack and an improved stealth coating, allowing it to better shadow enemy vessels. Whilst the stealth armour has decreased the vessels survivability, it was judged that the Frigate is already sufficiently lightly armoured that it would be better to improve its ability to evade detection, than absorb incoming fire.

For the time being, the craft was relegated to reconnaissance duties across the Neroid sector, observing areas of interest and ascertaining the disposition of Imperial and American forces in the sector.

Uppwarship.png










Links

Major Factions
Minor Factions
Ships
Maps
Species
Stories